godot/modules/webrtc/webrtc_peer_connection_gdnative.cpp

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/*************************************************************************/
/* webrtc_peer_connection_gdnative.cpp */
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/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifdef WEBRTC_GDNATIVE_ENABLED
#include "webrtc_peer_connection_gdnative.h"
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#include "core/io/resource_loader.h"
#include "modules/gdnative/nativescript/nativescript.h"
#include "webrtc_data_channel_gdnative.h"
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const godot_net_webrtc_library *WebRTCPeerConnectionGDNative::default_library = NULL;
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Error WebRTCPeerConnectionGDNative::set_default_library(const godot_net_webrtc_library *p_lib) {
if (default_library) {
const godot_net_webrtc_library *old = default_library;
default_library = NULL;
old->unregistered();
}
default_library = p_lib;
return OK; // Maybe add version check and fail accordingly
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}
WebRTCPeerConnection *WebRTCPeerConnectionGDNative::_create() {
WebRTCPeerConnectionGDNative *obj = memnew(WebRTCPeerConnectionGDNative);
ERR_FAIL_COND_V_MSG(!default_library, obj, "Default GDNative WebRTC implementation not defined.");
// Call GDNative constructor
Error err = (Error)default_library->create_peer_connection(obj);
ERR_FAIL_COND_V_MSG(err != OK, obj, "GDNative default library constructor returned an error.");
return obj;
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}
void WebRTCPeerConnectionGDNative::_bind_methods() {
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}
WebRTCPeerConnectionGDNative::WebRTCPeerConnectionGDNative() {
interface = NULL;
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}
WebRTCPeerConnectionGDNative::~WebRTCPeerConnectionGDNative() {
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}
Error WebRTCPeerConnectionGDNative::initialize(Dictionary p_config) {
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ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
return (Error)interface->initialize(interface->data, (const godot_dictionary *)&p_config);
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}
Ref<WebRTCDataChannel> WebRTCPeerConnectionGDNative::create_data_channel(String p_label, Dictionary p_options) {
ERR_FAIL_COND_V(interface == NULL, NULL);
return (WebRTCDataChannel *)interface->create_data_channel(interface->data, p_label.utf8().get_data(), (const godot_dictionary *)&p_options);
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}
Error WebRTCPeerConnectionGDNative::create_offer() {
ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
return (Error)interface->create_offer(interface->data);
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}
Error WebRTCPeerConnectionGDNative::set_local_description(String p_type, String p_sdp) {
ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
return (Error)interface->set_local_description(interface->data, p_type.utf8().get_data(), p_sdp.utf8().get_data());
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}
Error WebRTCPeerConnectionGDNative::set_remote_description(String p_type, String p_sdp) {
ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
return (Error)interface->set_remote_description(interface->data, p_type.utf8().get_data(), p_sdp.utf8().get_data());
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}
Error WebRTCPeerConnectionGDNative::add_ice_candidate(String sdpMidName, int sdpMlineIndexName, String sdpName) {
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ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
return (Error)interface->add_ice_candidate(interface->data, sdpMidName.utf8().get_data(), sdpMlineIndexName, sdpName.utf8().get_data());
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}
Error WebRTCPeerConnectionGDNative::poll() {
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ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
return (Error)interface->poll(interface->data);
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}
void WebRTCPeerConnectionGDNative::close() {
ERR_FAIL_COND(interface == NULL);
interface->close(interface->data);
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}
WebRTCPeerConnection::ConnectionState WebRTCPeerConnectionGDNative::get_connection_state() const {
ERR_FAIL_COND_V(interface == NULL, STATE_DISCONNECTED);
return (ConnectionState)interface->get_connection_state(interface->data);
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}
void WebRTCPeerConnectionGDNative::set_native_webrtc_peer_connection(const godot_net_webrtc_peer_connection *p_impl) {
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interface = p_impl;
}
#endif // WEBRTC_GDNATIVE_ENABLED