2014-02-10 02:10:30 +01:00
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/*************************************************************************/
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/* GodotView.java */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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2017-08-27 14:16:55 +02:00
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/* https://godotengine.org */
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2014-02-10 02:10:30 +01:00
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/*************************************************************************/
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2018-01-01 14:40:08 +01:00
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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2014-02-10 02:10:30 +01:00
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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2016-01-08 21:53:00 +01:00
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package org.godotengine.godot;
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2014-02-10 02:10:30 +01:00
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import android.content.Context;
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import android.graphics.PixelFormat;
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import android.opengl.GLSurfaceView;
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import android.util.AttributeSet;
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import android.util.Log;
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import android.view.KeyEvent;
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import android.view.MotionEvent;
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import android.content.ContextWrapper;
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2014-07-02 05:09:36 +02:00
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import android.view.InputDevice;
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2016-01-24 05:11:59 +01:00
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import android.hardware.input.InputManager;
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2014-02-10 02:10:30 +01:00
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import java.io.File;
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2016-01-24 05:11:59 +01:00
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.Comparator;
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import java.util.List;
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2014-02-10 02:10:30 +01:00
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import javax.microedition.khronos.egl.EGL10;
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import javax.microedition.khronos.egl.EGLConfig;
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import javax.microedition.khronos.egl.EGLContext;
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import javax.microedition.khronos.egl.EGLDisplay;
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import javax.microedition.khronos.opengles.GL10;
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2016-01-24 05:11:59 +01:00
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import org.godotengine.godot.input.InputManagerCompat;
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import org.godotengine.godot.input.InputManagerCompat.InputDeviceListener;
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2014-02-10 02:10:30 +01:00
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/**
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* A simple GLSurfaceView sub-class that demonstrate how to perform
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* OpenGL ES 2.0 rendering into a GL Surface. Note the following important
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* details:
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*
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* - The class must use a custom context factory to enable 2.0 rendering.
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* See ContextFactory class definition below.
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*
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* - The class must use a custom EGLConfigChooser to be able to select
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* an EGLConfig that supports 2.0. This is done by providing a config
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* specification to eglChooseConfig() that has the attribute
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* EGL10.ELG_RENDERABLE_TYPE containing the EGL_OPENGL_ES2_BIT flag
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* set. See ConfigChooser class definition below.
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*
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* - The class must select the surface's format, then choose an EGLConfig
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* that matches it exactly (with regards to red/green/blue/alpha channels
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* bit depths). Failure to do so would result in an EGL_BAD_MATCH error.
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*/
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2016-01-24 05:11:59 +01:00
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public class GodotView extends GLSurfaceView implements InputDeviceListener {
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2014-02-10 02:10:30 +01:00
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2014-06-04 05:31:20 +02:00
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private static String TAG = "GodotView";
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private static final boolean DEBUG = false;
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private static Context ctx;
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private static GodotIO io;
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2017-12-10 01:16:07 +01:00
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private static boolean firsttime = true;
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private static boolean use_gl3 = false;
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private static boolean use_32 = false;
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2014-02-10 02:10:30 +01:00
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private Godot activity;
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2016-01-24 05:11:59 +01:00
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private InputManagerCompat mInputManager;
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2017-12-10 01:16:07 +01:00
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public GodotView(Context context, GodotIO p_io, boolean p_use_gl3, boolean p_use_32_bits, Godot p_activity) {
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2014-02-10 02:10:30 +01:00
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super(context);
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2017-12-10 01:16:07 +01:00
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ctx = context;
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io = p_io;
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use_gl3 = p_use_gl3;
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use_32 = p_use_32_bits;
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2014-02-10 02:10:30 +01:00
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activity = p_activity;
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if (!p_io.needsReloadHooks()) {
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//will only work on SDK 11+!!
