godot/platform/javascript/.eslintrc.js

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module.exports = {
"env": {
"browser": true,
"es2021": true,
},
"extends": [
"airbnb-base",
],
"parserOptions": {
"ecmaVersion": 12,
},
"ignorePatterns": "*.externs.js",
"rules": {
"func-names": "off",
// Use tabs for consistency with the C++ codebase.
"indent": ["error", "tab"],
"max-len": "off",
"no-else-return": ["error", {allowElseIf: true}],
"curly": ["error", "all"],
"brace-style": ["error", "1tbs", { "allowSingleLine": false }],
"no-bitwise": "off",
"no-continue": "off",
"no-self-assign": "off",
"no-tabs": "off",
"no-param-reassign": ["error", { "props": false }],
"no-plusplus": "off",
"no-unused-vars": ["error", { "args": "none" }],
"prefer-destructuring": "off",
"prefer-rest-params": "off",
"prefer-spread": "off",
"camelcase": "off",
"no-underscore-dangle": "off",
"max-classes-per-file": "off",
"prefer-arrow-callback": "off",
// Messes up with copyright headers in source files.
"spaced-comment": "off",
// Completely breaks emscripten libraries.
"object-shorthand": "off",
// Closure compiler (exported properties)
"quote-props": ["error", "consistent"],
"dot-notation": "off",
}
};