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90ea9dfede
godot
/
modules
/
recast
/
config.py
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SCons: Pass env to modules can_build method This allows to disable modules based on the environment, in particular `env[tools]` which tells us if we are building the editor or not.
2018-05-30 19:11:33 +02:00
def
can_build
(
env
,
platform
)
:
return
env
[
'
tools
'
]
Recast integration.
2017-02-28 13:10:29 +01:00
def
configure
(
env
)
:
pass
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