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setPreserveEGLContextOnPause(true);
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}
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2016-01-24 05:11:59 +01:00
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mInputManager = InputManagerCompat.Factory.getInputManager(this.getContext());
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mInputManager.registerInputDeviceListener(this, null);
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2014-02-10 02:10:30 +01:00
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init(false, 16, 0);
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2017-12-10 01:16:07 +01:00
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}
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2014-02-10 02:10:30 +01:00
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2017-12-10 01:16:07 +01:00
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public GodotView(Context context, boolean translucent, int depth, int stencil) {
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2014-02-10 02:10:30 +01:00
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super(context);
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init(translucent, depth, stencil);
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2017-12-10 01:16:07 +01:00
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}
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2014-02-10 02:10:30 +01:00
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2017-12-10 01:16:07 +01:00
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@Override
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public boolean onTouchEvent(MotionEvent event) {
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2014-02-10 02:10:30 +01:00
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return activity.gotTouchEvent(event);
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};
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2014-07-02 05:09:36 +02:00
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public int get_godot_button(int keyCode) {
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int button = 0;
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switch (keyCode) {
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case KeyEvent.KEYCODE_BUTTON_A: // Android A is SNES B
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button = 0;
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break;
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case KeyEvent.KEYCODE_BUTTON_B:
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button = 1;
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break;
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case KeyEvent.KEYCODE_BUTTON_X: // Android X is SNES Y
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button = 2;
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break;
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case KeyEvent.KEYCODE_BUTTON_Y:
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button = 3;
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break;
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case KeyEvent.KEYCODE_BUTTON_L1:
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2016-01-24 05:11:59 +01:00
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button = 9;
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2014-07-02 05:09:36 +02:00
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break;
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case KeyEvent.KEYCODE_BUTTON_L2:
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2016-01-24 05:11:59 +01:00
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button = 15;
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2014-07-02 05:09:36 +02:00
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break;
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case KeyEvent.KEYCODE_BUTTON_R1:
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2016-01-24 05:11:59 +01:00
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button = 10;
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2014-07-02 05:09:36 +02:00
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break;
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case KeyEvent.KEYCODE_BUTTON_R2:
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2016-01-24 05:11:59 +01:00
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button = 16;
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2014-07-02 05:09:36 +02:00
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break;
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case KeyEvent.KEYCODE_BUTTON_SELECT:
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2016-01-24 05:11:59 +01:00
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button = 4;
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2014-07-02 05:09:36 +02:00
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break;
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case KeyEvent.KEYCODE_BUTTON_START:
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2016-01-24 05:11:59 +01:00
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button = 6;
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2014-07-02 05:09:36 +02:00
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break;
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case KeyEvent.KEYCODE_BUTTON_THUMBL:
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2016-01-24 05:11:59 +01:00
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button = 7;
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2014-07-02 05:09:36 +02:00
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break;
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case KeyEvent.KEYCODE_BUTTON_THUMBR:
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2016-01-24 05:11:59 +01:00
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button = 8;
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2014-07-02 05:09:36 +02:00
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break;
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case KeyEvent.KEYCODE_DPAD_UP:
