godot/modules/gdscript/gdscript_compiler.cpp

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/*************************************************************************/
/* gdscript_compiler.cpp */
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/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
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/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "gdscript_compiler.h"
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#include "gdscript.h"
#include "gdscript_cache.h"
bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringName &p_name) {
if (codegen.function_node && codegen.function_node->is_static) {
return false;
}
if (codegen.stack_identifiers.has(p_name)) {
return false; //shadowed
}
return _is_class_member_property(codegen.script, p_name);
}
bool GDScriptCompiler::_is_class_member_property(GDScript *owner, const StringName &p_name) {
GDScript *scr = owner;
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GDScriptNativeClass *nc = nullptr;
while (scr) {
if (scr->native.is_valid()) {
nc = scr->native.ptr();
}
scr = scr->_base;
}
ERR_FAIL_COND_V(!nc, false);
return ClassDB::has_property(nc->get_name(), p_name);
}
void GDScriptCompiler::_set_error(const String &p_error, const GDScriptParser::Node *p_node) {
if (error != "") {
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return;
}
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error = p_error;
if (p_node) {
err_line = p_node->start_line;
err_column = p_node->leftmost_column;
} else {
err_line = 0;
err_column = 0;
}
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}
bool GDScriptCompiler::_create_unary_operator(CodeGen &codegen, const GDScriptParser::UnaryOpNode *on, Variant::Operator op, int p_stack_level) {
int src_address_a = _parse_expression(codegen, on->operand, p_stack_level);
if (src_address_a < 0) {
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return false;
}
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codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR); // perform operator
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codegen.opcodes.push_back(op); //which operator
codegen.opcodes.push_back(src_address_a); // argument 1
codegen.opcodes.push_back(src_address_a); // argument 2 (repeated)
//codegen.opcodes.push_back(GDScriptFunction::ADDR_TYPE_NIL); // argument 2 (unary only takes one parameter)
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return true;
}
bool GDScriptCompiler::_create_binary_operator(CodeGen &codegen, const GDScriptParser::ExpressionNode *p_left_operand, const GDScriptParser::ExpressionNode *p_right_operand, Variant::Operator op, int p_stack_level, bool p_initializer, int p_index_addr) {
int src_address_a = _parse_expression(codegen, p_left_operand, p_stack_level, false, p_initializer, p_index_addr);
if (src_address_a < 0) {
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return false;
}
if (src_address_a & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
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p_stack_level++; //uses stack for return, increase stack
}
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int src_address_b = _parse_expression(codegen, p_right_operand, p_stack_level, false, p_initializer);
if (src_address_b < 0) {
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return false;
}
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codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR); // perform operator
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codegen.opcodes.push_back(op); //which operator
codegen.opcodes.push_back(src_address_a); // argument 1
codegen.opcodes.push_back(src_address_b); // argument 2 (unary only takes one parameter)
return true;
}
bool GDScriptCompiler::_create_binary_operator(CodeGen &codegen, const GDScriptParser::BinaryOpNode *on, Variant::Operator op, int p_stack_level, bool p_initializer, int p_index_addr) {
return _create_binary_operator(codegen, on->left_operand, on->right_operand, op, p_stack_level, p_initializer, p_index_addr);
}
GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::DataType &p_datatype) const {
if (!p_datatype.is_set() || !p_datatype.is_hard_type()) {
return GDScriptDataType();
}
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GDScriptDataType result;
result.has_type = true;
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switch (p_datatype.kind) {
case GDScriptParser::DataType::VARIANT: {
result.has_type = false;
} break;
case GDScriptParser::DataType::BUILTIN: {
result.kind = GDScriptDataType::BUILTIN;
result.builtin_type = p_datatype.builtin_type;
} break;
case GDScriptParser::DataType::NATIVE: {
result.kind = GDScriptDataType::NATIVE;
result.native_type = p_datatype.native_type;
} break;
case GDScriptParser::DataType::SCRIPT: {
result.kind = GDScriptDataType::SCRIPT;
result.script_type = p_datatype.script_type;
result.native_type = result.script_type->get_instance_base_type();
} break;
case GDScriptParser::DataType::CLASS: {
// Locate class by constructing the path to it and following that path
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GDScriptParser::ClassNode *class_type = p_datatype.class_type;
if (class_type) {
if (class_type->fqcn.begins_with(main_script->path) || (!main_script->name.empty() && class_type->fqcn.begins_with(main_script->name))) {
// Local class.
List<StringName> names;
while (class_type->outer) {
names.push_back(class_type->identifier->name);
class_type = class_type->outer;
}
Ref<GDScript> script = Ref<GDScript>(main_script);
while (names.back()) {
if (!script->subclasses.has(names.back()->get())) {
ERR_PRINT("Parser bug: Cannot locate datatype class.");
result.has_type = false;
return GDScriptDataType();
}
script = script->subclasses[names.back()->get()];
names.pop_back();
}
result.kind = GDScriptDataType::GDSCRIPT;
result.script_type = script;
result.native_type = script->get_instance_base_type();
} else {
result.kind = GDScriptDataType::GDSCRIPT;
result.script_type = GDScriptCache::get_shallow_script(p_datatype.script_path, main_script->path);
result.native_type = p_datatype.native_type;
}
}
} break;
case GDScriptParser::DataType::ENUM_VALUE:
result.has_type = true;
result.kind = GDScriptDataType::BUILTIN;
result.builtin_type = Variant::INT;
break;
case GDScriptParser::DataType::ENUM:
result.has_type = true;
result.kind = GDScriptDataType::BUILTIN;
result.builtin_type = Variant::DICTIONARY;
break;
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case GDScriptParser::DataType::UNRESOLVED: {
ERR_PRINT("Parser bug: converting unresolved type.");
return GDScriptDataType();
}
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}
return result;
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}
int GDScriptCompiler::_parse_assign_right_expression(CodeGen &codegen, const GDScriptParser::AssignmentNode *p_assignment, int p_stack_level, int p_index_addr) {
Variant::Operator var_op = Variant::OP_MAX;
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switch (p_assignment->operation) {
case GDScriptParser::AssignmentNode::OP_ADDITION:
var_op = Variant::OP_ADD;
break;
case GDScriptParser::AssignmentNode::OP_SUBTRACTION:
var_op = Variant::OP_SUBTRACT;
break;
case GDScriptParser::AssignmentNode::OP_MULTIPLICATION:
var_op = Variant::OP_MULTIPLY;
break;
case GDScriptParser::AssignmentNode::OP_DIVISION:
var_op = Variant::OP_DIVIDE;
break;
case GDScriptParser::AssignmentNode::OP_MODULO:
var_op = Variant::OP_MODULE;
break;
case GDScriptParser::AssignmentNode::OP_BIT_SHIFT_LEFT:
var_op = Variant::OP_SHIFT_LEFT;
break;
case GDScriptParser::AssignmentNode::OP_BIT_SHIFT_RIGHT:
var_op = Variant::OP_SHIFT_RIGHT;
break;
case GDScriptParser::AssignmentNode::OP_BIT_AND:
var_op = Variant::OP_BIT_AND;
break;
case GDScriptParser::AssignmentNode::OP_BIT_OR:
var_op = Variant::OP_BIT_OR;
break;
case GDScriptParser::AssignmentNode::OP_BIT_XOR:
var_op = Variant::OP_BIT_XOR;
break;
case GDScriptParser::AssignmentNode::OP_NONE: {
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//none
} break;
default: {
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ERR_FAIL_V(-1);
}
}
// bool initializer = p_expression->op == GDScriptParser::OperatorNode::OP_INIT_ASSIGN;
if (var_op == Variant::OP_MAX) {
return _parse_expression(codegen, p_assignment->assigned_value, p_stack_level, false, false);
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}
if (!_create_binary_operator(codegen, p_assignment->assignee, p_assignment->assigned_value, var_op, p_stack_level, false, p_index_addr)) {
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return -1;
}
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int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
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codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode
codegen.alloc_stack(p_stack_level);
return dst_addr;
}
bool GDScriptCompiler::_generate_typed_assign(CodeGen &codegen, int p_src_address, int p_dst_address, const GDScriptDataType &p_datatype, const GDScriptParser::DataType &p_value_type) {
if (p_datatype.has_type && p_value_type.is_variant()) {
// Typed assignment
switch (p_datatype.kind) {
case GDScriptDataType::BUILTIN: {
codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN); // perform operator
codegen.opcodes.push_back(p_datatype.builtin_type); // variable type
codegen.opcodes.push_back(p_dst_address); // argument 1
codegen.opcodes.push_back(p_src_address); // argument 2
} break;
case GDScriptDataType::NATIVE: {
int class_idx;
if (GDScriptLanguage::get_singleton()->get_global_map().has(p_datatype.native_type)) {
class_idx = GDScriptLanguage::get_singleton()->get_global_map()[p_datatype.native_type];
class_idx |= (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS); //argument (stack root)
} else {
// _set_error("Invalid native class type '" + String(p_datatype.native_type) + "'.", on->arguments[0]);
return false;
}
codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TYPED_NATIVE); // perform operator
codegen.opcodes.push_back(class_idx); // variable type
codegen.opcodes.push_back(p_dst_address); // argument 1
codegen.opcodes.push_back(p_src_address); // argument 2
} break;
case GDScriptDataType::SCRIPT:
case GDScriptDataType::GDSCRIPT: {
Variant script = p_datatype.script_type;
int idx = codegen.get_constant_pos(script); //make it a local constant (faster access)
codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TYPED_SCRIPT); // perform operator
codegen.opcodes.push_back(idx); // variable type
codegen.opcodes.push_back(p_dst_address); // argument 1
codegen.opcodes.push_back(p_src_address); // argument 2
} break;
default: {
ERR_PRINT("Compiler bug: unresolved assign.");
// Shouldn't get here, but fail-safe to a regular assignment
codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN); // perform operator
codegen.opcodes.push_back(p_dst_address); // argument 1
codegen.opcodes.push_back(p_src_address); // argument 2 (unary only takes one parameter)
}
}
} else {
if (p_datatype.kind == GDScriptDataType::BUILTIN && p_value_type.kind == GDScriptParser::DataType::BUILTIN && p_datatype.builtin_type != p_value_type.builtin_type) {
// Need conversion.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TYPED_BUILTIN); // perform operator
codegen.opcodes.push_back(p_datatype.builtin_type); // variable type
codegen.opcodes.push_back(p_dst_address); // argument 1
codegen.opcodes.push_back(p_src_address); // argument 2
} else {
// Either untyped assignment or already type-checked by the parser
codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN); // perform operator
codegen.opcodes.push_back(p_dst_address); // argument 1
codegen.opcodes.push_back(p_src_address); // argument 2 (unary only takes one parameter)
}
}
return true;
}
int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::ExpressionNode *p_expression, int p_stack_level, bool p_root, bool p_initializer, int p_index_addr) {
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if (p_expression->is_constant) {
return codegen.get_constant_pos(p_expression->reduced_value);
}
switch (p_expression->type) {
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//should parse variable declaration and adjust stack accordingly...
case GDScriptParser::Node::IDENTIFIER: {
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//return identifier
//wait, identifier could be a local variable or something else... careful here, must reference properly
//as stack may be more interesting to work with
//This could be made much simpler by just indexing "self", but done this way (with custom self-addressing modes) increases performance a lot.
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const GDScriptParser::IdentifierNode *in = static_cast<const GDScriptParser::IdentifierNode *>(p_expression);
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StringName identifier = in->name;
// TRY STACK!
if (!p_initializer && codegen.stack_identifiers.has(identifier)) {
int pos = codegen.stack_identifiers[identifier];
return pos | (GDScriptFunction::ADDR_TYPE_STACK_VARIABLE << GDScriptFunction::ADDR_BITS);
}
// TRY LOCAL CONSTANTS!
if (codegen.local_named_constants.has(identifier)) {
return codegen.local_named_constants[identifier] | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS);
}
// TRY CLASS MEMBER
if (_is_class_member_property(codegen, identifier)) {
//get property
codegen.opcodes.push_back(GDScriptFunction::OPCODE_GET_MEMBER); // perform operator
codegen.opcodes.push_back(codegen.get_name_map_pos(identifier)); // argument 2 (unary only takes one parameter)
int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode
codegen.alloc_stack(p_stack_level);
return dst_addr;
}
//TRY MEMBERS!
if (!codegen.function_node || !codegen.function_node->is_static) {
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// TRY MEMBER VARIABLES!
//static function
if (codegen.script->member_indices.has(identifier)) {
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if (codegen.script->member_indices[identifier].getter != StringName() && codegen.script->member_indices[identifier].getter != codegen.function_name) {
// Perform getter.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_RETURN);
codegen.opcodes.push_back(0); // Argument count.
codegen.opcodes.push_back(GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS); // Base (self).
codegen.opcodes.push_back(codegen.get_name_map_pos(codegen.script->member_indices[identifier].getter)); // Method name.
