godot/doc/classes/VisualShaderNodeBooleanUniform.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeBooleanUniform" inherits="VisualShaderNodeUniform" version="3.2">
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<brief_description>
A boolean uniform to be used within the visual shader graph.
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</brief_description>
<description>
Translated to [code]uniform bool[/code] in the shader language.
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</description>
<tutorials>
</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>