godot/thirdparty/thorvg/src/lib/tvgRender.cpp

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/*
* Copyright (c) 2020-2021 Samsung Electronics Co., Ltd. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <float.h>
#include <math.h>
#include "tvgRender.h"
/************************************************************************/
/* Internal Class Implementation */
/************************************************************************/
/************************************************************************/
/* External Class Implementation */
/************************************************************************/
void RenderTransform::override(const Matrix& m)
{
this->m = m;
if (m.e11 == 0.0f && m.e12 == 0.0f && m.e13 == 0.0f &&
m.e21 == 0.0f && m.e22 == 0.0f && m.e23 == 0.0f &&
m.e31 == 0.0f && m.e32 == 0.0f && m.e33 == 0.0f) {
overriding = false;
} else overriding = true;
}
bool RenderTransform::update()
{
constexpr auto PI = 3.141592f;
if (overriding) return true;
//Init Status
if (fabsf(x) <= FLT_EPSILON && fabsf(y) <= FLT_EPSILON &&
fabsf(degree) <= FLT_EPSILON && fabsf(scale - 1) <= FLT_EPSILON) {
return false;
}
//identity
m.e11 = 1.0f;
m.e12 = 0.0f;
m.e13 = 0.0f;
m.e21 = 0.0f;
m.e22 = 1.0f;
m.e23 = 0.0f;
m.e31 = 0.0f;
m.e32 = 0.0f;
m.e33 = 1.0f;
//scale
m.e11 = scale;
m.e22 = scale;
//rotation
if (fabsf(degree) > FLT_EPSILON) {
auto radian = degree / 180.0f * PI;
auto cosVal = cosf(radian);
auto sinVal = sinf(radian);
m.e12 = m.e11 * -sinVal;
m.e11 *= cosVal;
m.e21 = m.e22 * sinVal;
m.e22 *= cosVal;
}
m.e13 = x;
m.e23 = y;
return true;
}
RenderTransform::RenderTransform()
{
}
RenderTransform::RenderTransform(const RenderTransform* lhs, const RenderTransform* rhs)
{
m.e11 = lhs->m.e11 * rhs->m.e11 + lhs->m.e12 * rhs->m.e21 + lhs->m.e13 * rhs->m.e31;
m.e12 = lhs->m.e11 * rhs->m.e12 + lhs->m.e12 * rhs->m.e22 + lhs->m.e13 * rhs->m.e32;
m.e13 = lhs->m.e11 * rhs->m.e13 + lhs->m.e12 * rhs->m.e23 + lhs->m.e13 * rhs->m.e33;
m.e21 = lhs->m.e21 * rhs->m.e11 + lhs->m.e22 * rhs->m.e21 + lhs->m.e23 * rhs->m.e31;
m.e22 = lhs->m.e21 * rhs->m.e12 + lhs->m.e22 * rhs->m.e22 + lhs->m.e23 * rhs->m.e32;
m.e23 = lhs->m.e21 * rhs->m.e13 + lhs->m.e22 * rhs->m.e23 + lhs->m.e23 * rhs->m.e33;
m.e31 = lhs->m.e31 * rhs->m.e11 + lhs->m.e32 * rhs->m.e21 + lhs->m.e33 * rhs->m.e31;
m.e32 = lhs->m.e31 * rhs->m.e12 + lhs->m.e32 * rhs->m.e22 + lhs->m.e33 * rhs->m.e32;
m.e33 = lhs->m.e31 * rhs->m.e13 + lhs->m.e32 * rhs->m.e23 + lhs->m.e33 * rhs->m.e33;
}