godot/drivers/wasapi/audio_driver_wasapi.cpp

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/*************************************************************************/
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/* audio_driver_wasapi.cpp */
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/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
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/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
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#ifdef WASAPI_ENABLED
#include "audio_driver_wasapi.h"
#include "os/os.h"
#include "project_settings.h"
#include <functiondiscoverykeys.h>
#ifndef PKEY_Device_FriendlyName
#undef DEFINE_PROPERTYKEY
/* clang-format off */
#define DEFINE_PROPERTYKEY(id, a, b, c, d, e, f, g, h, i, j, k, l) \
const PROPERTYKEY id = { { a, b, c, { d, e, f, g, h, i, j, k, } }, l };
/* clang-format on */
DEFINE_PROPERTYKEY(PKEY_Device_FriendlyName, 0xa45c254e, 0xdf1c, 0x4efd, 0x80, 0x20, 0x67, 0xd1, 0x46, 0xa8, 0x50, 0xe0, 14);
#endif
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const CLSID CLSID_MMDeviceEnumerator = __uuidof(MMDeviceEnumerator);
const IID IID_IMMDeviceEnumerator = __uuidof(IMMDeviceEnumerator);
const IID IID_IAudioClient = __uuidof(IAudioClient);
const IID IID_IAudioRenderClient = __uuidof(IAudioRenderClient);
static bool default_device_changed = false;
class CMMNotificationClient : public IMMNotificationClient {
LONG _cRef;
IMMDeviceEnumerator *_pEnumerator;
public:
CMMNotificationClient() :
_cRef(1),
_pEnumerator(NULL) {}
~CMMNotificationClient() {
if ((_pEnumerator) != NULL) {
(_pEnumerator)->Release();
(_pEnumerator) = NULL;
}
}
ULONG STDMETHODCALLTYPE AddRef() {
return InterlockedIncrement(&_cRef);
}
ULONG STDMETHODCALLTYPE Release() {
ULONG ulRef = InterlockedDecrement(&_cRef);
if (0 == ulRef) {
delete this;
}
return ulRef;
}
HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, VOID **ppvInterface) {
if (IID_IUnknown == riid) {
AddRef();
*ppvInterface = (IUnknown *)this;
} else if (__uuidof(IMMNotificationClient) == riid) {
AddRef();
*ppvInterface = (IMMNotificationClient *)this;
} else {
*ppvInterface = NULL;
return E_NOINTERFACE;
}
return S_OK;
}
HRESULT STDMETHODCALLTYPE OnDeviceAdded(LPCWSTR pwstrDeviceId) {
return S_OK;
};
HRESULT STDMETHODCALLTYPE OnDeviceRemoved(LPCWSTR pwstrDeviceId) {
return S_OK;
}
HRESULT STDMETHODCALLTYPE OnDeviceStateChanged(LPCWSTR pwstrDeviceId, DWORD dwNewState) {
return S_OK;
}
HRESULT STDMETHODCALLTYPE OnDefaultDeviceChanged(EDataFlow flow, ERole role, LPCWSTR pwstrDeviceId) {
if (flow == eRender && role == eConsole) {
default_device_changed = true;
}
return S_OK;
}
HRESULT STDMETHODCALLTYPE OnPropertyValueChanged(LPCWSTR pwstrDeviceId, const PROPERTYKEY key) {
return S_OK;
}
};
static CMMNotificationClient notif_client;
Error AudioDriverWASAPI::init_device(bool reinit) {
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WAVEFORMATEX *pwfex;
IMMDeviceEnumerator *enumerator = NULL;
IMMDevice *device = NULL;
CoInitialize(NULL);
HRESULT hr = CoCreateInstance(CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL, IID_IMMDeviceEnumerator, (void **)&enumerator);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
if (device_name == "Default") {
hr = enumerator->GetDefaultAudioEndpoint(eRender, eConsole, &device);
} else {
IMMDeviceCollection *devices = NULL;
hr = enumerator->EnumAudioEndpoints(eRender, DEVICE_STATE_ACTIVE, &devices);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
LPWSTR strId = NULL;
bool found = false;
UINT count = 0;
hr = devices->GetCount(&count);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
for (ULONG i = 0; i < count && !found; i++) {
IMMDevice *device = NULL;
hr = devices->Item(i, &device);
ERR_BREAK(hr != S_OK);
IPropertyStore *props = NULL;
hr = device->OpenPropertyStore(STGM_READ, &props);
ERR_BREAK(hr != S_OK);
PROPVARIANT propvar;
PropVariantInit(&propvar);
hr = props->GetValue(PKEY_Device_FriendlyName, &propvar);
ERR_BREAK(hr != S_OK);
if (device_name == String(propvar.pwszVal)) {
hr = device->GetId(&strId);
ERR_BREAK(hr != S_OK);
found = true;
}
PropVariantClear(&propvar);
props->Release();
device->Release();
}
if (found) {
hr = enumerator->GetDevice(strId, &device);
}
if (strId) {
CoTaskMemFree(strId);
}
if (device == NULL) {
hr = enumerator->GetDefaultAudioEndpoint(eRender, eConsole, &device);
}
}
if (reinit) {
// In case we're trying to re-initialize the device prevent throwing this error on the console,
// otherwise if there is currently no device available this will spam the console.