// Destination.
int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode
codegen.alloc_stack(p_stack_level);
return dst_addr;
} else {
// No getter or inside getter: direct member access.
int idx = codegen.script->member_indices[identifier].index;
return idx | (GDScriptFunction::ADDR_TYPE_MEMBER << GDScriptFunction::ADDR_BITS); //argument (stack root)
}
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}
}
//TRY CLASS CONSTANTS
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GDScript *owner = codegen.script;
while (owner) {
GDScript *scr = owner;
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GDScriptNativeClass *nc = nullptr;
while (scr) {
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if (scr->constants.has(identifier)) {
//int idx=scr->constants[identifier];
int idx = codegen.get_name_map_pos(identifier);
return idx | (GDScriptFunction::ADDR_TYPE_CLASS_CONSTANT << GDScriptFunction::ADDR_BITS); //argument (stack root)
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}
if (scr->native.is_valid()) {
nc = scr->native.ptr();
}
scr = scr->_base;
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}
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// CLASS C++ Integer Constant
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if (nc) {
bool success = false;
int constant = ClassDB::get_integer_constant(nc->get_name(), identifier, &success);
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if (success) {
Variant key = constant;
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int idx;
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if (!codegen.constant_map.has(key)) {
idx = codegen.constant_map.size();
codegen.constant_map[key] = idx;
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} else {
idx = codegen.constant_map[key];
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}
return idx | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS); //make it a local constant (faster access)
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}
}
owner = owner->_owner;
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}
// TRY SIGNALS AND METHODS (can be made callables)
if (codegen.class_node->members_indices.has(identifier)) {
const GDScriptParser::ClassNode::Member &member = codegen.class_node->members[codegen.class_node->members_indices[identifier]];
if (member.type == GDScriptParser::ClassNode::Member::FUNCTION || member.type == GDScriptParser::ClassNode::Member::SIGNAL) {
// Get like it was a property.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_GET_NAMED); // perform operator
codegen.opcodes.push_back(GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS); // Self.
codegen.opcodes.push_back(codegen.get_name_map_pos(identifier)); // argument 2 (unary only takes one parameter)
int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode
codegen.alloc_stack(p_stack_level);
return dst_addr;
}
}
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if (GDScriptLanguage::get_singleton()->get_global_map().has(identifier)) {
int idx = GDScriptLanguage::get_singleton()->get_global_map()[identifier];
return idx | (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS); //argument (stack root)
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}
/* TRY GLOBAL CLASSES */
if (ScriptServer::is_global_class(identifier)) {
const GDScriptParser::ClassNode *class_node = codegen.class_node;
while (class_node->outer) {
class_node = class_node->outer;
}
RES res;
if (class_node->identifier && class_node->identifier->name == identifier) {
res = Ref<GDScript>(main_script);
} else {
res = ResourceLoader::load(ScriptServer::get_global_class_path(identifier));
if (res.is_null()) {
_set_error("Can't load global class " + String(identifier) + ", cyclic reference?", p_expression);
return -1;
}
}
Variant key = res;
int idx;
if (!codegen.constant_map.has(key)) {
idx = codegen.constant_map.size();
codegen.constant_map[key] = idx;
} else {
idx = codegen.constant_map[key];
}
return idx | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS); //make it a local constant (faster access)
}
#ifdef TOOLS_ENABLED
if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(identifier)) {
int idx = codegen.named_globals.find(identifier);
if (idx == -1) {
idx = codegen.named_globals.size();
codegen.named_globals.push_back(identifier);
}
return idx | (GDScriptFunction::ADDR_TYPE_NAMED_GLOBAL << GDScriptFunction::ADDR_BITS);
}
#endif
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//not found, error
_set_error("Identifier not found: " + String(identifier), p_expression);
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return -1;
} break;
case GDScriptParser::Node::LITERAL: {
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//return constant
const GDScriptParser::LiteralNode *cn = static_cast<const GDScriptParser::LiteralNode *>(p_expression);
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int idx;
if (!codegen.constant_map.has(cn->value)) {
idx = codegen.constant_map.size();
codegen.constant_map[cn->value] = idx;
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} else {
idx = codegen.constant_map[cn->value];
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}
return idx | (GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS); //argument (stack root)
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} break;
case GDScriptParser::Node::SELF: {
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//return constant
if (codegen.function_node && codegen.function_node->is_static) {
_set_error("'self' not present in static function!", p_expression);
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return -1;
}
return (GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS);
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} break;
case GDScriptParser::Node::ARRAY: {
const GDScriptParser::ArrayNode *an = static_cast<const GDScriptParser::ArrayNode *>(p_expression);
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Vector<int> values;
int slevel = p_stack_level;
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for (int i = 0; i < an->elements.size(); i++) {
int ret = _parse_expression(codegen, an->elements[i], slevel);
if (ret < 0) {
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return ret;
}
if ((ret >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
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slevel++;
codegen.alloc_stack(slevel);
}
values.push_back(ret);
}
codegen.opcodes.push_back(GDScriptFunction::OPCODE_CONSTRUCT_ARRAY);
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codegen.opcodes.push_back(values.size());
for (int i = 0; i < values.size(); i++) {
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codegen.opcodes.push_back(values[i]);
}
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int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
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codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode
codegen.alloc_stack(p_stack_level);
return dst_addr;
} break;
case GDScriptParser::Node::DICTIONARY: {
const GDScriptParser::DictionaryNode *dn = static_cast<const GDScriptParser::DictionaryNode *>(p_expression);
Vector<int> elements;
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int slevel = p_stack_level;
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for (int i = 0; i < dn->elements.size(); i++) {
// Key.
int ret = -1;
switch (dn->style) {
case GDScriptParser::DictionaryNode::PYTHON_DICT:
// Python-style: key is any expression.
ret = _parse_expression(codegen, dn->elements[i].key, slevel);
if (ret < 0) {
return ret;
}
if ((ret >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
slevel++;
codegen.alloc_stack(slevel);
}
break;
case GDScriptParser::DictionaryNode::LUA_TABLE:
// Lua-style: key is an identifier interpreted as string.
String key = static_cast<const GDScriptParser::IdentifierNode *>(dn->elements[i].key)->name;
ret = codegen.get_constant_pos(key);
break;
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}
elements.push_back(ret);
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ret = _parse_expression(codegen, dn->elements[i].value, slevel);
if (ret < 0) {
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return ret;
}
if ((ret >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
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slevel++;
codegen.alloc_stack(slevel);
}
elements.push_back(ret);
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}
codegen.opcodes.push_back(GDScriptFunction::OPCODE_CONSTRUCT_DICTIONARY);
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codegen.opcodes.push_back(dn->elements.size());
for (int i = 0; i < elements.size(); i++) {
codegen.opcodes.push_back(elements[i]);
}
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int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
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codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode
codegen.alloc_stack(p_stack_level);
return dst_addr;
} break;
case GDScriptParser::Node::CAST: {
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const GDScriptParser::CastNode *cn = static_cast<const GDScriptParser::CastNode *>(p_expression);
int slevel = p_stack_level;
int src_addr = _parse_expression(codegen, cn->operand, slevel);
if (src_addr < 0) {
return src_addr;
}
if (src_addr & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
slevel++;
codegen.alloc_stack(slevel);
}
GDScriptDataType cast_type = _gdtype_from_datatype(cn->cast_type->get_datatype());
switch (cast_type.kind) {
case GDScriptDataType::BUILTIN: {
codegen.opcodes.push_back(GDScriptFunction::OPCODE_CAST_TO_BUILTIN);
codegen.opcodes.push_back(cast_type.builtin_type);
} break;
case GDScriptDataType::NATIVE: {
int class_idx;
if (GDScriptLanguage::get_singleton()->get_global_map().has(cast_type.native_type)) {
class_idx = GDScriptLanguage::get_singleton()->get_global_map()[cast_type.native_type];
class_idx |= (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS); //argument (stack root)
} else {
_set_error("Invalid native class type '" + String(cast_type.native_type) + "'.", cn);
return -1;
}
codegen.opcodes.push_back(GDScriptFunction::OPCODE_CAST_TO_NATIVE); // perform operator
codegen.opcodes.push_back(class_idx); // variable type
} break;
case GDScriptDataType::SCRIPT:
case GDScriptDataType::GDSCRIPT: {
Variant script = cast_type.script_type;
int idx = codegen.get_constant_pos(script); //make it a local constant (faster access)
codegen.opcodes.push_back(GDScriptFunction::OPCODE_CAST_TO_SCRIPT); // perform operator
codegen.opcodes.push_back(idx); // variable type
} break;
default: {
_set_error("Parser bug: unresolved data type.", cn);
return -1;
}
}
codegen.opcodes.push_back(src_addr); // source address
int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
codegen.opcodes.push_back(dst_addr); // append the stack level as destination address of the opcode
codegen.alloc_stack(p_stack_level);
return dst_addr;
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} break;
//hell breaks loose
#define OPERATOR_RETURN \
int dst_addr = (p_stack_level) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS); \
codegen.opcodes.push_back(dst_addr); \
codegen.alloc_stack(p_stack_level); \
return dst_addr
case GDScriptParser::Node::CALL: {
const GDScriptParser::CallNode *call = static_cast<const GDScriptParser::CallNode *>(p_expression);
if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name) != Variant::VARIANT_MAX) {
//construct a basic type
Variant::Type vtype = GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name);
Vector<int> arguments;
int slevel = p_stack_level;
for (int i = 0; i < call->arguments.size(); i++) {
int ret = _parse_expression(codegen, call->arguments[i], slevel);
if (ret < 0) {
return ret;
}
if ((ret >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
slevel++;
codegen.alloc_stack(slevel);
}
arguments.push_back(ret);
}
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//push call bytecode
codegen.opcodes.push_back(GDScriptFunction::OPCODE_CONSTRUCT); // basic type constructor
codegen.opcodes.push_back(vtype); //instance
codegen.opcodes.push_back(arguments.size()); //argument count
codegen.alloc_call(arguments.size());
for (int i = 0; i < arguments.size(); i++) {
codegen.opcodes.push_back(arguments[i]); //arguments
}
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} else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_function(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name) != GDScriptFunctions::FUNC_MAX) {
//built in function
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Vector<int> arguments;
int slevel = p_stack_level;
for (int i = 0; i < call->arguments.size(); i++) {
int ret = _parse_expression(codegen, call->arguments[i], slevel);
if (ret < 0) {
return ret;
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}
if ((ret >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
slevel++;
codegen.alloc_stack(slevel);
}
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arguments.push_back(ret);
}
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codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_BUILT_IN);
codegen.opcodes.push_back(GDScriptParser::get_builtin_function(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name));
codegen.opcodes.push_back(arguments.size());
codegen.alloc_call(arguments.size());
for (int i = 0; i < arguments.size(); i++) {
codegen.opcodes.push_back(arguments[i]);
}
} else {
//regular function
const GDScriptParser::ExpressionNode *callee = call->callee;
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Vector<int> arguments;
int slevel = p_stack_level;
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// TODO: Use callables when possible if needed.
int ret = -1;
int super_address = -1;
if (call->is_super) {
// Super call.
if (call->callee == nullptr) {
// Implicit super function call.
super_address = codegen.get_name_map_pos(codegen.function_node->identifier->name);
} else {
super_address = codegen.get_name_map_pos(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name);
}
} else {
if (callee->type == GDScriptParser::Node::IDENTIFIER) {
// Self function call.
if ((codegen.function_node && codegen.function_node->is_static) || call->function_name == "new") {
ret = (GDScriptFunction::ADDR_TYPE_CLASS << GDScriptFunction::ADDR_BITS);
} else {
ret = (GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS);
}
arguments.push_back(ret);
ret = codegen.get_name_map_pos(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name);
arguments.push_back(ret);
} else if (callee->type == GDScriptParser::Node::SUBSCRIPT) {
const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(call->callee);
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if (subscript->is_attribute) {
ret = _parse_expression(codegen, subscript->base, slevel);
if (ret < 0) {
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return ret;
}
if ((ret >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
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slevel++;
codegen.alloc_stack(slevel);
}
arguments.push_back(ret);
arguments.push_back(codegen.get_name_map_pos(subscript->attribute->name));
} else {
_set_error("Cannot call something that isn't a function.", call->callee);
return -1;
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}
} else {
_set_error("Cannot call something that isn't a function.", call->callee);
return -1;
}
}
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for (int i = 0; i < call->arguments.size(); i++) {
ret = _parse_expression(codegen, call->arguments[i], slevel);
if (ret < 0) {
return ret;
}
if ((ret >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
slevel++;
codegen.alloc_stack(slevel);
}
arguments.push_back(ret);
}
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int opcode = GDScriptFunction::OPCODE_CALL_RETURN;
if (call->is_super) {
opcode = GDScriptFunction::OPCODE_CALL_SELF_BASE;
} else if (within_await) {
opcode = GDScriptFunction::OPCODE_CALL_ASYNC;
} else if (p_root) {
opcode = GDScriptFunction::OPCODE_CALL;
}
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codegen.opcodes.push_back(opcode); // perform operator
if (call->is_super) {
codegen.opcodes.push_back(super_address);
}
codegen.opcodes.push_back(call->arguments.size());
codegen.alloc_call(call->arguments.size());
for (int i = 0; i < arguments.size(); i++) {
codegen.opcodes.push_back(arguments[i]);
}
}
OPERATOR_RETURN;
} break;
case GDScriptParser::Node::GET_NODE: {
const GDScriptParser::GetNodeNode *get_node = static_cast<const GDScriptParser::GetNodeNode *>(p_expression);
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String node_name;
if (get_node->string != nullptr) {
node_name += String(get_node->string->value);
} else {
for (int i = 0; i < get_node->chain.size(); i++) {
if (i > 0) {
node_name += "/";
}
node_name += get_node->chain[i]->name;
}
}
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int arg_address = codegen.get_constant_pos(NodePath(node_name));
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codegen.opcodes.push_back(p_root ? GDScriptFunction::OPCODE_CALL : GDScriptFunction::OPCODE_CALL_RETURN);
codegen.opcodes.push_back(1); // number of arguments.
codegen.alloc_call(1);
codegen.opcodes.push_back(GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS); // self.
codegen.opcodes.push_back(codegen.get_name_map_pos("get_node")); // function.
codegen.opcodes.push_back(arg_address); // argument (NodePath).
