godot/editor/icons/VisualShaderNodeVectorDistance.svg

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<svg height="14" viewBox="0 0 14 14" width="14" xmlns="http://www.w3.org/2000/svg"><path d="m2 1050.3622 10-10" fill="none" stroke="#b8ea68" stroke-linecap="round" stroke-width="2" transform="translate(0 -1038.3622)"/></svg>