godot/doc/classes/HScrollBar.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="HScrollBar" inherits="ScrollBar" category="Core" version="3.1">
<brief_description>
Horizontal scroll bar.
</brief_description>
<description>
Horizontal scroll bar. See [ScrollBar]. This one goes from left (min) to right (max).
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<constants>
</constants>
<theme_items>
<theme_item name="decrement" type="Texture">
</theme_item>
<theme_item name="decrement_highlight" type="Texture">
</theme_item>
<theme_item name="grabber" type="StyleBox">
</theme_item>
<theme_item name="grabber_highlight" type="StyleBox">
</theme_item>
<theme_item name="grabber_pressed" type="StyleBox">
</theme_item>
<theme_item name="increment" type="Texture">
</theme_item>
<theme_item name="increment_highlight" type="Texture">
</theme_item>
<theme_item name="scroll" type="StyleBox">
</theme_item>
<theme_item name="scroll_focus" type="StyleBox">
</theme_item>
</theme_items>
</class>