godot/servers/server_wrap_mt_common.h

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/*************************************************************************/
/* server_wrap_mt_common.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#define FUNC0R(m_r, m_type) \
virtual m_r m_type() { \
if (Thread::get_caller_ID() != server_thread) { \
m_r ret; \
command_queue.push_and_ret(server_name, &ServerName::m_type, &ret); \
SYNC_DEBUG \
return ret; \
} else { \
return server_name->m_type(); \
} \
}
#define FUNCRID(m_type) \
int m_type##allocn() { \
for (int i = 0; i < m_type##_pool_max_size; i++) { \
m_type##_id_pool.push_back(server_name->m_type##_create()); \
} \
return 0; \
} \
void m_type##_free_cached_ids() { \
while (m_type##_id_pool.size()) { \
free(m_type##_id_pool.front()->get()); \
m_type##_id_pool.pop_front(); \
} \
} \
virtual RID m_type##_create() { \
if (Thread::get_caller_ID() != server_thread) { \
RID rid; \
alloc_mutex->lock(); \
if (m_type##_id_pool.size() == 0) { \
int ret; \
command_queue.push_and_ret(this, &ServerNameWrapMT::m_type##allocn, &ret); \
} \
rid = m_type##_id_pool.front()->get(); \
m_type##_id_pool.pop_front(); \
alloc_mutex->unlock(); \
return rid; \
} else { \
return server_name->m_type##_create(); \
} \
}
#define FUNC1RID(m_type, m_arg1) \
int m_type##allocn() { \
for (int i = 0; i < m_type##_pool_max_size; i++) { \
m_type##_id_pool.push_back(server_name->m_type##_create()); \
} \
return 0; \
} \
void m_type##_free_cached_ids() { \
while (m_type##_id_pool.size()) { \
free(m_type##_id_pool.front()->get()); \
m_type##_id_pool.pop_front(); \
} \
} \
virtual RID m_type##_create(m_arg1 p1) { \
if (Thread::get_caller_ID() != server_thread) { \
RID rid; \
alloc_mutex->lock(); \
if (m_type##_id_pool.size() == 0) { \
int ret; \
command_queue.push_and_ret(this, &ServerNameWrapMT::m_type##allocn, p1, &ret); \
} \
rid = m_type##_id_pool.front()->get(); \
m_type##_id_pool.pop_front(); \
alloc_mutex->unlock(); \
return rid; \
} else { \
return server_name->m_type##_create(p1); \
} \
}
#define FUNC2RID(m_type, m_arg1, m_arg2) \
int m_type##allocn() { \
for (int i = 0; i < m_type##_pool_max_size; i++) { \
m_type##_id_pool.push_back(server_name->m_type##_create()); \
} \
return 0; \
} \
void m_type##_free_cached_ids() { \
while (m_type##_id_pool.size()) { \
free(m_type##_id_pool.front()->get()); \
m_type##_id_pool.pop_front(); \
} \
} \
virtual RID m_type##_create(m_arg1 p1, m_arg2 p2) { \
if (Thread::get_caller_ID() != server_thread) { \
RID rid; \
alloc_mutex->lock(); \
if (m_type##_id_pool.size() == 0) { \
int ret; \
command_queue.push_and_ret(this, &ServerNameWrapMT::m_type##allocn, p1, p2, &ret); \
} \
rid = m_type##_id_pool.front()->get(); \
m_type##_id_pool.pop_front(); \
alloc_mutex->unlock(); \
return rid; \
} else { \
return server_name->m_type##_create(p1, p2); \
} \
}
#define FUNC3RID(m_type, m_arg1, m_arg2, m_arg3) \
int m_type##allocn() { \
for (int i = 0; i < m_type##_pool_max_size; i++) { \
m_type##_id_pool.push_back(server_name->m_type##_create()); \
} \
return 0; \
} \
void m_type##_free_cached_ids() { \
while (m_type##_id_pool.size()) { \
free(m_type##_id_pool.front()->get()); \
m_type##_id_pool.pop_front(); \
} \
} \
virtual RID m_type##_create(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \
if (Thread::get_caller_ID() != server_thread) { \
RID rid; \
alloc_mutex->lock(); \
if (m_type##_id_pool.size() == 0) { \
int ret; \
command_queue.push_and_ret(this, &ServerNameWrapMT::m_type##allocn, p1, p2, p3, &ret); \
} \
rid = m_type##_id_pool.front()->get(); \
m_type##_id_pool.pop_front(); \
alloc_mutex->unlock(); \
return rid; \
} else { \
return server_name->m_type##_create(p1, p2, p3); \
} \
}
#define FUNC4RID(m_type, m_arg1, m_arg2, m_arg3, m_arg4) \
int m_type##allocn() { \
for (int i = 0; i < m_type##_pool_max_size; i++) { \
m_type##_id_pool.push_back(server_name->m_type##_create()); \
} \
return 0; \
} \
void m_type##_free_cached_ids() { \
while (m_type##_id_pool.size()) { \
free(m_type##_id_pool.front()->get()); \
m_type##_id_pool.pop_front(); \
} \
} \
virtual RID m_type##_create(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \
if (Thread::get_caller_ID() != server_thread) { \
RID rid; \
alloc_mutex->lock(); \
if (m_type##_id_pool.size() == 0) { \
int ret; \
command_queue.push_and_ret(this, &ServerNameWrapMT::m_type##allocn, p1, p2, p3, p4, &ret); \
} \
rid = m_type##_id_pool.front()->get(); \
m_type##_id_pool.pop_front(); \
alloc_mutex->unlock(); \
return rid; \
} else { \
return server_name->m_type##_create(p1, p2, p3, p4); \
} \
}
#define FUNC5RID(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5) \
int m_type##allocn() { \