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2016-01-24 05:11:59 +01:00
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button = 11;
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2014-07-02 05:09:36 +02:00
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break;
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case KeyEvent.KEYCODE_DPAD_DOWN:
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2016-01-24 05:11:59 +01:00
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button = 12;
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2014-07-02 05:09:36 +02:00
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break;
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case KeyEvent.KEYCODE_DPAD_LEFT:
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2016-01-24 05:11:59 +01:00
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button = 13;
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2014-07-02 05:09:36 +02:00
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break;
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case KeyEvent.KEYCODE_DPAD_RIGHT:
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2016-01-24 05:11:59 +01:00
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button = 14;
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break;
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case KeyEvent.KEYCODE_BUTTON_C:
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button = 17;
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break;
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case KeyEvent.KEYCODE_BUTTON_Z:
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button = 18;
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2014-07-02 05:09:36 +02:00
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break;
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default:
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2016-01-24 05:11:59 +01:00
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button = keyCode - KeyEvent.KEYCODE_BUTTON_1 + 20;
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2014-07-02 05:09:36 +02:00
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break;
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};
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return button;
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};
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2016-01-24 05:11:59 +01:00
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private static class joystick {
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public int device_id;
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public String name;
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public ArrayList<InputDevice.MotionRange> axes;
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public ArrayList<InputDevice.MotionRange> hats;
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}
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private static class RangeComparator implements Comparator<InputDevice.MotionRange> {
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@Override
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public int compare(InputDevice.MotionRange arg0, InputDevice.MotionRange arg1) {
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return arg0.getAxis() - arg1.getAxis();
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}
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}
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ArrayList<joystick> joy_devices = new ArrayList<joystick>();
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private int find_joy_device(int device_id) {
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2017-12-10 01:16:07 +01:00
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for (int i = 0; i < joy_devices.size(); i++) {
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2016-01-24 05:11:59 +01:00
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if (joy_devices.get(i).device_id == device_id) {
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2017-12-10 01:16:07 +01:00
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return i;
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2016-01-24 05:11:59 +01:00
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}
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}
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onInputDeviceAdded(device_id);
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return joy_devices.size() - 1;
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}
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2017-12-10 01:16:07 +01:00
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@Override
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public void onInputDeviceAdded(int deviceId) {
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2016-01-24 05:11:59 +01:00
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joystick joy = new joystick();
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joy.device_id = deviceId;
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2017-08-18 16:17:35 +02:00
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final int id = joy_devices.size();
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2016-01-24 05:11:59 +01:00
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InputDevice device = mInputManager.getInputDevice(deviceId);
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2017-08-18 16:17:35 +02:00
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final String name = device.getName();
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2016-01-24 05:11:59 +01:00
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joy.name = device.getName();
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joy.axes = new ArrayList<InputDevice.MotionRange>();
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joy.hats = new ArrayList<InputDevice.MotionRange>();
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List<InputDevice.MotionRange> ranges = device.getMotionRanges();
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Collections.sort(ranges, new RangeComparator());
