godot/doc/classes/MeshInstance2D.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="MeshInstance2D" inherits="Node2D" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<members>
<member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh">
</member>
<member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map">
</member>
<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
</member>
</members>
<constants>
</constants>
</class>