if (hr != S_OK) {
return ERR_CANT_OPEN;
}
} else {
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
}
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hr = enumerator->RegisterEndpointNotificationCallback(&notif_client);
if (hr != S_OK) {
ERR_PRINT("WASAPI: RegisterEndpointNotificationCallback error");
}
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hr = device->Activate(IID_IAudioClient, CLSCTX_ALL, NULL, (void **)&audio_client);
if (reinit) {
if (hr != S_OK) {
return ERR_CANT_OPEN;
}
} else {
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
}
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hr = audio_client->GetMixFormat(&pwfex);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
// Since we're using WASAPI Shared Mode we can't control any of these, we just tag along
wasapi_channels = pwfex->nChannels;
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format_tag = pwfex->wFormatTag;
bits_per_sample = pwfex->wBitsPerSample;
switch (wasapi_channels) {
case 2: // Stereo
case 4: // Surround 3.1
case 6: // Surround 5.1
case 8: // Surround 7.1
channels = wasapi_channels;
break;
default:
WARN_PRINTS("WASAPI: Unsupported number of channels: " + itos(wasapi_channels));
channels = 2;
break;
}
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if (format_tag == WAVE_FORMAT_EXTENSIBLE) {
WAVEFORMATEXTENSIBLE *wfex = (WAVEFORMATEXTENSIBLE *)pwfex;
if (wfex->SubFormat == KSDATAFORMAT_SUBTYPE_PCM) {
format_tag = WAVE_FORMAT_PCM;
} else if (wfex->SubFormat == KSDATAFORMAT_SUBTYPE_IEEE_FLOAT) {
format_tag = WAVE_FORMAT_IEEE_FLOAT;
} else {
ERR_PRINT("WASAPI: Format not supported");
ERR_FAIL_V(ERR_CANT_OPEN);
}
} else {
if (format_tag != WAVE_FORMAT_PCM && format_tag != WAVE_FORMAT_IEEE_FLOAT) {
ERR_PRINT("WASAPI: Format not supported");
ERR_FAIL_V(ERR_CANT_OPEN);
}
}
DWORD streamflags = AUDCLNT_STREAMFLAGS_EVENTCALLBACK;
if (mix_rate != pwfex->nSamplesPerSec) {
streamflags |= AUDCLNT_STREAMFLAGS_RATEADJUST;
pwfex->nSamplesPerSec = mix_rate;
pwfex->nAvgBytesPerSec = pwfex->nSamplesPerSec * pwfex->nChannels * (pwfex->wBitsPerSample / 8);
}
hr = audio_client->Initialize(AUDCLNT_SHAREMODE_SHARED, streamflags, 0, 0, pwfex, NULL);
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ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
event = CreateEvent(NULL, FALSE, FALSE, NULL);
ERR_FAIL_COND_V(event == NULL, ERR_CANT_OPEN);
hr = audio_client->SetEventHandle(event);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
hr = audio_client->GetService(IID_IAudioRenderClient, (void **)&render_client);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
UINT32 max_frames;
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hr = audio_client->GetBufferSize(&max_frames);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
// Due to WASAPI Shared Mode we have no control of the buffer size
buffer_frames = max_frames;
// Sample rate is independent of channels (ref: https://stackoverflow.com/questions/11048825/audio-sample-frequency-rely-on-channels)
buffer_size = buffer_frames * channels;
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samples_in.resize(buffer_size);
if (OS::get_singleton()->is_stdout_verbose()) {
print_line("WASAPI: detected " + itos(channels) + " channels");
print_line("WASAPI: audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
}
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return OK;
}
Error AudioDriverWASAPI::finish_device() {
if (audio_client) {
if (active) {
audio_client->Stop();
active = false;
}
audio_client->Release();
audio_client = NULL;
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}
if (render_client) {
render_client->Release();
render_client = NULL;
}
if (audio_client) {
audio_client->Release();
audio_client = NULL;
}
return OK;
}
Error AudioDriverWASAPI::init() {