OPERATOR_RETURN;
} break;
case GDScriptParser::Node::PRELOAD: {
const GDScriptParser::PreloadNode *preload = static_cast<const GDScriptParser::PreloadNode *>(p_expression);
// Add resource as constant.
return codegen.get_constant_pos(preload->resource);
} break;
case GDScriptParser::Node::AWAIT: {
const GDScriptParser::AwaitNode *await = static_cast<const GDScriptParser::AwaitNode *>(p_expression);
int slevel = p_stack_level;
within_await = true;
int argument = _parse_expression(codegen, await->to_await, slevel);
within_await = false;
if (argument < 0) {
return argument;
}
if ((argument >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
slevel++;
codegen.alloc_stack(slevel);
}
//push call bytecode
codegen.opcodes.push_back(GDScriptFunction::OPCODE_AWAIT);
codegen.opcodes.push_back(argument);
codegen.opcodes.push_back(GDScriptFunction::OPCODE_AWAIT_RESUME);
//next will be where to place the result :)
OPERATOR_RETURN;
} break;
//indexing operator
case GDScriptParser::Node::SUBSCRIPT: {
int slevel = p_stack_level;
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const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(p_expression);
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int from = _parse_expression(codegen, subscript->base, slevel);
if (from < 0) {
return from;
}
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bool named = subscript->is_attribute;
int index;
if (p_index_addr != 0) {
index = p_index_addr;
} else if (subscript->is_attribute) {
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if (subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
GDScriptParser::IdentifierNode *identifier = subscript->attribute;
const Map<StringName, GDScript::MemberInfo>::Element *MI = codegen.script->member_indices.find(identifier->name);
#ifdef DEBUG_ENABLED
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if (MI && MI->get().getter == codegen.function_name) {
String n = identifier->name;
_set_error("Must use '" + n + "' instead of 'self." + n + "' in getter.", identifier);
return -1;
}
#endif
if (MI && MI->get().getter == "") {
// Faster than indexing self (as if no self. had been used)
return (MI->get().index) | (GDScriptFunction::ADDR_TYPE_MEMBER << GDScriptFunction::ADDR_BITS);
}
}
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index = codegen.get_name_map_pos(subscript->attribute->name);
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} else {
if (subscript->index->type == GDScriptParser::Node::LITERAL && static_cast<const GDScriptParser::LiteralNode *>(subscript->index)->value.get_type() == Variant::STRING) {
//also, somehow, named (speed up anyway)
StringName name = static_cast<const GDScriptParser::LiteralNode *>(subscript->index)->value;
index = codegen.get_name_map_pos(name);
named = true;
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} else {
//regular indexing
if (from & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
slevel++;
codegen.alloc_stack(slevel);
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}
index = _parse_expression(codegen, subscript->index, slevel);
if (index < 0) {
return index;
}
}
}
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codegen.opcodes.push_back(named ? GDScriptFunction::OPCODE_GET_NAMED : GDScriptFunction::OPCODE_GET); // perform operator
codegen.opcodes.push_back(from); // argument 1
codegen.opcodes.push_back(index); // argument 2 (unary only takes one parameter)
OPERATOR_RETURN;
} break;
case GDScriptParser::Node::UNARY_OPERATOR: {
//unary operators
const GDScriptParser::UnaryOpNode *unary = static_cast<const GDScriptParser::UnaryOpNode *>(p_expression);
switch (unary->operation) {
case GDScriptParser::UnaryOpNode::OP_NEGATIVE: {
if (!_create_unary_operator(codegen, unary, Variant::OP_NEGATE, p_stack_level)) {
return -1;
}
} break;
case GDScriptParser::UnaryOpNode::OP_POSITIVE: {
if (!_create_unary_operator(codegen, unary, Variant::OP_POSITIVE, p_stack_level)) {
return -1;
}
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} break;
case GDScriptParser::UnaryOpNode::OP_LOGIC_NOT: {
if (!_create_unary_operator(codegen, unary, Variant::OP_NOT, p_stack_level)) {
return -1;
}
} break;
case GDScriptParser::UnaryOpNode::OP_COMPLEMENT: {
if (!_create_unary_operator(codegen, unary, Variant::OP_BIT_NEGATE, p_stack_level)) {
return -1;
}
} break;
}
OPERATOR_RETURN;
}
case GDScriptParser::Node::BINARY_OPERATOR: {
//binary operators (in precedence order)
const GDScriptParser::BinaryOpNode *binary = static_cast<const GDScriptParser::BinaryOpNode *>(p_expression);
switch (binary->operation) {
case GDScriptParser::BinaryOpNode::OP_LOGIC_AND: {
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// AND operator with early out on failure
int res = _parse_expression(codegen, binary->left_operand, p_stack_level);
if (res < 0) {
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return res;
}
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
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codegen.opcodes.push_back(res);
int jump_fail_pos = codegen.opcodes.size();
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codegen.opcodes.push_back(0);
res = _parse_expression(codegen, binary->right_operand, p_stack_level);
if (res < 0) {
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return res;
}
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codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
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codegen.opcodes.push_back(res);
int jump_fail_pos2 = codegen.opcodes.size();
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codegen.opcodes.push_back(0);
codegen.alloc_stack(p_stack_level); //it will be used..
codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TRUE);
codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
codegen.opcodes.push_back(codegen.opcodes.size() + 3);
codegen.opcodes.write[jump_fail_pos] = codegen.opcodes.size();
codegen.opcodes.write[jump_fail_pos2] = codegen.opcodes.size();
codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_FALSE);
codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
return p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
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} break;
case GDScriptParser::BinaryOpNode::OP_LOGIC_OR: {
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// OR operator with early out on success
int res = _parse_expression(codegen, binary->left_operand, p_stack_level);
if (res < 0) {
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return res;
}
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF);
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codegen.opcodes.push_back(res);
int jump_success_pos = codegen.opcodes.size();
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codegen.opcodes.push_back(0);
res = _parse_expression(codegen, binary->right_operand, p_stack_level);
if (res < 0) {
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return res;
}
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codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF);
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codegen.opcodes.push_back(res);
int jump_success_pos2 = codegen.opcodes.size();
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codegen.opcodes.push_back(0);
codegen.alloc_stack(p_stack_level); //it will be used..
codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_FALSE);
codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
codegen.opcodes.push_back(codegen.opcodes.size() + 3);
codegen.opcodes.write[jump_success_pos] = codegen.opcodes.size();
codegen.opcodes.write[jump_success_pos2] = codegen.opcodes.size();
codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN_TRUE);
codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
return p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
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} break;
case GDScriptParser::BinaryOpNode::OP_TYPE_TEST: {
int slevel = p_stack_level;
int src_address_a = _parse_expression(codegen, binary->left_operand, slevel);
if (src_address_a < 0) {
return -1;
}
if (src_address_a & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
slevel++; //uses stack for return, increase stack
}
int src_address_b = -1;
bool builtin = false;
if (binary->right_operand->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(static_cast<const GDScriptParser::IdentifierNode *>(binary->right_operand)->name) != Variant::VARIANT_MAX) {
// `is` with builtin type
builtin = true;
src_address_b = (int)GDScriptParser::get_builtin_type(static_cast<const GDScriptParser::IdentifierNode *>(binary->right_operand)->name);
} else {
src_address_b = _parse_expression(codegen, binary->right_operand, slevel);
if (src_address_b < 0) {
return -1;
}
}
codegen.opcodes.push_back(builtin ? GDScriptFunction::OPCODE_IS_BUILTIN : GDScriptFunction::OPCODE_EXTENDS_TEST); // perform operator
codegen.opcodes.push_back(src_address_a); // argument 1
codegen.opcodes.push_back(src_address_b); // argument 2 (unary only takes one parameter)
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} break;
case GDScriptParser::BinaryOpNode::OP_CONTENT_TEST: {
if (!_create_binary_operator(codegen, binary, Variant::OP_IN, p_stack_level)) {
return -1;
}
} break;
case GDScriptParser::BinaryOpNode::OP_COMP_EQUAL: {
if (!_create_binary_operator(codegen, binary, Variant::OP_EQUAL, p_stack_level)) {
return -1;
}
} break;
case GDScriptParser::BinaryOpNode::OP_COMP_NOT_EQUAL: {
if (!_create_binary_operator(codegen, binary, Variant::OP_NOT_EQUAL, p_stack_level)) {
return -1;
}
} break;
case GDScriptParser::BinaryOpNode::OP_COMP_LESS: {
if (!_create_binary_operator(codegen, binary, Variant::OP_LESS, p_stack_level)) {
return -1;
}
} break;
case GDScriptParser::BinaryOpNode::OP_COMP_LESS_EQUAL: {
if (!_create_binary_operator(codegen, binary, Variant::OP_LESS_EQUAL, p_stack_level)) {
return -1;
}
} break;
case GDScriptParser::BinaryOpNode::OP_COMP_GREATER: {
if (!_create_binary_operator(codegen, binary, Variant::OP_GREATER, p_stack_level)) {
return -1;
}
} break;
case GDScriptParser::BinaryOpNode::OP_COMP_GREATER_EQUAL: {
if (!_create_binary_operator(codegen, binary, Variant::OP_GREATER_EQUAL, p_stack_level)) {
return -1;
}
} break;
case GDScriptParser::BinaryOpNode::OP_ADDITION: {
if (!_create_binary_operator(codegen, binary, Variant::OP_ADD, p_stack_level)) {
return -1;
}
} break;
case GDScriptParser::BinaryOpNode::OP_SUBTRACTION: {
if (!_create_binary_operator(codegen, binary, Variant::OP_SUBTRACT, p_stack_level)) {
return -1;
}
} break;
case GDScriptParser::BinaryOpNode::OP_MULTIPLICATION: {
if (!_create_binary_operator(codegen, binary, Variant::OP_MULTIPLY, p_stack_level)) {
return -1;
}
} break;
case GDScriptParser::BinaryOpNode::OP_DIVISION: {
if (!_create_binary_operator(codegen, binary, Variant::OP_DIVIDE, p_stack_level)) {
return -1;
}
} break;
case GDScriptParser::BinaryOpNode::OP_MODULO: {
if (!_create_binary_operator(codegen, binary, Variant::OP_MODULE, p_stack_level)) {
return -1;
}
} break;
case GDScriptParser::BinaryOpNode::OP_BIT_AND: {
if (!_create_binary_operator(codegen, binary, Variant::OP_BIT_AND, p_stack_level)) {
return -1;
}
} break;
case GDScriptParser::BinaryOpNode::OP_BIT_OR: {
if (!_create_binary_operator(codegen, binary, Variant::OP_BIT_OR, p_stack_level)) {
return -1;
}
} break;
case GDScriptParser::BinaryOpNode::OP_BIT_XOR: {
if (!_create_binary_operator(codegen, binary, Variant::OP_BIT_XOR, p_stack_level)) {
return -1;
}
} break;
//shift
case GDScriptParser::BinaryOpNode::OP_BIT_LEFT_SHIFT: {
if (!_create_binary_operator(codegen, binary, Variant::OP_SHIFT_LEFT, p_stack_level)) {
return -1;
}
} break;
case GDScriptParser::BinaryOpNode::OP_BIT_RIGHT_SHIFT: {
if (!_create_binary_operator(codegen, binary, Variant::OP_SHIFT_RIGHT, p_stack_level)) {
return -1;
}
} break;
}
OPERATOR_RETURN;
} break;
// ternary operators
case GDScriptParser::Node::TERNARY_OPERATOR: {
// x IF a ELSE y operator with early out on failure
const GDScriptParser::TernaryOpNode *ternary = static_cast<const GDScriptParser::TernaryOpNode *>(p_expression);
int res = _parse_expression(codegen, ternary->condition, p_stack_level);
if (res < 0) {
return res;
}
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
codegen.opcodes.push_back(res);
int jump_fail_pos = codegen.opcodes.size();
codegen.opcodes.push_back(0);
res = _parse_expression(codegen, ternary->true_expr, p_stack_level);
if (res < 0) {
return res;
}
codegen.alloc_stack(p_stack_level); //it will be used..
codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN);
codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
codegen.opcodes.push_back(res);
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
int jump_past_pos = codegen.opcodes.size();
codegen.opcodes.push_back(0);
codegen.opcodes.write[jump_fail_pos] = codegen.opcodes.size();
res = _parse_expression(codegen, ternary->false_expr, p_stack_level);
if (res < 0) {
return res;
}
codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN);
codegen.opcodes.push_back(p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
codegen.opcodes.push_back(res);
codegen.opcodes.write[jump_past_pos] = codegen.opcodes.size();
return p_stack_level | GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
} break;
//assignment operators
case GDScriptParser::Node::ASSIGNMENT: {
const GDScriptParser::AssignmentNode *assignment = static_cast<const GDScriptParser::AssignmentNode *>(p_expression);
if (assignment->assignee->type == GDScriptParser::Node::SUBSCRIPT) {
// SET (chained) MODE!
const GDScriptParser::SubscriptNode *subscript = static_cast<GDScriptParser::SubscriptNode *>(assignment->assignee);
#ifdef DEBUG_ENABLED
if (subscript->is_attribute) {
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if (subscript->base->type == GDScriptParser::Node::SELF && codegen.script) {
const Map<StringName, GDScript::MemberInfo>::Element *MI = codegen.script->member_indices.find(subscript->attribute->name);
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if (MI && MI->get().setter == codegen.function_name) {
String n = subscript->attribute->name;
_set_error("Must use '" + n + "' instead of 'self." + n + "' in setter.", subscript);
return -1;
}
}
}
#endif
int slevel = p_stack_level;
/* Find chain of sets */
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StringName assign_property;
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List<const GDScriptParser::SubscriptNode *> chain;
{
//create get/set chain
const GDScriptParser::SubscriptNode *n = subscript;
while (true) {
chain.push_back(n);
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if (n->base->type != GDScriptParser::Node::SUBSCRIPT) {
//check for a built-in property
if (n->base->type == GDScriptParser::Node::IDENTIFIER) {
GDScriptParser::IdentifierNode *identifier = static_cast<GDScriptParser::IdentifierNode *>(n->base);
if (_is_class_member_property(codegen, identifier->name)) {
assign_property = identifier->name;
}
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}
break;
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}
n = static_cast<const GDScriptParser::SubscriptNode *>(n->base);
}
}
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/* Chain of gets */
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//get at (potential) root stack pos, so it can be returned
int prev_pos = _parse_expression(codegen, chain.back()->get()->base, slevel);
if (prev_pos < 0) {
return prev_pos;
}
int retval = prev_pos;
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if (retval & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
slevel++;
codegen.alloc_stack(slevel);
}
Vector<int> setchain;
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if (assign_property != StringName()) {
// recover and assign at the end, this allows stuff like
// position.x+=2.0
// in Node2D
setchain.push_back(prev_pos);
setchain.push_back(codegen.get_name_map_pos(assign_property));
setchain.push_back(GDScriptFunction::OPCODE_SET_MEMBER);
}
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for (List<const GDScriptParser::SubscriptNode *>::Element *E = chain.back(); E; E = E->prev()) {
if (E == chain.front()) { //ignore first
break;
}
const GDScriptParser::SubscriptNode *subscript_elem = E->get();
int key_idx;
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if (subscript_elem->is_attribute) {
key_idx = codegen.get_name_map_pos(subscript_elem->attribute->name);
//printf("named key %x\n",key_idx);
} else {
if (prev_pos & (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS)) {
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slevel++;
codegen.alloc_stack(slevel);
}
GDScriptParser::ExpressionNode *key = subscript_elem->index;
key_idx = _parse_expression(codegen, key, slevel);
//printf("expr key %x\n",key_idx);
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//stack was raised here if retval was stack but..
}
if (key_idx < 0) { //error
return key_idx;
}
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codegen.opcodes.push_back(subscript_elem->is_attribute ? GDScriptFunction::OPCODE_GET_NAMED : GDScriptFunction::OPCODE_GET);
codegen.opcodes.push_back(prev_pos);
codegen.opcodes.push_back(key_idx);
slevel++;
codegen.alloc_stack(slevel);
int dst_pos = (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) | slevel;
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codegen.opcodes.push_back(dst_pos);
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//add in reverse order, since it will be reverted
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setchain.push_back(dst_pos);
setchain.push_back(key_idx);
setchain.push_back(prev_pos);
setchain.push_back(subscript_elem->is_attribute ? GDScriptFunction::OPCODE_SET_NAMED : GDScriptFunction::OPCODE_SET);
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prev_pos = dst_pos;
}
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setchain.invert();
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int set_index;
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if (subscript->is_attribute) {
set_index = codegen.get_name_map_pos(subscript->attribute->name);
} else {
set_index = _parse_expression(codegen, subscript->index, slevel + 1);
}
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if (set_index < 0) { //error
return set_index;
}
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if (set_index & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
slevel++;
codegen.alloc_stack(slevel);
}
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int set_value = _parse_assign_right_expression(codegen, assignment, slevel + 1, subscript->is_attribute ? 0 : set_index);
if (set_value < 0) { //error
return set_value;
}
codegen.opcodes.push_back(subscript->is_attribute ? GDScriptFunction::OPCODE_SET_NAMED : GDScriptFunction::OPCODE_SET);
codegen.opcodes.push_back(prev_pos);
codegen.opcodes.push_back(set_index);
codegen.opcodes.push_back(set_value);
for (int i = 0; i < setchain.size(); i++) {
codegen.opcodes.push_back(setchain[i]);
}
return retval;
} else if (assignment->assignee->type == GDScriptParser::Node::IDENTIFIER && _is_class_member_property(codegen, static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name)) {
//assignment to member property
int slevel = p_stack_level;
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int src_address = _parse_assign_right_expression(codegen, assignment, slevel);
if (src_address < 0) {
return -1;
}
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StringName name = static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
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codegen.opcodes.push_back(GDScriptFunction::OPCODE_SET_MEMBER);
codegen.opcodes.push_back(codegen.get_name_map_pos(name));
codegen.opcodes.push_back(src_address);
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return GDScriptFunction::ADDR_TYPE_NIL << GDScriptFunction::ADDR_BITS;
} else {
//REGULAR ASSIGNMENT MODE!!
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int slevel = p_stack_level;
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int dst_address_a = -1;
bool has_setter = false;
bool is_in_setter = false;
StringName setter_function;
if (assignment->assignee->type == GDScriptParser::Node::IDENTIFIER) {
StringName var_name = static_cast<const GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
if (!codegen.stack_identifiers.has(var_name) && codegen.script->member_indices.has(var_name)) {
setter_function = codegen.script->member_indices[var_name].setter;
if (setter_function != StringName()) {
has_setter = true;
is_in_setter = setter_function == codegen.function_name;
dst_address_a = codegen.script->member_indices[var_name].index;
}
}
}
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if (has_setter) {
if (is_in_setter) {
// Use direct member access.
dst_address_a |= GDScriptFunction::ADDR_TYPE_MEMBER << GDScriptFunction::ADDR_BITS;
} else {
// Store stack slot for the temp value.
dst_address_a = slevel++;
codegen.alloc_stack(slevel);
dst_address_a |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
}
} else {
dst_address_a = _parse_expression(codegen, assignment->assignee, slevel);
if (dst_address_a < 0) {
return -1;
}
if (dst_address_a & GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS) {
slevel++;
codegen.alloc_stack(slevel);
}
}
int src_address_b = _parse_assign_right_expression(codegen, assignment, slevel);
if (src_address_b < 0) {
return -1;
}
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GDScriptDataType assign_type = _gdtype_from_datatype(assignment->assignee->get_datatype());
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if (has_setter && !is_in_setter) {
// Call setter.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL);
codegen.opcodes.push_back(1); // Argument count.
codegen.opcodes.push_back(GDScriptFunction::ADDR_TYPE_SELF << GDScriptFunction::ADDR_BITS); // Base (self).
codegen.opcodes.push_back(codegen.get_name_map_pos(setter_function)); // Method name.
codegen.opcodes.push_back(dst_address_a); // Argument.
codegen.opcodes.push_back(dst_address_a); // Result address (won't be used here).
codegen.alloc_call(1);
} else if (!_generate_typed_assign(codegen, src_address_b, dst_address_a, assign_type, assignment->assigned_value->get_datatype())) {
return -1;
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}
return dst_address_a; //if anything, returns wathever was assigned or correct stack position
}
} break;
#undef OPERATOR_RETURN
//TYPE_TYPE,
default: {
ERR_FAIL_V_MSG(-1, "Bug in bytecode compiler, unexpected node in parse tree while parsing expression."); //unreachable code
} break;
}
}
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Error GDScriptCompiler::_parse_match_pattern(CodeGen &codegen, const GDScriptParser::PatternNode *p_pattern, int p_stack_level, int p_value_addr, int p_type_addr, int &r_bound_variables, Vector<int> &r_patch_addresses, Vector<int> &r_block_patch_address) {
// TODO: Many "repeated" code here that could be abstracted. This compiler is going away when new VM arrives though, so...
switch (p_pattern->pattern_type) {
case GDScriptParser::PatternNode::PT_LITERAL: {
// Get literal type into constant map.
int literal_type_addr = -1;
if (!codegen.constant_map.has((int)p_pattern->literal->value.get_type())) {
literal_type_addr = codegen.constant_map.size();
codegen.constant_map[(int)p_pattern->literal->value.get_type()] = literal_type_addr;
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} else {
literal_type_addr = codegen.constant_map[(int)p_pattern->literal->value.get_type()];
}
literal_type_addr |= GDScriptFunction::ADDR_TYPE_LOCAL_CONSTANT << GDScriptFunction::ADDR_BITS;
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// Check type equality.
int equality_addr = p_stack_level++;
equality_addr |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
codegen.alloc_stack(p_stack_level);
codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR);
codegen.opcodes.push_back(Variant::OP_EQUAL);
codegen.opcodes.push_back(p_type_addr);
codegen.opcodes.push_back(literal_type_addr);
codegen.opcodes.push_back(equality_addr); // Address to result.
// Jump away if not the same type.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
codegen.opcodes.push_back(equality_addr);
r_patch_addresses.push_back(codegen.opcodes.size());
codegen.opcodes.push_back(0); // Will be replaced.
// Get literal.
int literal_addr = _parse_expression(codegen, p_pattern->literal, p_stack_level);
// Check value equality.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR);
codegen.opcodes.push_back(Variant::OP_EQUAL);
codegen.opcodes.push_back(p_value_addr);
codegen.opcodes.push_back(literal_addr);
codegen.opcodes.push_back(equality_addr); // Address to result.
// Jump away if doesn't match.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
codegen.opcodes.push_back(equality_addr);
r_patch_addresses.push_back(codegen.opcodes.size());
codegen.opcodes.push_back(0); // Will be replaced.
// Jump to the actual block since it matches. This is needed to take multi-pattern into account.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
r_block_patch_address.push_back(codegen.opcodes.size());
codegen.opcodes.push_back(0); // Will be replaced.
} break;
case GDScriptParser::PatternNode::PT_EXPRESSION: {
// Evaluate expression.
int expr_addr = _parse_expression(codegen, p_pattern->expression, p_stack_level);
if ((expr_addr >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
p_stack_level++;
codegen.alloc_stack(p_stack_level);
}
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// Evaluate expression type.
int expr_type_addr = p_stack_level++;
expr_type_addr |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
codegen.alloc_stack(p_stack_level);
codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_BUILT_IN);
codegen.opcodes.push_back(GDScriptFunctions::TYPE_OF);
codegen.opcodes.push_back(1); // One argument.
codegen.opcodes.push_back(expr_addr); // Argument is the value we want to test.
codegen.opcodes.push_back(expr_type_addr); // Address to result.
// Check type equality.
int equality_addr = p_stack_level++;
equality_addr |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
codegen.alloc_stack(p_stack_level);
codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR);
codegen.opcodes.push_back(Variant::OP_EQUAL);
codegen.opcodes.push_back(p_type_addr);
codegen.opcodes.push_back(expr_type_addr);
codegen.opcodes.push_back(equality_addr); // Address to result.
// Jump away if not the same type.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
codegen.opcodes.push_back(equality_addr);
r_patch_addresses.push_back(codegen.opcodes.size());
codegen.opcodes.push_back(0); // Will be replaced.
