godot/editor/icons/icon_ray_shape_2d.svg

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<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)" fill="none" stroke="#68b6ff" stroke-linecap="round" stroke-linejoin="round" stroke-width="2">
<path d="m8 1038.4v12"/>
<path d="m5 1047.4 3 3 3-3"/>
</g>
</svg>