for (int i = 0; i < m_type##_pool_max_size; i++) { \
m_type##_id_pool.push_back(server_name->m_type##_create()); \
} \
return 0; \
} \
void m_type##_free_cached_ids() { \
while (m_type##_id_pool.size()) { \
free(m_type##_id_pool.front()->get()); \
m_type##_id_pool.pop_front(); \
} \
} \
virtual RID m_type##_create(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \
if (Thread::get_caller_ID() != server_thread) { \
RID rid; \
alloc_mutex->lock(); \
if (m_type##_id_pool.size() == 0) { \
int ret; \
command_queue.push_and_ret(this, &ServerNameWrapMT::m_type##allocn, p1, p2, p3, p4, p5, &ret); \
} \
rid = m_type##_id_pool.front()->get(); \
m_type##_id_pool.pop_front(); \
alloc_mutex->unlock(); \
return rid; \
} else { \
return server_name->m_type##_create(p1, p2, p3, p4, p5); \
} \
}
#define FUNC0RC(m_r, m_type) \
virtual m_r m_type() const { \
if (Thread::get_caller_ID() != server_thread) { \
m_r ret; \
command_queue.push_and_ret(server_name, &ServerName::m_type, &ret); \
SYNC_DEBUG \
return ret; \
} else { \
return server_name->m_type(); \
} \
}
#define FUNC0(m_type) \
virtual void m_type() { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push(server_name, &ServerName::m_type); \
} else { \
server_name->m_type(); \
} \
}
#define FUNC0C(m_type) \
virtual void m_type() const { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push(server_name, &ServerName::m_type); \
} else { \
server_name->m_type(); \
} \
}
#define FUNC0S(m_type) \
virtual void m_type() { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push_and_sync(server_name, &ServerName::m_type); \
} else { \
server_name->m_type(); \
} \
}
#define FUNC0SC(m_type) \
virtual void m_type() const { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push_and_sync(server_name, &ServerName::m_type); \
} else { \
server_name->m_type(); \
} \
}
///////////////////////////////////////////////
#define FUNC1R(m_r, m_type, m_arg1) \
virtual m_r m_type(m_arg1 p1) { \
if (Thread::get_caller_ID() != server_thread) { \
m_r ret; \
command_queue.push_and_ret(server_name, &ServerName::m_type, p1, &ret); \
SYNC_DEBUG \
return ret; \
} else { \
return server_name->m_type(p1); \
} \
}
#define FUNC1RC(m_r, m_type, m_arg1) \
virtual m_r m_type(m_arg1 p1) const { \
if (Thread::get_caller_ID() != server_thread) { \
m_r ret; \
command_queue.push_and_ret(server_name, &ServerName::m_type, p1, &ret); \
SYNC_DEBUG \
return ret; \
} else { \
return server_name->m_type(p1); \
} \
}
#define FUNC1S(m_type, m_arg1) \
virtual void m_type(m_arg1 p1) { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push_and_sync(server_name, &ServerName::m_type, p1); \
} else { \
server_name->m_type(p1); \
} \
}
#define FUNC1SC(m_type, m_arg1) \
virtual void m_type(m_arg1 p1) const { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push_and_sync(server_name, &ServerName::m_type, p1); \
} else { \
server_name->m_type(p1); \
} \
}
#define FUNC1(m_type, m_arg1) \
virtual void m_type(m_arg1 p1) { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push(server_name, &ServerName::m_type, p1); \
} else { \
server_name->m_type(p1); \
} \
}
#define FUNC1C(m_type, m_arg1) \
virtual void m_type(m_arg1 p1) const { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push(server_name, &ServerName::m_type, p1); \
} else { \
server_name->m_type(p1); \
} \
}
#define FUNC2R(m_r, m_type, m_arg1, m_arg2) \
virtual m_r m_type(m_arg1 p1, m_arg2 p2) { \
if (Thread::get_caller_ID() != server_thread) { \
m_r ret; \
command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, &ret); \
SYNC_DEBUG \
return ret; \
} else { \
return server_name->m_type(p1, p2); \
} \
}
#define FUNC2RC(m_r, m_type, m_arg1, m_arg2) \
virtual m_r m_type(m_arg1 p1, m_arg2 p2) const { \
if (Thread::get_caller_ID() != server_thread) { \
m_r ret; \
command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, &ret); \
SYNC_DEBUG \
return ret; \
} else { \
return server_name->m_type(p1, p2); \
} \
}
#define FUNC2S(m_type, m_arg1, m_arg2) \
virtual void m_type(m_arg1 p1, m_arg2 p2) { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2); \
} else { \
server_name->m_type(p1, p2); \
} \
}
#define FUNC2SC(m_type, m_arg1, m_arg2) \
virtual void m_type(m_arg1 p1, m_arg2 p2) const { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2); \
} else { \
server_name->m_type(p1, p2); \
} \
}
#define FUNC2(m_type, m_arg1, m_arg2) \
virtual void m_type(m_arg1 p1, m_arg2 p2) { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push(server_name, &ServerName::m_type, p1, p2); \
} else { \
server_name->m_type(p1, p2); \
} \
}
#define FUNC2C(m_type, m_arg1, m_arg2) \
