godot/tools/pe_bliss/version_info_editor.h

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#pragma once
#include "version_info_types.h"
#include "version_info_viewer.h"
namespace pe_bliss
{
//Helper class to read and edit version information
//lang_string_values_map: map of version info strings with encodings
//translation_values_map: map of translations
class version_info_editor : public version_info_viewer
{
public:
//Default constructor
//strings - version info strings with charsets
//translations - version info translations map
version_info_editor(lang_string_values_map& strings, translation_values_map& translations);
//Below functions have parameter translation
//If it's empty, the default language translation will be taken
//If there's no default language translation, the first one will be taken
//Sets company name
void set_company_name(const std::wstring& value, const std::wstring& translation = std::wstring());
//Sets file description
void set_file_description(const std::wstring& value, const std::wstring& translation = std::wstring());
//Sets file version
void set_file_version(const std::wstring& value, const std::wstring& translation = std::wstring());
//Sets internal file name
void set_internal_name(const std::wstring& value, const std::wstring& translation = std::wstring());
//Sets legal copyright
void set_legal_copyright(const std::wstring& value, const std::wstring& translation = std::wstring());
//Sets original file name
void set_original_filename(const std::wstring& value, const std::wstring& translation = std::wstring());
//Sets product name
void set_product_name(const std::wstring& value, const std::wstring& translation = std::wstring());
//Sets product version
void set_product_version(const std::wstring& value, const std::wstring& translation = std::wstring());
//Sets version info property value
//property_name - property name
//value - property value
//If translation does not exist, it will be added to strings and translations lists
//If property does not exist, it will be added
void set_property(const std::wstring& property_name, const std::wstring& value, const std::wstring& translation = std::wstring());
//Adds translation to translation list
void add_translation(const std::wstring& translation);
void add_translation(uint16_t language_id, uint16_t codepage_id);
//Removes translation from translations and strings lists
void remove_translation(const std::wstring& translation);
void remove_translation(uint16_t language_id, uint16_t codepage_id);
private:
lang_string_values_map& strings_edit_;
translation_values_map& translations_edit_;
};
}