godot/editor/icons/BakedLightmapData.svg

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<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m1 1v2h2v-2zm3 0v2h2v-2zm4 0v2h6v-2zm-7 3v2h2v-2zm3 0v2h2v-2zm4 0v3h5v6h-5v2h5a2 2 0 0 0 2-2v-9zm1 1h1v1h-1zm3 0h1v1h-1zm-11 2v2h2v-2zm3 0v2h2v-2zm4 1v1h2v-1zm-7 2v2h2v-2zm3 0v2h2v-2zm-3 3v2h2v-2zm3 0v2h2v-2z" fill="#e0e0e0"/></svg>