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for (InputDevice.MotionRange range : ranges) {
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if (range.getAxis() == MotionEvent.AXIS_HAT_X || range.getAxis() == MotionEvent.AXIS_HAT_Y) {
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joy.hats.add(range);
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2017-12-10 01:16:07 +01:00
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} else {
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2016-01-24 05:11:59 +01:00
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joy.axes.add(range);
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}
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}
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joy_devices.add(joy);
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2017-08-18 16:17:35 +02:00
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queueEvent(new Runnable() {
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@Override
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public void run() {
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GodotLib.joyconnectionchanged(id, true, name);
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}
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});
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2017-12-10 01:16:07 +01:00
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}
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2016-01-24 05:11:59 +01:00
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2017-12-10 01:16:07 +01:00
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@Override
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public void onInputDeviceRemoved(int deviceId) {
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2017-08-18 16:17:35 +02:00
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final int id = find_joy_device(deviceId);
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2016-01-24 05:11:59 +01:00
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joy_devices.remove(id);
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2017-08-18 16:17:35 +02:00
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queueEvent(new Runnable() {
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@Override
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public void run() {
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GodotLib.joyconnectionchanged(id, false, "");
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}
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});
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2016-01-24 05:11:59 +01:00
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}
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2017-12-10 01:16:07 +01:00
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@Override
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public void onInputDeviceChanged(int deviceId) {
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2016-01-24 05:11:59 +01:00
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}
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2017-12-10 01:16:07 +01:00
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@Override
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public boolean onKeyUp(final int keyCode, KeyEvent event) {
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2014-07-02 05:09:36 +02:00
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if (keyCode == KeyEvent.KEYCODE_BACK) {
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return true;
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}
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if (keyCode == KeyEvent.KEYCODE_VOLUME_UP || keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {
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return super.onKeyUp(keyCode, event);
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};
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int source = event.getSource();
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if ((source & InputDevice.SOURCE_JOYSTICK) != 0 || (source & InputDevice.SOURCE_DPAD) != 0 || (source & InputDevice.SOURCE_GAMEPAD) != 0) {
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2017-08-18 16:17:35 +02:00
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final int button = get_godot_button(keyCode);
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final int device = find_joy_device(event.getDeviceId());
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2014-07-02 05:09:36 +02:00
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2017-08-18 16:17:35 +02:00
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queueEvent(new Runnable() {
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@Override
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public void run() {
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GodotLib.joybutton(device, button, false);
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}
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});
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2014-07-02 05:09:36 +02:00
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return true;
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} else {
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2017-08-18 16:17:35 +02:00
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final int chr = event.getUnicodeChar(0);
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queueEvent(new Runnable() {
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@Override
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public void run() {
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GodotLib.key(keyCode, chr, false);
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}
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});
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2014-07-02 05:09:36 +02:00
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};
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2014-04-06 15:53:38 +02:00
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return super.onKeyUp(keyCode, event);
