godot/modules/visual_script/doc_classes/VisualScriptSceneNode.xml

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<?xml version="1.0" encoding="UTF-8" ?>
2019-04-01 12:33:56 +02:00
<class name="VisualScriptSceneNode" inherits="VisualScriptNode" category="Core" version="3.2">
<brief_description>
Node reference.
</brief_description>
<description>
A direct reference to a node.
[b]Input Ports:[/b]
none
[b]Output Ports:[/b]
- Data: [code]node[/code] (obj)
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="node_path" type="NodePath" setter="set_node_path" getter="get_node_path" default="NodePath(&quot;.&quot;)">
The node's path in the scene tree.
</member>
</members>
<constants>
</constants>
</class>