virtual void m_type(m_arg1 p1, m_arg2 p2) const { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push(server_name, &ServerName::m_type, p1, p2); \
} else { \
server_name->m_type(p1, p2); \
} \
}
#define FUNC3R(m_r, m_type, m_arg1, m_arg2, m_arg3) \
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \
if (Thread::get_caller_ID() != server_thread) { \
m_r ret; \
command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, &ret); \
SYNC_DEBUG \
return ret; \
} else { \
return server_name->m_type(p1, p2, p3); \
} \
}
#define FUNC3RC(m_r, m_type, m_arg1, m_arg2, m_arg3) \
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \
if (Thread::get_caller_ID() != server_thread) { \
m_r ret; \
command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, &ret); \
return ret; \
} else { \
return server_name->m_type(p1, p2, p3); \
} \
}
#define FUNC3S(m_type, m_arg1, m_arg2, m_arg3) \
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3); \
} else { \
server_name->m_type(p1, p2, p3); \
} \
}
#define FUNC3SC(m_type, m_arg1, m_arg2, m_arg3) \
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3); \
} else { \
server_name->m_type(p1, p2, p3); \
} \
}
#define FUNC3(m_type, m_arg1, m_arg2, m_arg3) \
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push(server_name, &ServerName::m_type, p1, p2, p3); \
} else { \
server_name->m_type(p1, p2, p3); \
} \
}
#define FUNC3C(m_type, m_arg1, m_arg2, m_arg3) \
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push(server_name, &ServerName::m_type, p1, p2, p3); \
} else { \
server_name->m_type(p1, p2, p3); \
} \
}
#define FUNC4R(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4) \
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \
if (Thread::get_caller_ID() != server_thread) { \
m_r ret; \
command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, &ret); \
SYNC_DEBUG \
return ret; \
} else { \
return server_name->m_type(p1, p2, p3, p4); \
} \
}
#define FUNC4RC(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4) \
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \
if (Thread::get_caller_ID() != server_thread) { \
m_r ret; \
command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, &ret); \
SYNC_DEBUG \
return ret; \
} else { \
return server_name->m_type(p1, p2, p3, p4); \
} \
}
#define FUNC4S(m_type, m_arg1, m_arg2, m_arg3, m_arg4) \
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4); \
} else { \
server_name->m_type(p1, p2, p3, p4); \
} \
}
#define FUNC4SC(m_type, m_arg1, m_arg2, m_arg3, m_arg4) \
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4); \
} else { \
server_name->m_type(p1, p2, p3, p4); \
} \
}
#define FUNC4(m_type, m_arg1, m_arg2, m_arg3, m_arg4) \
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4); \
} else { \
server_name->m_type(p1, p2, p3, p4); \
} \
}
#define FUNC4C(m_type, m_arg1, m_arg2, m_arg3, m_arg4) \
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4); \
} else { \
server_name->m_type(p1, p2, p3, p4); \
} \
}
#define FUNC5R(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5) \
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \
if (Thread::get_caller_ID() != server_thread) { \
m_r ret; \
command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, &ret); \
SYNC_DEBUG \
return ret; \
} else { \
return server_name->m_type(p1, p2, p3, p4, p5); \
} \
}
#define FUNC5RC(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5) \
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \
if (Thread::get_caller_ID() != server_thread) { \
m_r ret; \
command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, &ret); \
SYNC_DEBUG \
return ret; \
} else { \
return server_name->m_type(p1, p2, p3, p4, p5); \
} \
}
#define FUNC5S(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5) \
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5); \
} else { \
server_name->m_type(p1, p2, p3, p4, p5); \
} \
}
#define FUNC5SC(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5) \
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5); \
} else { \
server_name->m_type(p1, p2, p3, p4, p5); \
} \
}
#define FUNC5(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5) \
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5); \
} else { \
server_name->m_type(p1, p2, p3, p4, p5); \
} \
}
#define FUNC5C(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5) \
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5); \
} else { \
server_name->m_type(p1, p2, p3, p4, p5); \
} \
}
#define FUNC6R(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6) \
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \
if (Thread::get_caller_ID() != server_thread) { \
m_r ret; \
command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, &ret); \
SYNC_DEBUG \
