godot/doc/classes/AudioEffectAmplify.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AudioEffectAmplify" inherits="AudioEffect" category="Core" version="3.2">
<brief_description>
Adds an amplifying audio effect to an audio bus.
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Increases or decreases the volume of the selected audio bus.
</brief_description>
<description>
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Increases or decreases the volume being routed through the audio bus.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db">
Amount of amplification in decibels. Positive values make the sound louder, negative values make it quieter. Value can range from -80 to 24. Default value: [code]0[/code].
</member>
</members>
<constants>
</constants>
</class>