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};
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2017-12-10 01:16:07 +01:00
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@Override
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public boolean onKeyDown(final int keyCode, KeyEvent event) {
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2014-07-02 05:09:36 +02:00
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2014-04-06 15:53:38 +02:00
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if (keyCode == KeyEvent.KEYCODE_BACK) {
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2017-10-15 07:05:13 +02:00
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activity.onBackPressed();
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2014-04-06 15:53:38 +02:00
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// press 'back' button should not terminate program
|
2017-01-14 12:26:56 +01:00
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//normal handle 'back' event in game logic
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2014-04-06 15:53:38 +02:00
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return true;
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}
|
2014-07-02 05:09:36 +02:00
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if (keyCode == KeyEvent.KEYCODE_VOLUME_UP || keyCode == KeyEvent.KEYCODE_VOLUME_DOWN) {
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return super.onKeyDown(keyCode, event);
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};
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int source = event.getSource();
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|
|
//Log.e(TAG, String.format("Key down! source %d, device %d, joystick %d, %d, %d", event.getDeviceId(), source, (source & InputDevice.SOURCE_JOYSTICK), (source & InputDevice.SOURCE_DPAD), (source & InputDevice.SOURCE_GAMEPAD)));
|
|
|
|
|
|
|
|
if ((source & InputDevice.SOURCE_JOYSTICK) != 0 || (source & InputDevice.SOURCE_DPAD) != 0 || (source & InputDevice.SOURCE_GAMEPAD) != 0) {
|
|
|
|
|
|
|
|
if (event.getRepeatCount() > 0) // ignore key echo
|
|
|
|
return true;
|
2017-08-18 16:17:35 +02:00
|
|
|
final int button = get_godot_button(keyCode);
|
|
|
|
final int device = find_joy_device(event.getDeviceId());
|
2016-01-24 05:11:59 +01:00
|
|
|
|
2014-07-02 05:09:36 +02:00
|
|
|
//Log.e(TAG, String.format("joy button down! button %x, %d, device %d", keyCode, button, device));
|
2017-08-18 16:17:35 +02:00
|
|
|
queueEvent(new Runnable() {
|
|
|
|
@Override
|
|
|
|
public void run() {
|
|
|
|
GodotLib.joybutton(device, button, true);
|
|
|
|
}
|
|
|
|
});
|
2014-07-02 05:09:36 +02:00
|
|
|
return true;
|
|
|
|
|
|
|
|
} else {
|
2017-08-18 16:17:35 +02:00
|
|
|
final int chr = event.getUnicodeChar(0);
|
|
|
|
queueEvent(new Runnable() {
|
|
|
|
@Override
|
|
|
|
public void run() {
|
|
|
|
GodotLib.key(keyCode, chr, true);
|
|
|
|
}
|
|
|
|
});
|
2014-07-02 05:09:36 +02:00
|
|
|
};
|
2014-04-06 15:53:38 +02:00
|
|
|
return super.onKeyDown(keyCode, event);
|
|
|
|
}
|
|
|
|
|
2017-12-10 01:16:07 +01:00
|
|
|
@Override
|
|
|
|
public boolean onGenericMotionEvent(MotionEvent event) {
|
2014-07-02 05:09:36 +02:00
|
|
|
|
|
|
|
if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK && event.getAction() == MotionEvent.ACTION_MOVE) {
|
|
|
|
|
2017-08-18 16:17:35 +02:00
|
|
|
final int device_id = find_joy_device(event.getDeviceId());
|
2016-01-24 05:11:59 +01:00
|
|
|
joystick joy = joy_devices.get(device_id);
|
2014-07-02 05:09:36 +02:00
|
|
|
|
2016-01-24 05:11:59 +01:00
|
|
|
for (int i = 0; i < joy.axes.size(); i++) {
|
|
|
|
InputDevice.MotionRange range = joy.axes.get(i);
|
2017-12-10 01:16:07 +01:00
|
|
|
final float value = (event.getAxisValue(range.getAxis()) - range.getMin()) / range.getRange() * 2.0f - 1.0f;
|
2016-01-24 05:11:59 +01:00
|
|
|
//Log.e(TAG, String.format("axis event: %d, value %f", i, value));
|
2017-08-18 16:17:35 +02:00
|
|
|
final int idx = i;
|
|
|
|
queueEvent(new Runnable() {
|
|
|
|
@Override
|
|
|
|
public void run() {
|
|
|
|
GodotLib.joyaxis(device_id, idx, value);
|
|
|
|
}
|
|
|
|
});
|
2014-07-02 05:09:36 +02:00
|
|
|
}
|
|
|
|
|
2017-12-10 01:16:07 +01:00
|
|
|
for (int i = 0; i < joy.hats.size(); i += 2) {
|
2017-08-18 16:17:35 +02:00
|
|
|
final int hatX = Math.round(event.getAxisValue(joy.hats.get(i).getAxis()));
|
2017-12-10 01:16:07 +01:00
|
|
|
final int hatY = Math.round(event.getAxisValue(joy.hats.get(i + 1).getAxis()));
|
2016-01-24 05:11:59 +01:00
|
|
|
//Log.e(TAG, String.format("HAT EVENT %d, %d", hatX, hatY));
|
2017-08-18 16:17:35 +02:00
|
|
|
queueEvent(new Runnable() {
|
|
|
|
@Override
|
|
|
|
public void run() {
|
|
|
|
GodotLib.joyhat(device_id, hatX, hatY);
|
|
|
|
}
|
|
|
|
});
|
2016-01-24 05:11:59 +01:00
|
|
|
}
|
2014-07-02 05:09:36 +02:00
|
|
|
return true;
|
|
|
|
};
|
|
|
|
|
|
|
|
return super.onGenericMotionEvent(event);
|
|
|
|
};
|
|
|
|
|
2017-12-10 01:16:07 +01:00
|
|
|
private void init(boolean translucent, int depth, int stencil) {
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2014-06-04 05:31:20 +02:00
|
|
|
this.setFocusableInTouchMode(true);
|
|
|
|
/* By default, GLSurfaceView() creates a RGB_565 opaque surface.
|
|
|
|
* If we want a translucent one, we should change the surface's
|
|
|
|
* format here, using PixelFormat.TRANSLUCENT for GL Surfaces
|
|
|
|
* is interpreted as any 32-bit surface with alpha by SurfaceFlinger.
|
|
|
|
*/
|
|
|
|
if (translucent) {
|
|
|
|
this.getHolder().setFormat(PixelFormat.TRANSLUCENT);
|
|
|
|
}
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2014-06-04 05:31:20 +02:00
|
|
|
/* Setup the context factory for 2.0 rendering.
|
|
|
|
* See ContextFactory class definition below
|
|
|
|
*/
|
|
|
|
setEGLContextFactory(new ContextFactory());
|
|
|
|
|
|
|
|
/* We need to choose an EGLConfig that matches the format of
|
|
|
|
* our surface exactly. This is going to be done in our
|
|
|
|
* custom config chooser. See ConfigChooser class definition
|
|
|
|
* below.
|
|
|
|
*/
|
2015-04-01 00:02:40 +02:00
|
|
|
|
|
|
|
if (use_32) {
|
2017-12-10 01:16:07 +01:00
|
|
|
setEGLConfigChooser(translucent ?
