godot/thirdparty/thekla_atlas/nvcore/FileSystem.h

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// This code is in the public domain -- castano@gmail.com
#pragma once
#ifndef NV_CORE_FILESYSTEM_H
#define NV_CORE_FILESYSTEM_H
#include "nvcore.h"
namespace nv
{
namespace FileSystem
{
NVCORE_API bool exists(const char * path);
NVCORE_API bool createDirectory(const char * path);
NVCORE_API bool changeDirectory(const char * path);
NVCORE_API bool removeFile(const char * path);
} // FileSystem namespace
} // nv namespace
#endif // NV_CORE_FILESYSTEM_H