// Check value equality.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR);
codegen.opcodes.push_back(Variant::OP_EQUAL);
codegen.opcodes.push_back(p_value_addr);
codegen.opcodes.push_back(expr_addr);
codegen.opcodes.push_back(equality_addr); // Address to result.
// Jump away if doesn't match.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
codegen.opcodes.push_back(equality_addr);
r_patch_addresses.push_back(codegen.opcodes.size());
codegen.opcodes.push_back(0); // Will be replaced.
// Jump to the actual block since it matches. This is needed to take multi-pattern into account.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
r_block_patch_address.push_back(codegen.opcodes.size());
codegen.opcodes.push_back(0); // Will be replaced.
} break;
case GDScriptParser::PatternNode::PT_BIND: {
// Create new stack variable.
int bind_addr = p_stack_level | (GDScriptFunction::ADDR_TYPE_STACK_VARIABLE << GDScriptFunction::ADDR_BITS);
codegen.add_stack_identifier(p_pattern->bind->name, p_stack_level++);
codegen.alloc_stack(p_stack_level);
r_bound_variables++;
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// Assign value to bound variable.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN);
codegen.opcodes.push_back(bind_addr); // Destination.
codegen.opcodes.push_back(p_value_addr); // Source.
// Not need to block jump because bind happens only once.
} break;
case GDScriptParser::PatternNode::PT_ARRAY: {
int slevel = p_stack_level;
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// Get array type into constant map.
int array_type_addr = codegen.get_constant_pos(Variant::ARRAY);
// Check type equality.
int equality_addr = slevel++;
equality_addr |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
codegen.alloc_stack(slevel);
codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR);
codegen.opcodes.push_back(Variant::OP_EQUAL);
codegen.opcodes.push_back(p_type_addr);
codegen.opcodes.push_back(array_type_addr);
codegen.opcodes.push_back(equality_addr); // Address to result.
// Jump away if not the same type.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
codegen.opcodes.push_back(equality_addr);
r_patch_addresses.push_back(codegen.opcodes.size());
codegen.opcodes.push_back(0); // Will be replaced.
// Store pattern length in constant map.
int array_length_addr = codegen.get_constant_pos(p_pattern->rest_used ? p_pattern->array.size() - 1 : p_pattern->array.size());
// Get value length.
int value_length_addr = slevel++;
codegen.alloc_stack(slevel);
codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_BUILT_IN);
codegen.opcodes.push_back(GDScriptFunctions::LEN);
codegen.opcodes.push_back(1); // One argument.
codegen.opcodes.push_back(p_value_addr); // Argument is the value we want to test.
codegen.opcodes.push_back(value_length_addr); // Address to result.
// Test length compatibility.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR);
codegen.opcodes.push_back(p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL);
codegen.opcodes.push_back(value_length_addr);
codegen.opcodes.push_back(array_length_addr);
codegen.opcodes.push_back(equality_addr); // Address to result.
// Jump away if length is not compatible.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
codegen.opcodes.push_back(equality_addr);
r_patch_addresses.push_back(codegen.opcodes.size());
codegen.opcodes.push_back(0); // Will be replaced.
// Evaluate element by element.
for (int i = 0; i < p_pattern->array.size(); i++) {
if (p_pattern->array[i]->pattern_type == GDScriptParser::PatternNode::PT_REST) {
// Don't want to access an extra element of the user array.
break;
}
int stlevel = p_stack_level;
Vector<int> element_block_patches; // I want to internal patterns try the next element instead of going to the block.
// Add index to constant map.
int index_addr = codegen.get_constant_pos(i);
// Get the actual element from the user-sent array.
int element_addr = stlevel++;
codegen.alloc_stack(stlevel);
codegen.opcodes.push_back(GDScriptFunction::OPCODE_GET);
codegen.opcodes.push_back(p_value_addr); // Source.
codegen.opcodes.push_back(index_addr); // Index.
codegen.opcodes.push_back(element_addr); // Destination.
// Also get type of element.
int element_type_addr = stlevel++;
element_type_addr |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
codegen.alloc_stack(stlevel);
codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_BUILT_IN);
codegen.opcodes.push_back(GDScriptFunctions::TYPE_OF);
codegen.opcodes.push_back(1); // One argument.
codegen.opcodes.push_back(element_addr); // Argument is the value we want to test.
codegen.opcodes.push_back(element_type_addr); // Address to result.
// Try the pattern inside the element.
Error err = _parse_match_pattern(codegen, p_pattern->array[i], stlevel, element_addr, element_type_addr, r_bound_variables, r_patch_addresses, element_block_patches);
if (err != OK) {
return err;
}
// Patch jumps to block to try the next element.
for (int j = 0; j < element_block_patches.size(); j++) {
codegen.opcodes.write[element_block_patches[j]] = codegen.opcodes.size();
}
}
// Jump to the actual block since it matches. This is needed to take multi-pattern into account.
// Also here for the case of empty arrays.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
r_block_patch_address.push_back(codegen.opcodes.size());
codegen.opcodes.push_back(0); // Will be replaced.
} break;
case GDScriptParser::PatternNode::PT_DICTIONARY: {
int slevel = p_stack_level;
// Get dictionary type into constant map.
int dict_type_addr = codegen.get_constant_pos(Variant::DICTIONARY);
// Check type equality.
int equality_addr = slevel++;
equality_addr |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
codegen.alloc_stack(slevel);
codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR);
codegen.opcodes.push_back(Variant::OP_EQUAL);
codegen.opcodes.push_back(p_type_addr);
codegen.opcodes.push_back(dict_type_addr);
codegen.opcodes.push_back(equality_addr); // Address to result.
// Jump away if not the same type.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
codegen.opcodes.push_back(equality_addr);
r_patch_addresses.push_back(codegen.opcodes.size());
codegen.opcodes.push_back(0); // Will be replaced.
// Store pattern length in constant map.
int dict_length_addr = codegen.get_constant_pos(p_pattern->rest_used ? p_pattern->dictionary.size() - 1 : p_pattern->dictionary.size());
// Get user's dictionary length.
int value_length_addr = slevel++;
codegen.alloc_stack(slevel);
codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_BUILT_IN);
codegen.opcodes.push_back(GDScriptFunctions::LEN);
codegen.opcodes.push_back(1); // One argument.
codegen.opcodes.push_back(p_value_addr); // Argument is the value we want to test.
codegen.opcodes.push_back(value_length_addr); // Address to result.
// Test length compatibility.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_OPERATOR);
codegen.opcodes.push_back(p_pattern->rest_used ? Variant::OP_GREATER_EQUAL : Variant::OP_EQUAL);
codegen.opcodes.push_back(value_length_addr);
codegen.opcodes.push_back(dict_length_addr);
codegen.opcodes.push_back(equality_addr); // Address to result.
// Jump away if length is not compatible.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
codegen.opcodes.push_back(equality_addr);
r_patch_addresses.push_back(codegen.opcodes.size());
codegen.opcodes.push_back(0); // Will be replaced.
// Evaluate element by element.
for (int i = 0; i < p_pattern->dictionary.size(); i++) {
const GDScriptParser::PatternNode::Pair &element = p_pattern->dictionary[i];
if (element.value_pattern && element.value_pattern->pattern_type == GDScriptParser::PatternNode::PT_REST) {
// Ignore rest pattern.
continue;
}
int stlevel = p_stack_level;
Vector<int> element_block_patches; // I want to internal patterns try the next element instead of going to the block.
// Get the pattern key.
int pattern_key_addr = _parse_expression(codegen, element.key, stlevel);
if (pattern_key_addr < 0) {
return ERR_PARSE_ERROR;
}
if ((pattern_key_addr >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
stlevel++;
codegen.alloc_stack(stlevel);
}
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// Create stack slot for test result.
int test_result = stlevel++;
test_result |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
codegen.alloc_stack(stlevel);
// Check if pattern key exists in user's dictionary.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_RETURN);
codegen.opcodes.push_back(1); // Argument count.
codegen.opcodes.push_back(p_value_addr); // Base (user dictionary).
codegen.opcodes.push_back(codegen.get_name_map_pos("has")); // Function name.
codegen.opcodes.push_back(pattern_key_addr); // Argument (pattern key).
codegen.opcodes.push_back(test_result); // Return address.
// Jump away if key doesn't exist.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
codegen.opcodes.push_back(test_result);
r_patch_addresses.push_back(codegen.opcodes.size());
codegen.opcodes.push_back(0); // Will be replaced.
if (element.value_pattern != nullptr) {
// Get actual value from user dictionary.
int value_addr = stlevel++;
codegen.alloc_stack(stlevel);
codegen.opcodes.push_back(GDScriptFunction::OPCODE_GET);
codegen.opcodes.push_back(p_value_addr); // Source.
codegen.opcodes.push_back(pattern_key_addr); // Index.
codegen.opcodes.push_back(value_addr); // Destination.
// Also get type of value.
int value_type_addr = stlevel++;
value_type_addr |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
codegen.alloc_stack(stlevel);
codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_BUILT_IN);
codegen.opcodes.push_back(GDScriptFunctions::TYPE_OF);
codegen.opcodes.push_back(1); // One argument.
codegen.opcodes.push_back(value_addr); // Argument is the value we want to test.
codegen.opcodes.push_back(value_type_addr); // Address to result.
// Try the pattern inside the value.
Error err = _parse_match_pattern(codegen, element.value_pattern, stlevel, value_addr, value_type_addr, r_bound_variables, r_patch_addresses, element_block_patches);
if (err != OK) {
return err;
}
}
// Patch jumps to block to try the next element.
for (int j = 0; j < element_block_patches.size(); j++) {
codegen.opcodes.write[element_block_patches[j]] = codegen.opcodes.size();
}
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}
// Jump to the actual block since it matches. This is needed to take multi-pattern into account.
// Also here for the case of empty dictionaries.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
r_block_patch_address.push_back(codegen.opcodes.size());
codegen.opcodes.push_back(0); // Will be replaced.
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} break;
case GDScriptParser::PatternNode::PT_REST:
// Do nothing.
break;
case GDScriptParser::PatternNode::PT_WILDCARD:
// This matches anything so just do the jump.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
r_block_patch_address.push_back(codegen.opcodes.size());
codegen.opcodes.push_back(0); // Will be replaced.
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}
return OK;
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}
Error GDScriptCompiler::_parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, int p_stack_level, int p_break_addr, int p_continue_addr) {
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codegen.push_stack_identifiers();
int new_identifiers = 0;
codegen.current_line = p_block->start_line;
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for (int i = 0; i < p_block->statements.size(); i++) {
const GDScriptParser::Node *s = p_block->statements[i];
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#ifdef DEBUG_ENABLED
// Add a newline before each statement, since the debugger needs those.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_LINE);
codegen.opcodes.push_back(s->start_line);
codegen.current_line = s->start_line;
#endif
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switch (s->type) {
case GDScriptParser::Node::MATCH: {
const GDScriptParser::MatchNode *match = static_cast<const GDScriptParser::MatchNode *>(s);
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int slevel = p_stack_level;
// First, let's save the addres of the value match.
int temp_addr = _parse_expression(codegen, match->test, slevel);
if (temp_addr < 0) {
return ERR_PARSE_ERROR;
}
if ((temp_addr >> GDScriptFunction::ADDR_BITS & GDScriptFunction::ADDR_TYPE_STACK) == GDScriptFunction::ADDR_TYPE_STACK) {
slevel++;
codegen.alloc_stack(slevel);
}
// Then, let's save the type of the value in the stack too, so we can reuse for later comparisons.
int type_addr = slevel++;
type_addr |= GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS;
codegen.alloc_stack(slevel);
codegen.opcodes.push_back(GDScriptFunction::OPCODE_CALL_BUILT_IN);
codegen.opcodes.push_back(GDScriptFunctions::TYPE_OF);
codegen.opcodes.push_back(1); // One argument.
codegen.opcodes.push_back(temp_addr); // Argument is the value we want to test.
codegen.opcodes.push_back(type_addr); // Address to result.
Vector<int> patch_match_end; // Will patch the jump to the end of match.
// Now we can actually start testing.
// For each branch.
for (int j = 0; j < match->branches.size(); j++) {
const GDScriptParser::MatchBranchNode *branch = match->branches[j];
int bound_variables = 0;
codegen.push_stack_identifiers(); // Create an extra block around for binds.
#ifdef DEBUG_ENABLED
// Add a newline before each branch, since the debugger needs those.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_LINE);
codegen.opcodes.push_back(s->start_line);
codegen.current_line = s->start_line;
#endif
Vector<int> patch_addrs; // Will patch with end of pattern to jump.
Vector<int> block_patch_addrs; // Will patch with start of block to jump.
