godot/editor/icons/icon_texture_progress.svg

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<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)" fill="#a5efac">
<path transform="translate(0 1036.4)" d="m3 3c-1.1046 0-2 0.89543-2 2v6c0 1.1046 0.89543 2 2 2h10c1.1046 0 2-0.89543 2-2v-6c0-1.1046-0.89543-2-2-2zm0 2h10v6h-10z"/>
<rect x="4" y="1042.4" width="1" height="2"/>
<rect x="6" y="1043.4" width="1" height="3"/>
<rect x="8" y="1042.4" width="1" height="4"/>
</g>
</svg>