mix_rate = GLOBAL_DEF_RST("audio/mix_rate", DEFAULT_MIX_RATE);
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Error err = init_device();
if (err != OK) {
ERR_PRINT("WASAPI: init_device error");
}
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active = false;
exit_thread = false;
thread_exited = false;
mutex = Mutex::create(true);
thread = Thread::create(thread_func, this);
return OK;
}
int AudioDriverWASAPI::get_mix_rate() const {
return mix_rate;
}
AudioDriver::SpeakerMode AudioDriverWASAPI::get_speaker_mode() const {
return get_speaker_mode_by_total_channels(channels);
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}
Array AudioDriverWASAPI::get_device_list() {
Array list;
IMMDeviceCollection *devices = NULL;
IMMDeviceEnumerator *enumerator = NULL;
list.push_back(String("Default"));
CoInitialize(NULL);
HRESULT hr = CoCreateInstance(CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL, IID_IMMDeviceEnumerator, (void **)&enumerator);
ERR_FAIL_COND_V(hr != S_OK, Array());
hr = enumerator->EnumAudioEndpoints(eRender, DEVICE_STATE_ACTIVE, &devices);
ERR_FAIL_COND_V(hr != S_OK, Array());
UINT count = 0;
hr = devices->GetCount(&count);
ERR_FAIL_COND_V(hr != S_OK, Array());
for (ULONG i = 0; i < count; i++) {
IMMDevice *device = NULL;
hr = devices->Item(i, &device);
ERR_BREAK(hr != S_OK);
IPropertyStore *props = NULL;
hr = device->OpenPropertyStore(STGM_READ, &props);
ERR_BREAK(hr != S_OK);
PROPVARIANT propvar;
PropVariantInit(&propvar);
hr = props->GetValue(PKEY_Device_FriendlyName, &propvar);
ERR_BREAK(hr != S_OK);
list.push_back(String(propvar.pwszVal));
PropVariantClear(&propvar);
props->Release();
device->Release();
}
devices->Release();
enumerator->Release();
return list;
}
String AudioDriverWASAPI::get_device() {
return device_name;
}
void AudioDriverWASAPI::set_device(String device) {
lock();
new_device = device;
unlock();
}
void AudioDriverWASAPI::write_sample(AudioDriverWASAPI *ad, BYTE *buffer, int i, int32_t sample) {
if (ad->format_tag == WAVE_FORMAT_PCM) {
switch (ad->bits_per_sample) {
case 8:
((int8_t *)buffer)[i] = sample >> 24;
break;
case 16:
((int16_t *)buffer)[i] = sample >> 16;
break;
case 24:
((int8_t *)buffer)[i * 3 + 2] = sample >> 24;
((int8_t *)buffer)[i * 3 + 1] = sample >> 16;
((int8_t *)buffer)[i * 3 + 0] = sample >> 8;
break;
case 32:
((int32_t *)buffer)[i] = sample;
break;
}
} else if (ad->format_tag == WAVE_FORMAT_IEEE_FLOAT) {
((float *)buffer)[i] = (sample >> 16) / 32768.f;
} else {
ERR_PRINT("WASAPI: Unknown format tag");
ad->exit_thread = true;
}
}
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void AudioDriverWASAPI::thread_func(void *p_udata) {
AudioDriverWASAPI *ad = (AudioDriverWASAPI *)p_udata;
while (!ad->exit_thread) {
ad->lock();
ad->start_counting_ticks();
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if (ad->active) {
ad->audio_server_process(ad->buffer_frames, ad->samples_in.ptrw());
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} else {
for (unsigned int i = 0; i < ad->buffer_size; i++) {
ad->samples_in.write[i] = 0;
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}
}
ad->stop_counting_ticks();
ad->unlock();
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unsigned int left_frames = ad->buffer_frames;
unsigned int buffer_idx = 0;
while (left_frames > 0 && ad->audio_client) {
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WaitForSingleObject(ad->event, 1000);
ad->lock();
ad->start_counting_ticks();
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UINT32 cur_frames;
bool invalidated = false;
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HRESULT hr = ad->audio_client->GetCurrentPadding(&cur_frames);
if (hr == S_OK) {
// Check how much frames are available on the WASAPI buffer
UINT32 avail_frames = ad->buffer_frames - cur_frames;