// For each pattern in branch.
for (int k = 0; k < branch->patterns.size(); k++) {
if (k > 0) {
// Patch jumps per pattern to allow for multipattern. If a pattern fails it just tries the next.
for (int l = 0; l < patch_addrs.size(); l++) {
codegen.opcodes.write[patch_addrs[l]] = codegen.opcodes.size();
}
patch_addrs.clear();
}
Error err = _parse_match_pattern(codegen, branch->patterns[k], slevel, temp_addr, type_addr, bound_variables, patch_addrs, block_patch_addrs);
if (err != OK) {
return err;
}
}
// Patch jumps to the block.
for (int k = 0; k < block_patch_addrs.size(); k++) {
codegen.opcodes.write[block_patch_addrs[k]] = codegen.opcodes.size();
}
// Leave space for bound variables.
slevel += bound_variables;
codegen.alloc_stack(slevel);
// Parse the branch block.
_parse_block(codegen, branch->block, slevel, p_break_addr, p_continue_addr);
// Jump to end of match.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
patch_match_end.push_back(codegen.opcodes.size());
codegen.opcodes.push_back(0); // Will be patched.
// Patch the addresses of last pattern to jump to the end of the branch, into the next one.
for (int k = 0; k < patch_addrs.size(); k++) {
codegen.opcodes.write[patch_addrs[k]] = codegen.opcodes.size();
}
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codegen.pop_stack_identifiers(); // Get out of extra block.
}
// Patch the addresses to jump to the end of the match statement.
for (int j = 0; j < patch_match_end.size(); j++) {
codegen.opcodes.write[patch_match_end[j]] = codegen.opcodes.size();
}
} break;
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case GDScriptParser::Node::IF: {
const GDScriptParser::IfNode *if_n = static_cast<const GDScriptParser::IfNode *>(s);
int ret2 = _parse_expression(codegen, if_n->condition, p_stack_level, false);
if (ret2 < 0) {
return ERR_PARSE_ERROR;
}
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codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
codegen.opcodes.push_back(ret2);
int else_addr = codegen.opcodes.size();
codegen.opcodes.push_back(0); //temporary
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Error err = _parse_block(codegen, if_n->true_block, p_stack_level, p_break_addr, p_continue_addr);
if (err) {
return err;
}
if (if_n->false_block) {
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
int end_addr = codegen.opcodes.size();
codegen.opcodes.push_back(0);
codegen.opcodes.write[else_addr] = codegen.opcodes.size();
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Error err2 = _parse_block(codegen, if_n->false_block, p_stack_level, p_break_addr, p_continue_addr);
if (err2) {
return err2;
}
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codegen.opcodes.write[end_addr] = codegen.opcodes.size();
} else {
//end without else
codegen.opcodes.write[else_addr] = codegen.opcodes.size();
}
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} break;
case GDScriptParser::Node::FOR: {
const GDScriptParser::ForNode *for_n = static_cast<const GDScriptParser::ForNode *>(s);
int slevel = p_stack_level;
int iter_stack_pos = slevel;
int iterator_pos = (slevel++) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
int counter_pos = (slevel++) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
int container_pos = (slevel++) | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
codegen.alloc_stack(slevel);
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codegen.push_stack_identifiers();
codegen.add_stack_identifier(for_n->variable->name, iter_stack_pos);
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int ret2 = _parse_expression(codegen, for_n->list, slevel, false);
if (ret2 < 0) {
return ERR_COMPILATION_FAILED;
}
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//assign container
codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSIGN);
codegen.opcodes.push_back(container_pos);
codegen.opcodes.push_back(ret2);
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//begin loop
codegen.opcodes.push_back(GDScriptFunction::OPCODE_ITERATE_BEGIN);
codegen.opcodes.push_back(counter_pos);
codegen.opcodes.push_back(container_pos);
codegen.opcodes.push_back(codegen.opcodes.size() + 4);
codegen.opcodes.push_back(iterator_pos);
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); //skip code for next
codegen.opcodes.push_back(codegen.opcodes.size() + 8);
//break loop
int break_pos = codegen.opcodes.size();
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP); //skip code for next
codegen.opcodes.push_back(0); //skip code for next
//next loop
int continue_pos = codegen.opcodes.size();
codegen.opcodes.push_back(GDScriptFunction::OPCODE_ITERATE);
codegen.opcodes.push_back(counter_pos);
codegen.opcodes.push_back(container_pos);
codegen.opcodes.push_back(break_pos);
codegen.opcodes.push_back(iterator_pos);
Error err = _parse_block(codegen, for_n->loop, slevel, break_pos, continue_pos);
if (err) {
return err;
}
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codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
codegen.opcodes.push_back(continue_pos);
codegen.opcodes.write[break_pos + 1] = codegen.opcodes.size();
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codegen.pop_stack_identifiers();
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} break;
case GDScriptParser::Node::WHILE: {
const GDScriptParser::WhileNode *while_n = static_cast<const GDScriptParser::WhileNode *>(s);
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
codegen.opcodes.push_back(codegen.opcodes.size() + 3);
int break_addr = codegen.opcodes.size();
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
codegen.opcodes.push_back(0);
int continue_addr = codegen.opcodes.size();
int ret2 = _parse_expression(codegen, while_n->condition, p_stack_level, false);
if (ret2 < 0) {
return ERR_PARSE_ERROR;
}
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_IF_NOT);
codegen.opcodes.push_back(ret2);
codegen.opcodes.push_back(break_addr);
Error err = _parse_block(codegen, while_n->loop, p_stack_level, break_addr, continue_addr);
if (err) {
return err;
}
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
codegen.opcodes.push_back(continue_addr);
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codegen.opcodes.write[break_addr + 1] = codegen.opcodes.size();
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} break;
case GDScriptParser::Node::BREAK: {
if (p_break_addr < 0) {
_set_error("'break'' not within loop", s);
return ERR_COMPILATION_FAILED;
}
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
codegen.opcodes.push_back(p_break_addr);
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} break;
case GDScriptParser::Node::CONTINUE: {
if (p_continue_addr < 0) {
_set_error("'continue' not within loop", s);
return ERR_COMPILATION_FAILED;
}
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codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP);
codegen.opcodes.push_back(p_continue_addr);
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} break;
case GDScriptParser::Node::RETURN: {
const GDScriptParser::ReturnNode *return_n = static_cast<const GDScriptParser::ReturnNode *>(s);
int ret2;
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if (return_n->return_value != nullptr) {
ret2 = _parse_expression(codegen, return_n->return_value, p_stack_level, false);
if (ret2 < 0) {
return ERR_PARSE_ERROR;
}
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} else {
ret2 = GDScriptFunction::ADDR_TYPE_NIL << GDScriptFunction::ADDR_BITS;
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}
codegen.opcodes.push_back(GDScriptFunction::OPCODE_RETURN);
codegen.opcodes.push_back(ret2);
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} break;
case GDScriptParser::Node::ASSERT: {
#ifdef DEBUG_ENABLED
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// try subblocks
const GDScriptParser::AssertNode *as = static_cast<const GDScriptParser::AssertNode *>(s);
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int ret2 = _parse_expression(codegen, as->condition, p_stack_level, false);
if (ret2 < 0) {
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return ERR_PARSE_ERROR;
}
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int message_ret = 0;
if (as->message) {
message_ret = _parse_expression(codegen, as->message, p_stack_level + 1, false);
if (message_ret < 0) {
return ERR_PARSE_ERROR;
}
}
codegen.opcodes.push_back(GDScriptFunction::OPCODE_ASSERT);
codegen.opcodes.push_back(ret2);
codegen.opcodes.push_back(message_ret);
#endif
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} break;
case GDScriptParser::Node::BREAKPOINT: {
#ifdef DEBUG_ENABLED
// try subblocks
codegen.opcodes.push_back(GDScriptFunction::OPCODE_BREAKPOINT);
#endif
} break;
case GDScriptParser::Node::VARIABLE: {
const GDScriptParser::VariableNode *lv = static_cast<const GDScriptParser::VariableNode *>(s);
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// since we are using properties now for most class access, allow shadowing of class members to make user's life easier.
//
//if (_is_class_member_property(codegen, lv->name)) {
// _set_error("Name for local variable '" + String(lv->name) + "' can't shadow class property of the same name.", lv);
// return ERR_ALREADY_EXISTS;
//}
codegen.add_stack_identifier(lv->identifier->name, p_stack_level++);
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codegen.alloc_stack(p_stack_level);
new_identifiers++;
if (lv->initializer != nullptr) {
int dst_address = codegen.stack_identifiers[lv->identifier->name];
dst_address |= GDScriptFunction::ADDR_TYPE_STACK_VARIABLE << GDScriptFunction::ADDR_BITS;
int src_address = _parse_expression(codegen, lv->initializer, p_stack_level);
if (src_address < 0) {
return ERR_PARSE_ERROR;
}
if (!_generate_typed_assign(codegen, src_address, dst_address, _gdtype_from_datatype(lv->get_datatype()), lv->initializer->get_datatype())) {
return ERR_PARSE_ERROR;
}
}
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} break;
case GDScriptParser::Node::CONSTANT: {
// Local constants.
const GDScriptParser::ConstantNode *lc = static_cast<const GDScriptParser::ConstantNode *>(s);
if (!lc->initializer->is_constant) {
_set_error("Local constant must have a constant value as initializer.", lc->initializer);
return ERR_PARSE_ERROR;
}
codegen.local_named_constants[lc->identifier->name] = codegen.get_constant_pos(lc->initializer->reduced_value);
} break;
case GDScriptParser::Node::PASS:
// Nothing to do.
break;
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default: {
//expression
if (s->is_expression()) {
int ret2 = _parse_expression(codegen, static_cast<const GDScriptParser::ExpressionNode *>(s), p_stack_level, true);
if (ret2 < 0) {
return ERR_PARSE_ERROR;
}
} else {
ERR_FAIL_V_MSG(ERR_INVALID_DATA, "Bug in bytecode compiler, unexpected node in parse tree while parsing statement."); //unreachable code
}
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} break;
}
}
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codegen.pop_stack_identifiers();
return OK;
}
Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready) {
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Vector<int> bytecode;
CodeGen codegen;
codegen.class_node = p_class;
codegen.script = p_script;
codegen.function_node = p_func;
codegen.stack_max = 0;
codegen.current_line = 0;
codegen.call_max = 0;
codegen.debug_stack = EngineDebugger::is_active();
Vector<StringName> argnames;
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int stack_level = 0;
int optional_parameters = 0;
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if (p_func) {
for (int i = 0; i < p_func->parameters.size(); i++) {
// since we are using properties now for most class access, allow shadowing of class members to make user's life easier.
//
//if (_is_class_member_property(p_script, p_func->arguments[i])) {
// _set_error("Name for argument '" + String(p_func->arguments[i]) + "' can't shadow class property of the same name.", p_func);
// return ERR_ALREADY_EXISTS;
//}
codegen.add_stack_identifier(p_func->parameters[i]->identifier->name, i);
#ifdef TOOLS_ENABLED
argnames.push_back(p_func->parameters[i]->identifier->name);
#endif
if (p_func->parameters[i]->default_value != nullptr) {
optional_parameters++;
}
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}
stack_level = p_func->parameters.size();
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}
codegen.alloc_stack(stack_level);
/* Parse initializer -if applies- */
bool is_implicit_initializer = !p_for_ready && !p_func;
bool is_initializer = p_func && String(p_func->identifier->name) == GDScriptLanguage::get_singleton()->strings._init;
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if (is_implicit_initializer) {
// Initialize class fields.
for (int i = 0; i < p_class->members.size(); i++) {
if (p_class->members[i].type != GDScriptParser::ClassNode::Member::VARIABLE) {
continue;
}
const GDScriptParser::VariableNode *field = p_class->members[i].variable;
if (field->onready) {
// Only initialize in _ready.
continue;
}
if (field->initializer) {
// Emit proper line change.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_LINE);
codegen.opcodes.push_back(field->initializer->start_line);
int src_address = _parse_expression(codegen, field->initializer, stack_level, false, true);
if (src_address < 0) {
return ERR_PARSE_ERROR;
}
int dst_address = codegen.script->member_indices[field->identifier->name].index;
dst_address |= GDScriptFunction::ADDR_TYPE_MEMBER << GDScriptFunction::ADDR_BITS;
if (!_generate_typed_assign(codegen, src_address, dst_address, _gdtype_from_datatype(field->get_datatype()), field->initializer->get_datatype())) {
return ERR_PARSE_ERROR;
}
}
}
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}
if (p_for_ready || (p_func && String(p_func->identifier->name) == "_ready")) {
// Initialize class fields on ready.
for (int i = 0; i < p_class->members.size(); i++) {
if (p_class->members[i].type != GDScriptParser::ClassNode::Member::VARIABLE) {
continue;
}
const GDScriptParser::VariableNode *field = p_class->members[i].variable;
if (!field->onready) {
continue;
}
if (field->initializer) {
// Emit proper line change.
