godot/editor/icons/ShaderGlobalsOverride.svg

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<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m2 1c-.55226.0001-.99994.4477-1 1v12c.0000552.5523.44774.9999 1 1h12c.55226-.0001.99994-.4477 1-1v-8l-5-5zm1 2h6v3c0 .554.44599 1 1 1h3v6h-10zm1 1v1h3v-1zm0 2v1h2v-1zm3 0v1h1v-1zm-2 3 3 3 3-3z" fill="#e0e0e0"/></svg>