godot/thirdparty/libvpx/vp8/common/reconinter.h

44 lines
1.6 KiB
C++
Raw Normal View History

/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef VP8_COMMON_RECONINTER_H_
#define VP8_COMMON_RECONINTER_H_
#ifdef __cplusplus
extern "C" {
#endif
extern void vp8_build_inter_predictors_mb(MACROBLOCKD *x);
extern void vp8_build_inter16x16_predictors_mb(MACROBLOCKD *x,
unsigned char *dst_y,
unsigned char *dst_u,
unsigned char *dst_v,
int dst_ystride,
int dst_uvstride);
extern void vp8_build_inter16x16_predictors_mby(MACROBLOCKD *x,
unsigned char *dst_y,
int dst_ystride);
extern void vp8_build_inter_predictors_b(BLOCKD *d, int pitch,
unsigned char *base_pre,
int pre_stride,
vp8_subpix_fn_t sppf);
extern void vp8_build_inter16x16_predictors_mbuv(MACROBLOCKD *x);
extern void vp8_build_inter4x4_predictors_mbuv(MACROBLOCKD *x);
#ifdef __cplusplus
} // extern "C"
#endif
#endif // VP8_COMMON_RECONINTER_H_