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UINT32 write_frames = avail_frames > left_frames ? left_frames : avail_frames;
BYTE *buffer = NULL;
hr = ad->render_client->GetBuffer(write_frames, &buffer);
if (hr == S_OK) {
// We're using WASAPI Shared Mode so we must convert the buffer
if (ad->channels == ad->wasapi_channels) {
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for (unsigned int i = 0; i < write_frames * ad->channels; i++) {
ad->write_sample(ad, buffer, i, ad->samples_in[buffer_idx++]);
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}
} else {
for (unsigned int i = 0; i < write_frames; i++) {
for (unsigned int j = 0; j < MIN(ad->channels, ad->wasapi_channels); j++) {
ad->write_sample(ad, buffer, i * ad->wasapi_channels + j, ad->samples_in[buffer_idx++]);
}
if (ad->wasapi_channels > ad->channels) {
for (unsigned int j = ad->channels; j < ad->wasapi_channels; j++) {
ad->write_sample(ad, buffer, i * ad->wasapi_channels + j, 0);
}
}
}
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}
hr = ad->render_client->ReleaseBuffer(write_frames, 0);
if (hr != S_OK) {
ERR_PRINT("WASAPI: Release buffer error");
}
left_frames -= write_frames;
} else if (hr == AUDCLNT_E_DEVICE_INVALIDATED) {
invalidated = true;
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} else {
ERR_PRINT("WASAPI: Get buffer error");
ad->exit_thread = true;
}
} else if (hr == AUDCLNT_E_DEVICE_INVALIDATED) {
invalidated = true;
} else {
ERR_PRINT("WASAPI: GetCurrentPadding error");
}
if (invalidated) {
// Device is not valid anymore
WARN_PRINT("WASAPI: Current device invalidated, closing device");
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Error err = ad->finish_device();
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if (err != OK) {
ERR_PRINT("WASAPI: finish_device error");
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}
}
ad->stop_counting_ticks();
ad->unlock();
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}
ad->lock();
ad->start_counting_ticks();
// If we're using the Default device and it changed finish it so we'll re-init the device
if (ad->device_name == "Default" && default_device_changed) {
Error err = ad->finish_device();
if (err != OK) {
ERR_PRINT("WASAPI: finish_device error");
}
default_device_changed = false;
}
// User selected a new device, finish the current one so we'll init the new device
if (ad->device_name != ad->new_device) {
ad->device_name = ad->new_device;
Error err = ad->finish_device();
if (err != OK) {
ERR_PRINT("WASAPI: finish_device error");
}
}
if (!ad->audio_client) {
Error err = ad->init_device(true);
if (err == OK) {
ad->start();
}
}
ad->stop_counting_ticks();
ad->unlock();
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}
ad->thread_exited = true;
}
void AudioDriverWASAPI::start() {
if (audio_client) {
HRESULT hr = audio_client->Start();
if (hr != S_OK) {
ERR_PRINT("WASAPI: Start failed");
} else {
active = true;
}
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}
}
void AudioDriverWASAPI::lock() {
if (mutex)
mutex->lock();
}
void AudioDriverWASAPI::unlock() {
if (mutex)
mutex->unlock();
}
void AudioDriverWASAPI::finish() {
if (thread) {
exit_thread = true;
Thread::wait_to_finish(thread);
memdelete(thread);
thread = NULL;
}
finish_device();
if (mutex) {
memdelete(mutex);
mutex = NULL;
}
}
AudioDriverWASAPI::AudioDriverWASAPI() {
audio_client = NULL;
render_client = NULL;
mutex = NULL;
thread = NULL;
format_tag = 0;
bits_per_sample = 0;
samples_in.clear();
buffer_size = 0;
channels = 0;
wasapi_channels = 0;
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mix_rate = 0;
buffer_frames = 0;
thread_exited = false;
exit_thread = false;
active = false;
device_name = "Default";
new_device = "Default";
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}
#endif