codegen.opcodes.push_back(GDScriptFunction::OPCODE_LINE);
codegen.opcodes.push_back(field->initializer->start_line);
int src_address = _parse_expression(codegen, field->initializer, stack_level, false, true);
if (src_address < 0) {
return ERR_PARSE_ERROR;
}
int dst_address = codegen.script->member_indices[field->identifier->name].index;
dst_address |= GDScriptFunction::ADDR_TYPE_MEMBER << GDScriptFunction::ADDR_BITS;
if (!_generate_typed_assign(codegen, src_address, dst_address, _gdtype_from_datatype(field->get_datatype()), field->initializer->get_datatype())) {
return ERR_PARSE_ERROR;
}
}
}
}
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/* Parse default argument code -if applies- */
Vector<int> defarg_addr;
StringName func_name;
if (p_func) {
if (optional_parameters > 0) {
codegen.opcodes.push_back(GDScriptFunction::OPCODE_JUMP_TO_DEF_ARGUMENT);
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defarg_addr.push_back(codegen.opcodes.size());
for (int i = p_func->parameters.size() - optional_parameters; i < p_func->parameters.size(); i++) {
int src_addr = _parse_expression(codegen, p_func->parameters[i]->default_value, stack_level, true);
if (src_addr < 0) {
return ERR_PARSE_ERROR;
}
int dst_addr = codegen.stack_identifiers[p_func->parameters[i]->identifier->name] | (GDScriptFunction::ADDR_TYPE_STACK_VARIABLE << GDScriptFunction::ADDR_BITS);
if (!_generate_typed_assign(codegen, src_addr, dst_addr, _gdtype_from_datatype(p_func->parameters[i]->get_datatype()), p_func->parameters[i]->default_value->get_datatype())) {
return ERR_PARSE_ERROR;
}
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defarg_addr.push_back(codegen.opcodes.size());
}
defarg_addr.invert();
}
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func_name = p_func->identifier->name;
codegen.function_name = func_name;
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Error err = _parse_block(codegen, p_func->body, stack_level);
if (err) {
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return err;
}
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} else {
if (p_for_ready) {
func_name = "_ready";
} else {
func_name = "@implicit_new";
}
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}
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codegen.function_name = func_name;
codegen.opcodes.push_back(GDScriptFunction::OPCODE_END);
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/*
if (String(p_func->name)=="") { //initializer func
gdfunc = &p_script->initializer;
*/
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//} else { //regular func
p_script->member_functions[func_name] = memnew(GDScriptFunction);
GDScriptFunction *gdfunc = p_script->member_functions[func_name];
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//}
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if (p_func) {
gdfunc->_static = p_func->is_static;
gdfunc->rpc_mode = p_func->rpc_mode;
gdfunc->argument_types.resize(p_func->parameters.size());
for (int i = 0; i < p_func->parameters.size(); i++) {
gdfunc->argument_types.write[i] = _gdtype_from_datatype(p_func->parameters[i]->get_datatype());
}
gdfunc->return_type = _gdtype_from_datatype(p_func->get_datatype());
} else {
gdfunc->_static = false;
gdfunc->rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
gdfunc->return_type = GDScriptDataType();
gdfunc->return_type.has_type = true;
gdfunc->return_type.kind = GDScriptDataType::BUILTIN;
gdfunc->return_type.builtin_type = Variant::NIL;
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}
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#ifdef TOOLS_ENABLED
gdfunc->arg_names = argnames;
#endif
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//constants
if (codegen.constant_map.size()) {
gdfunc->_constant_count = codegen.constant_map.size();
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gdfunc->constants.resize(codegen.constant_map.size());
gdfunc->_constants_ptr = gdfunc->constants.ptrw();
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const Variant *K = nullptr;
while ((K = codegen.constant_map.next(K))) {
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int idx = codegen.constant_map[*K];
gdfunc->constants.write[idx] = *K;
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}
} else {
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gdfunc->_constants_ptr = nullptr;
gdfunc->_constant_count = 0;
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}
//global names
if (codegen.name_map.size()) {
gdfunc->global_names.resize(codegen.name_map.size());
gdfunc->_global_names_ptr = &gdfunc->global_names[0];
for (Map<StringName, int>::Element *E = codegen.name_map.front(); E; E = E->next()) {
gdfunc->global_names.write[E->get()] = E->key();
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}
gdfunc->_global_names_count = gdfunc->global_names.size();
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} else {
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gdfunc->_global_names_ptr = nullptr;
gdfunc->_global_names_count = 0;
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}
#ifdef TOOLS_ENABLED
// Named globals
if (codegen.named_globals.size()) {
gdfunc->named_globals.resize(codegen.named_globals.size());
gdfunc->_named_globals_ptr = gdfunc->named_globals.ptr();
for (int i = 0; i < codegen.named_globals.size(); i++) {
gdfunc->named_globals.write[i] = codegen.named_globals[i];
}
gdfunc->_named_globals_count = gdfunc->named_globals.size();
}
#endif
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if (codegen.opcodes.size()) {
gdfunc->code = codegen.opcodes;
gdfunc->_code_ptr = &gdfunc->code[0];
gdfunc->_code_size = codegen.opcodes.size();
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} else {
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gdfunc->_code_ptr = nullptr;
gdfunc->_code_size = 0;
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}
if (defarg_addr.size()) {
gdfunc->default_arguments = defarg_addr;
gdfunc->_default_arg_count = defarg_addr.size() - 1;
gdfunc->_default_arg_ptr = &gdfunc->default_arguments[0];
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} else {
gdfunc->_default_arg_count = 0;
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gdfunc->_default_arg_ptr = nullptr;
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}
gdfunc->_argument_count = p_func ? p_func->parameters.size() : 0;
gdfunc->_stack_size = codegen.stack_max;
gdfunc->_call_size = codegen.call_max;
gdfunc->name = func_name;
#ifdef DEBUG_ENABLED
if (EngineDebugger::is_active()) {
String signature;
//path
if (p_script->get_path() != String()) {
signature += p_script->get_path();
}
//loc
if (p_func) {
signature += "::" + itos(p_func->body->start_line);
} else {
signature += "::0";
}
//function and class
if (p_class->identifier) {
signature += "::" + String(p_class->identifier->name) + "." + String(func_name);
} else {
signature += "::" + String(func_name);
}
gdfunc->profile.signature = signature;
}
#endif
gdfunc->_script = p_script;
gdfunc->source = source;
#ifdef DEBUG_ENABLED
{
gdfunc->func_cname = (String(source) + " - " + String(func_name)).utf8();
gdfunc->_func_cname = gdfunc->func_cname.get_data();
}
#endif
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if (p_func) {
gdfunc->_initial_line = p_func->start_line;
#ifdef TOOLS_ENABLED
p_script->member_lines[func_name] = p_func->start_line;
#endif
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} else {
gdfunc->_initial_line = 0;
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}
if (codegen.debug_stack) {
gdfunc->stack_debug = codegen.stack_debug;
}
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if (is_initializer) {
p_script->initializer = gdfunc;
}
if (is_implicit_initializer) {
p_script->implicit_initializer = gdfunc;
}
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return OK;
}
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Error GDScriptCompiler::_parse_setter_getter(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::VariableNode *p_variable, bool p_is_setter) {
Vector<int> bytecode;
CodeGen codegen;
codegen.class_node = p_class;
codegen.script = p_script;
codegen.function_node = nullptr;
codegen.stack_max = 0;
codegen.current_line = 0;
codegen.call_max = 0;
codegen.debug_stack = EngineDebugger::is_active();
Vector<StringName> argnames;
int stack_level = 0;
if (p_is_setter) {
codegen.add_stack_identifier(p_variable->setter_parameter->name, stack_level++);
argnames.push_back(p_variable->setter_parameter->name);
}
codegen.alloc_stack(stack_level);
StringName func_name;
if (p_is_setter) {
func_name = "@" + p_variable->identifier->name + "_setter";
} else {
func_name = "@" + p_variable->identifier->name + "_getter";
}
codegen.function_name = func_name;
Error err = _parse_block(codegen, p_is_setter ? p_variable->setter : p_variable->getter, stack_level);
if (err != OK) {
return err;
}
codegen.opcodes.push_back(GDScriptFunction::OPCODE_END);
p_script->member_functions[func_name] = memnew(GDScriptFunction);
GDScriptFunction *gdfunc = p_script->member_functions[func_name];
gdfunc->_static = false;
gdfunc->rpc_mode = p_variable->rpc_mode;
gdfunc->argument_types.resize(p_is_setter ? 1 : 0);
gdfunc->return_type = _gdtype_from_datatype(p_variable->get_datatype());
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#ifdef TOOLS_ENABLED
gdfunc->arg_names = argnames;
#endif
// TODO: Unify this with function compiler.
//constants
if (codegen.constant_map.size()) {
gdfunc->_constant_count = codegen.constant_map.size();
gdfunc->constants.resize(codegen.constant_map.size());
gdfunc->_constants_ptr = gdfunc->constants.ptrw();
const Variant *K = nullptr;
while ((K = codegen.constant_map.next(K))) {
int idx = codegen.constant_map[*K];
gdfunc->constants.write[idx] = *K;
}
} else {
gdfunc->_constants_ptr = nullptr;
gdfunc->_constant_count = 0;
}
//global names
if (codegen.name_map.size()) {
gdfunc->global_names.resize(codegen.name_map.size());
gdfunc->_global_names_ptr = &gdfunc->global_names[0];
for (Map<StringName, int>::Element *E = codegen.name_map.front(); E; E = E->next()) {
gdfunc->global_names.write[E->get()] = E->key();
}
gdfunc->_global_names_count = gdfunc->global_names.size();
} else {
gdfunc->_global_names_ptr = nullptr;
gdfunc->_global_names_count = 0;
}
#ifdef TOOLS_ENABLED
// Named globals
if (codegen.named_globals.size()) {
gdfunc->named_globals.resize(codegen.named_globals.size());
gdfunc->_named_globals_ptr = gdfunc->named_globals.ptr();
for (int i = 0; i < codegen.named_globals.size(); i++) {
gdfunc->named_globals.write[i] = codegen.named_globals[i];
}
gdfunc->_named_globals_count = gdfunc->named_globals.size();
}
#endif
gdfunc->code = codegen.opcodes;
gdfunc->_code_ptr = &gdfunc->code[0];
gdfunc->_code_size = codegen.opcodes.size();
gdfunc->_default_arg_count = 0;
gdfunc->_default_arg_ptr = nullptr;
gdfunc->_argument_count = argnames.size();
gdfunc->_stack_size = codegen.stack_max;
gdfunc->_call_size = codegen.call_max;
gdfunc->name = func_name;
#ifdef DEBUG_ENABLED
if (EngineDebugger::is_active()) {
String signature;
//path
if (p_script->get_path() != String()) {
signature += p_script->get_path();
}
//loc
signature += "::" + itos(p_is_setter ? p_variable->setter->start_line : p_variable->getter->start_line);
//function and class
if (p_class->identifier) {
signature += "::" + String(p_class->identifier->name) + "." + String(func_name);
} else {
signature += "::" + String(func_name);
}
gdfunc->profile.signature = signature;
}
#endif
gdfunc->_script = p_script;
gdfunc->source = source;
#ifdef DEBUG_ENABLED
{
gdfunc->func_cname = (String(source) + " - " + String(func_name)).utf8();
gdfunc->_func_cname = gdfunc->func_cname.get_data();
}
#endif
gdfunc->_initial_line = p_is_setter ? p_variable->setter->start_line : p_variable->getter->start_line;
#ifdef TOOLS_ENABLED
p_script->member_lines[func_name] = gdfunc->_initial_line;
#endif
if (codegen.debug_stack) {
gdfunc->stack_debug = codegen.stack_debug;
}
return OK;
}
Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
parsing_classes.insert(p_script);
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if (p_class->outer && p_class->outer->outer) {
// Owner is not root
if (!parsed_classes.has(p_script->_owner)) {
if (parsing_classes.has(p_script->_owner)) {
_set_error("Cyclic class reference for '" + String(p_class->identifier->name) + "'.", p_class);
return ERR_PARSE_ERROR;
}
Error err = _parse_class_level(p_script->_owner, p_class->outer, p_keep_state);
if (err) {
return err;
}
}
}
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p_script->native = Ref<GDScriptNativeClass>();
p_script->base = Ref<GDScript>();
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p_script->_base = nullptr;
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p_script->members.clear();
p_script->constants.clear();
for (Map<StringName, GDScriptFunction *>::Element *E = p_script->member_functions.front(); E; E = E->next()) {
memdelete(E->get());
}
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p_script->member_functions.clear();
p_script->member_indices.clear();
p_script->member_info.clear();
p_script->_signals.clear();
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p_script->initializer = nullptr;
p_script->tool = parser->is_tool();
p_script->name = p_class->identifier ? p_class->identifier->name : "";
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Ref<GDScriptNativeClass> native;
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GDScriptDataType base_type = _gdtype_from_datatype(p_class->base_type);
// Inheritance
switch (base_type.kind) {
case GDScriptDataType::NATIVE: {
int native_idx = GDScriptLanguage::get_singleton()->get_global_map()[base_type.native_type];
native = GDScriptLanguage::get_singleton()->get_global_array()[native_idx];
ERR_FAIL_COND_V(native.is_null(), ERR_BUG);
p_script->native = native;
} break;
case GDScriptDataType::GDSCRIPT: {
Ref<GDScript> base = base_type.script_type;
p_script->base = base;
p_script->_base = base.ptr();
2020-06-11 00:53:25 +02:00
if (p_class->base_type.kind == GDScriptParser::DataType::CLASS && p_class->base_type.class_type != nullptr) {
if (!parsed_classes.has(p_script->_base)) {
if (parsing_classes.has(p_script->_base)) {
String class_name = p_class->identifier ? p_class->identifier->name : "<main>";
_set_error("Cyclic class reference for '" + class_name + "'.", p_class);
return ERR_PARSE_ERROR;
}
2020-06-11 00:53:25 +02:00
Error err = _parse_class_level(p_script->_base, p_class->base_type.class_type, p_keep_state);
if (err) {
return err;
}
}
}
p_script->member_indices = base->member_indices;
} break;
default: {
_set_error("Parser bug: invalid inheritance.", p_class);
return ERR_BUG;
} break;
2014-02-10 02:10:30 +01:00
}
for (int i = 0; i < p_class->members.size(); i++) {
const GDScriptParser::ClassNode::Member &member = p_class->members[i];
switch (member.type) {
case GDScriptParser::ClassNode::Member::VARIABLE: {
const GDScriptParser::VariableNode *variable = member.variable;
StringName name = variable->identifier->name;
GDScript::MemberInfo minfo;
minfo.index = p_script->member_indices.size();
2020-06-01 21:41:05 +02:00
switch (variable->property) {
case GDScriptParser::VariableNode::PROP_NONE:
break; // Nothing to do.
