godot/modules/csg/doc_classes/CSGMesh.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="CSGMesh" inherits="CSGPrimitive" category="Core" version="3.2">
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<brief_description>
A CSG Mesh shape that uses a mesh resource.
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</brief_description>
<description>
This CSG node allows you to use any mesh resource as a CSG shape, provided it is closed, does not self-intersect, does not contain internal faces and has no edges that connect to more then two faces.
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</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="material" type="Material" setter="set_material" getter="get_material">
</member>
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<member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh">
The mesh resource to use as a CSG shape.
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</member>
</members>
<constants>
</constants>
</class>