godot/doc/classes/Reference.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="Reference" inherits="Object" category="Core" version="3.1">
<brief_description>
Base class for anything that keeps a reference count.
</brief_description>
<description>
Base class for anything that keeps a reference count. Resource and many other helper objects inherit this. References keep an internal reference counter so they are only released when no longer in use.
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="init_ref">
<return type="bool">
</return>
<description>
</description>
</method>
<method name="reference">
<return type="bool">
</return>
<description>
Increase the internal reference counter. Use this only if you really know what you are doing.
</description>
</method>
<method name="unreference">
<return type="bool">
</return>
<description>
Decrease the internal reference counter. Use this only if you really know what you are doing.
</description>
</method>
</methods>
<constants>
</constants>
</class>