godot/tools/pe_bliss/pe_bliss_godot.h

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String pe_bliss_add_resrc(const char* p_path, int version_major, int version_minor,
String& company_name, String& file_description,
String& legal_copyright, String& version_text,
String& product_name, String& godot_version,
DVector<uint8_t>& icon_content);