godot/platform/x11/platform_x11_builders.py

18 lines
553 B
Python
Raw Normal View History

"""Functions used to generate source files during build time
All such functions are invoked in a subprocess on Windows to prevent build flakiness.
"""
import os
from platform_methods import subprocess_main
def make_debug_x11(target, source, env):
os.system("objcopy --only-keep-debug {0} {0}.debugsymbols".format(target[0]))
os.system("strip --strip-debug --strip-unneeded {0}".format(target[0]))
os.system("objcopy --add-gnu-debuglink={0}.debugsymbols {0}".format(target[0]))
if __name__ == "__main__":
subprocess_main(globals())