godot/platform/iphone/ios.h

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2016-04-29 15:50:56 +02:00
#ifndef IOS_H
#define IOS_H
#include "core/object.h"
class iOS : public Object {
OBJ_TYPE(iOS, Object);
static void _bind_methods();
public:
String get_rate_url(int p_app_id) const;
iOS();
};
#endif