godot/doc/classes/ProgressBar.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="ProgressBar" inherits="Range" category="Core" version="3.0.alpha.custom_build">
<brief_description>
General purpose progress bar.
</brief_description>
<description>
General purpose progress bar. Shows fill percentage from right to left.
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="is_percent_visible" qualifiers="const">
<return type="bool">
</return>
<description>
</description>
</method>
<method name="set_percent_visible">
<return type="void">
</return>
<argument index="0" name="visible" type="bool">
</argument>
<description>
</description>
</method>
</methods>
<members>
<member name="percent_visible" type="bool" setter="set_percent_visible" getter="is_percent_visible">
</member>
</members>
<constants>
</constants>
<theme_items>
<theme_item name="bg" type="StyleBox">
</theme_item>
<theme_item name="fg" type="StyleBox">
</theme_item>
<theme_item name="font" type="Font">
</theme_item>
<theme_item name="font_color" type="Color">
</theme_item>
<theme_item name="font_color_shadow" type="Color">
</theme_item>
</theme_items>
</class>