godot/doc/classes/VisualShaderNodeColorUniform.xml

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<?xml version="1.0" encoding="UTF-8" ?>
2020-02-01 02:03:48 +01:00
<class name="VisualShaderNodeColorUniform" inherits="VisualShaderNodeUniform" version="4.0">
<brief_description>
A [Color] uniform to be used within the visual shader graph.
</brief_description>
<description>
Translated to [code]uniform vec4[/code] in the shader language.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>