godot/doc/classes/StreamTexture.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="StreamTexture" inherits="Texture" category="Core" version="3.0-alpha">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="get_load_path" qualifiers="const">
<return type="String">
</return>
<description>
</description>
</method>
<method name="load">
<return type="int" enum="Error">
</return>
<argument index="0" name="path" type="String">
</argument>
<description>
</description>
</method>
</methods>
<members>
<member name="load_path" type="String" setter="load" getter="get_load_path">
</member>
</members>
<constants>
</constants>
</class>