godot/modules/stb_vorbis/resource_importer_ogg_vorbis.cpp

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#include "resource_importer_ogg_vorbis.h"
#include "io/resource_saver.h"
#include "os/file_access.h"
#include "scene/resources/texture.h"
String ResourceImporterOGGVorbis::get_importer_name() const {
return "ogg_vorbis";
}
String ResourceImporterOGGVorbis::get_visible_name() const{
return "OGGVorbis";
}
void ResourceImporterOGGVorbis::get_recognized_extensions(List<String> *p_extensions) const{
p_extensions->push_back("ogg");
}
String ResourceImporterOGGVorbis::get_save_extension() const {
return "asogg";
}
String ResourceImporterOGGVorbis::get_resource_type() const{
return "AudioStreamOGGVorbis";
}
bool ResourceImporterOGGVorbis::get_option_visibility(const String& p_option,const Map<StringName,Variant>& p_options) const {
return true;
}
int ResourceImporterOGGVorbis::get_preset_count() const {
return 0;
}
String ResourceImporterOGGVorbis::get_preset_name(int p_idx) const {
return String();
}
void ResourceImporterOGGVorbis::get_import_options(List<ImportOption> *r_options,int p_preset) const {
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL,"loop"),true));
}
Error ResourceImporterOGGVorbis::import(const String& p_source_file, const String& p_save_path, const Map<StringName,Variant>& p_options, List<String>* r_platform_variants, List<String> *r_gen_files) {
bool loop = p_options["loop"];
FileAccess *f = FileAccess::open(p_source_file,FileAccess::READ);
if (!f) {
ERR_FAIL_COND_V(!f,ERR_CANT_OPEN);
}
size_t len = f->get_len();
PoolVector<uint8_t> data;
data.resize(len);
PoolVector<uint8_t>::Write w = data.write();
f->get_buffer(w.ptr(),len);
memdelete(f);
Ref<AudioStreamOGGVorbis> ogg_stream;
ogg_stream.instance();
ogg_stream->set_data(data);
ogg_stream->set_loop(loop);
return ResourceSaver::save(p_save_path+".asogg",ogg_stream);
}
ResourceImporterOGGVorbis::ResourceImporterOGGVorbis()
{
}