return ret; \
} else { \
return server_name->m_type(p1, p2, p3, p4, p5, p6); \
} \
}
#define FUNC6RC(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6) \
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \
if (Thread::get_caller_ID() != server_thread) { \
m_r ret; \
command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, &ret); \
return ret; \
} else { \
return server_name->m_type(p1, p2, p3, p4, p5, p6); \
} \
}
#define FUNC6S(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6) \
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6); \
} else { \
server_name->m_type(p1, p2, p3, p4, p5, p6); \
} \
}
#define FUNC6SC(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6) \
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6); \
} else { \
server_name->m_type(p1, p2, p3, p4, p5, p6); \
} \
}
#define FUNC6(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6) \
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6); \
} else { \
server_name->m_type(p1, p2, p3, p4, p5, p6); \
} \
}
#define FUNC6C(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6) \
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6); \
} else { \
server_name->m_type(p1, p2, p3, p4, p5, p6); \
} \
}
#define FUNC7R(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7) \
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \
if (Thread::get_caller_ID() != server_thread) { \
m_r ret; \
command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, &ret); \
SYNC_DEBUG \
return ret; \
} else { \
return server_name->m_type(p1, p2, p3, p4, p5, p6, p7); \
} \
}
#define FUNC7RC(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7) \
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \
if (Thread::get_caller_ID() != server_thread) { \
m_r ret; \
command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, &ret); \
SYNC_DEBUG \
return ret; \
} else { \
return server_name->m_type(p1, p2, p3, p4, p5, p6, p7); \
} \
}
#define FUNC7S(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7) \
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7); \
} else { \
server_name->m_type(p1, p2, p3, p4, p5, p6, p7); \
} \
}
#define FUNC7SC(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7) \
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7); \
} else { \
server_name->m_type(p1, p2, p3, p4, p5, p6, p7); \
} \
}
#define FUNC7(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7) \
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7); \
} else { \
server_name->m_type(p1, p2, p3, p4, p5, p6, p7); \
} \
}
#define FUNC7C(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7) \
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7); \
} else { \
server_name->m_type(p1, p2, p3, p4, p5, p6, p7); \
} \
}
#define FUNC8R(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8) \
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) { \
if (Thread::get_caller_ID() != server_thread) { \
m_r ret; \
command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8, &ret); \
SYNC_DEBUG \
return ret; \
} else { \
return server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8); \
} \
}
#define FUNC8RC(m_r, m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8) \
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) const { \
if (Thread::get_caller_ID() != server_thread) { \
m_r ret; \
command_queue.push_and_ret(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8, &ret); \
SYNC_DEBUG \
return ret; \
} else { \
return server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8); \
} \
}
#define FUNC8S(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8) \
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8); \
} else { \
server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8); \
} \
}
#define FUNC8SC(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8) \
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) const { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push_and_sync(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8); \
} else { \
server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8); \
} \
}
#define FUNC8(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8) \
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8); \
} else { \
server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8); \
} \
}
#define FUNC8C(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7, m_arg8) \
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7, m_arg8 p8) const { \
if (Thread::get_caller_ID() != server_thread) { \
command_queue.push(server_name, &ServerName::m_type, p1, p2, p3, p4, p5, p6, p7, p8); \
} else { \
server_name->m_type(p1, p2, p3, p4, p5, p6, p7, p8); \
} \
}