case GDScriptParser::VariableNode::PROP_SETGET:
if (variable->setter_pointer != nullptr) {
minfo.setter = variable->setter_pointer->name;
}
if (variable->getter_pointer != nullptr) {
minfo.getter = variable->getter_pointer->name;
}
break;
case GDScriptParser::VariableNode::PROP_INLINE:
if (variable->setter != nullptr) {
minfo.setter = "@" + variable->identifier->name + "_setter";
}
if (variable->getter != nullptr) {
minfo.getter = "@" + variable->identifier->name + "_getter";
}
break;
}
minfo.rpc_mode = variable->rpc_mode;
minfo.data_type = _gdtype_from_datatype(variable->get_datatype());
PropertyInfo prop_info = minfo.data_type;
prop_info.name = name;
PropertyInfo export_info = variable->export_info;
if (variable->exported) {
if (!minfo.data_type.has_type) {
prop_info.type = export_info.type;
prop_info.class_name = export_info.class_name;
}
prop_info.hint = export_info.hint;
prop_info.hint_string = export_info.hint_string;
prop_info.usage = export_info.usage;
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#ifdef TOOLS_ENABLED
if (variable->initializer != nullptr && variable->initializer->type == GDScriptParser::Node::LITERAL) {
p_script->member_default_values[name] = static_cast<const GDScriptParser::LiteralNode *>(variable->initializer)->value;
}
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#endif
} else {
prop_info.usage = PROPERTY_USAGE_SCRIPT_VARIABLE;
}
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p_script->member_info[name] = prop_info;
p_script->member_indices[name] = minfo;
p_script->members.insert(name);
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#ifdef TOOLS_ENABLED
p_script->member_lines[name] = variable->start_line;
#endif
} break;
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case GDScriptParser::ClassNode::Member::CONSTANT: {
const GDScriptParser::ConstantNode *constant = member.constant;
StringName name = constant->identifier->name;
ERR_CONTINUE(constant->initializer->type != GDScriptParser::Node::LITERAL);
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const GDScriptParser::LiteralNode *literal = static_cast<const GDScriptParser::LiteralNode *>(constant->initializer);
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p_script->constants.insert(name, literal->value);
#ifdef TOOLS_ENABLED
p_script->member_lines[name] = constant->start_line;
#endif
} break;
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case GDScriptParser::ClassNode::Member::ENUM_VALUE: {
const GDScriptParser::EnumNode::Value &enum_value = member.enum_value;
StringName name = enum_value.identifier->name;
p_script->constants.insert(name, enum_value.value);
#ifdef TOOLS_ENABLED
p_script->member_lines[name] = enum_value.identifier->start_line;
#endif
} break;
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case GDScriptParser::ClassNode::Member::SIGNAL: {
const GDScriptParser::SignalNode *signal = member.signal;
StringName name = signal->identifier->name;
GDScript *c = p_script;
while (c) {
if (c->_signals.has(name)) {
_set_error("Signal '" + name + "' redefined (in current or parent class)", p_class);
return ERR_ALREADY_EXISTS;
}
if (c->base.is_valid()) {
c = c->base.ptr();
} else {
c = nullptr;
}
}
if (native.is_valid()) {
if (ClassDB::has_signal(native->get_name(), name)) {
_set_error("Signal '" + name + "' redefined (original in native class '" + String(native->get_name()) + "')", p_class);
return ERR_ALREADY_EXISTS;
}
}
Vector<StringName> parameters_names;
parameters_names.resize(signal->parameters.size());
for (int j = 0; j < signal->parameters.size(); j++) {
parameters_names.write[j] = signal->parameters[j]->identifier->name;
}
p_script->_signals[name] = parameters_names;
} break;
case GDScriptParser::ClassNode::Member::ENUM: {
const GDScriptParser::EnumNode *enum_n = member.m_enum;
// TODO: Make enums not be just a dictionary?
Dictionary new_enum;
for (int j = 0; j < enum_n->values.size(); j++) {
int value = enum_n->values[j].value;
// Needs to be string because Variant::get will convert to String.
new_enum[String(enum_n->values[j].identifier->name)] = value;
}
p_script->constants.insert(enum_n->identifier->name, new_enum);
#ifdef TOOLS_ENABLED
p_script->member_lines[enum_n->identifier->name] = enum_n->start_line;
#endif
} break;
default:
break; // Nothing to do here.
}
}
parsed_classes.insert(p_script);
parsing_classes.erase(p_script);
2014-02-10 02:10:30 +01:00
//parse sub-classes
for (int i = 0; i < p_class->members.size(); i++) {
const GDScriptParser::ClassNode::Member &member = p_class->members[i];
if (member.type != member.CLASS) {
continue;
}
const GDScriptParser::ClassNode *inner_class = member.m_class;
StringName name = inner_class->identifier->name;
Ref<GDScript> &subclass = p_script->subclasses[name];
GDScript *subclass_ptr = subclass.ptr();
// Subclass might still be parsing, just skip it
if (!parsed_classes.has(subclass_ptr) && !parsing_classes.has(subclass_ptr)) {
Error err = _parse_class_level(subclass_ptr, inner_class, p_keep_state);
if (err) {
return err;
}
}
2014-02-10 02:10:30 +01:00
#ifdef TOOLS_ENABLED
p_script->member_lines[name] = inner_class->start_line;
#endif
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p_script->constants.insert(name, subclass); //once parsed, goes to the list of constants
2014-02-10 02:10:30 +01:00
}
return OK;
}
Error GDScriptCompiler::_parse_class_blocks(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
2014-02-10 02:10:30 +01:00
//parse methods
bool has_ready = false;
for (int i = 0; i < p_class->members.size(); i++) {
const GDScriptParser::ClassNode::Member &member = p_class->members[i];
2020-06-01 21:41:05 +02:00
if (member.type == member.FUNCTION) {
const GDScriptParser::FunctionNode *function = member.function;
if (!has_ready && function->identifier->name == "_ready") {
has_ready = true;
}
Error err = _parse_function(p_script, p_class, function);
if (err) {
return err;
}
} else if (member.type == member.VARIABLE) {
const GDScriptParser::VariableNode *variable = member.variable;
if (variable->property == GDScriptParser::VariableNode::PROP_INLINE) {
if (variable->setter != nullptr) {
Error err = _parse_setter_getter(p_script, p_class, variable, true);
if (err) {
return err;
}
}
if (variable->getter != nullptr) {
Error err = _parse_setter_getter(p_script, p_class, variable, false);
if (err) {
return err;
}
}
}
}
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}
{
// Create an implicit constructor in any case.
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Error err = _parse_function(p_script, p_class, nullptr);
if (err) {
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return err;
}
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}
if (!has_ready && p_class->onready_used) {
//create a _ready constructor
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Error err = _parse_function(p_script, p_class, nullptr, true);
if (err) {
return err;
}
}
#ifdef DEBUG_ENABLED
//validate instances if keeping state
if (p_keep_state) {
for (Set<Object *>::Element *E = p_script->instances.front(); E;) {
Set<Object *>::Element *N = E->next();
ScriptInstance *si = E->get()->get_script_instance();
if (si->is_placeholder()) {
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#ifdef TOOLS_ENABLED
PlaceHolderScriptInstance *psi = static_cast<PlaceHolderScriptInstance *>(si);
if (p_script->is_tool()) {
//re-create as an instance
p_script->placeholders.erase(psi); //remove placeholder
GDScriptInstance *instance = memnew(GDScriptInstance);
instance->base_ref = Object::cast_to<Reference>(E->get());
instance->members.resize(p_script->member_indices.size());
instance->script = Ref<GDScript>(p_script);
instance->owner = E->get();
//needed for hot reloading
for (Map<StringName, GDScript::MemberInfo>::Element *F = p_script->member_indices.front(); F; F = F->next()) {
instance->member_indices_cache[F->key()] = F->get().index;
}
instance->owner->set_script_instance(instance);
/* STEP 2, INITIALIZE AND CONSTRUCT */
Callable::CallError ce;
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p_script->initializer->call(instance, nullptr, 0, ce);
if (ce.error != Callable::CallError::CALL_OK) {
//well, tough luck, not goinna do anything here
}
}
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#endif
} else {
GDScriptInstance *gi = static_cast<GDScriptInstance *>(si);
gi->reload_members();
}
E = N;
}
}
#endif
for (int i = 0; i < p_class->members.size(); i++) {
if (p_class->members[i].type != GDScriptParser::ClassNode::Member::CLASS) {
continue;
}
const GDScriptParser::ClassNode *inner_class = p_class->members[i].m_class;
StringName name = inner_class->identifier->name;
GDScript *subclass = p_script->subclasses[name].ptr();
Error err = _parse_class_blocks(subclass, inner_class, p_keep_state);
if (err) {
return err;
}
}
p_script->valid = true;
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return OK;
}
void GDScriptCompiler::_make_scripts(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state) {
Map<StringName, Ref<GDScript>> old_subclasses;
if (p_keep_state) {
old_subclasses = p_script->subclasses;
}
p_script->subclasses.clear();
for (int i = 0; i < p_class->members.size(); i++) {
if (p_class->members[i].type != GDScriptParser::ClassNode::Member::CLASS) {
continue;
}
const GDScriptParser::ClassNode *inner_class = p_class->members[i].m_class;
StringName name = inner_class->identifier->name;
Ref<GDScript> subclass;
String fully_qualified_name = p_script->fully_qualified_name + "::" + name;
if (old_subclasses.has(name)) {
subclass = old_subclasses[name];
} else {
Ref<GDScript> orphan_subclass = GDScriptLanguage::get_singleton()->get_orphan_subclass(fully_qualified_name);
if (orphan_subclass.is_valid()) {
subclass = orphan_subclass;
} else {
subclass.instance();
}
}
subclass->_owner = p_script;
subclass->fully_qualified_name = fully_qualified_name;
p_script->subclasses.insert(name, subclass);
_make_scripts(subclass.ptr(), inner_class, false);
}
}
Error GDScriptCompiler::compile(const GDScriptParser *p_parser, GDScript *p_script, bool p_keep_state) {
err_line = -1;
err_column = -1;
error = "";
parser = p_parser;
main_script = p_script;
const GDScriptParser::ClassNode *root = parser->get_tree();
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source = p_script->get_path();
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// The best fully qualified name for a base level script is its file path
p_script->fully_qualified_name = p_script->path;
// Create scripts for subclasses beforehand so they can be referenced
_make_scripts(p_script, root, p_keep_state);
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p_script->_owner = nullptr;
Error err = _parse_class_level(p_script, root, p_keep_state);
if (err) {
return err;
}
err = _parse_class_blocks(p_script, root, p_keep_state);
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if (err) {
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return err;
}
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return GDScriptCache::finish_compiling(p_script->get_path());
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}
String GDScriptCompiler::get_error() const {
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return error;
}
int GDScriptCompiler::get_error_line() const {
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return err_line;
}
int GDScriptCompiler::get_error_column() const {
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return err_column;
}
GDScriptCompiler::GDScriptCompiler() {
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}