|
|
|
|
new FallbackConfigChooser(8, 8, 8, 8, 24, stencil, new ConfigChooser(8, 8, 8, 8, 16, stencil)) :
|
|
|
|
new FallbackConfigChooser(8, 8, 8, 8, 24, stencil, new ConfigChooser(5, 6, 5, 0, 16, stencil)));
|
2015-04-01 00:02:40 +02:00
|
|
|
|
|
|
|
} else {
|
2017-12-10 01:16:07 +01:00
|
|
|
setEGLConfigChooser(translucent ?
|
|
|
|
new ConfigChooser(8, 8, 8, 8, 16, stencil) :
|
|
|
|
new ConfigChooser(5, 6, 5, 0, 16, stencil));
|
2015-04-01 00:02:40 +02:00
|
|
|
}
|
2014-06-04 05:31:20 +02:00
|
|
|
|
|
|
|
/* Set the renderer responsible for frame rendering */
|
|
|
|
setRenderer(new Renderer());
|
|
|
|
}
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2014-06-04 05:31:20 +02:00
|
|
|
private static class ContextFactory implements GLSurfaceView.EGLContextFactory {
|
2017-12-10 01:16:07 +01:00
|
|
|
private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
|
|
|
|
public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
|
|
|
|
if (use_gl3)
|
|
|
|
Log.w(TAG, "creating OpenGL ES 3.0 context :");
|
|
|
|
else
|
|
|
|
Log.w(TAG, "creating OpenGL ES 2.0 context :");
|
|
|
|
|
|
|
|
checkEglError("Before eglCreateContext", egl);
|
|
|
|
int[] attrib_list2 = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
|
|
|
|
int[] attrib_list3 = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE };
|
|
|
|
EGLContext context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl3 ? attrib_list3 : attrib_list2);
|
|
|
|
checkEglError("After eglCreateContext", egl);
|
|
|
|
return context;
|
|
|
|
}
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2017-12-10 01:16:07 +01:00
|
|
|
public void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context) {
|
|
|
|
egl.eglDestroyContext(display, context);
|
|
|
|
}
|
2014-02-10 02:10:30 +01:00
|
|
|
}
|
|
|
|
|
2017-12-10 01:16:07 +01:00
|
|
|
private static void checkEglError(String prompt, EGL10 egl) {
|
|
|
|
int error;
|
|
|
|
while ((error = egl.eglGetError()) != EGL10.EGL_SUCCESS) {
|
|
|
|
Log.e(TAG, String.format("%s: EGL error: 0x%x", prompt, error));
|
|
|
|
}
|
2014-02-10 02:10:30 +01:00
|
|
|
}
|
2017-12-10 01:16:07 +01:00
|
|
|
/* Fallback if 32bit View is not supported*/
|
2015-11-21 23:21:36 +01:00
|
|
|
private static class FallbackConfigChooser extends ConfigChooser {
|
|
|
|
private ConfigChooser fallback;
|
2016-01-24 05:11:59 +01:00
|
|
|
|
2015-11-21 23:21:36 +01:00
|
|
|
public FallbackConfigChooser(int r, int g, int b, int a, int depth, int stencil, ConfigChooser fallback) {
|
|
|
|
super(r, g, b, a, depth, stencil);
|
|
|
|
this.fallback = fallback;
|
|
|
|
}
|
2016-01-24 05:11:59 +01:00
|
|
|
|
2017-12-10 01:16:07 +01:00
|
|
|
@Override
|
2015-11-21 23:21:36 +01:00
|
|
|
public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display, EGLConfig[] configs) {
|
|
|
|
EGLConfig ec = super.chooseConfig(egl, display, configs);
|
|
|
|
if (ec == null) {
|
2017-12-10 01:16:07 +01:00
|
|
|
Log.w(TAG, "Trying ConfigChooser fallback");
|
|
|
|
ec = fallback.chooseConfig(egl, display, configs);
|
|
|
|
use_32 = false;
|
2015-11-21 23:21:36 +01:00
|
|
|
}
|
|
|
|
return ec;
|
2017-12-10 01:16:07 +01:00
|
|
|
}
|
|
|
|
}
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2014-06-04 05:31:20 +02:00
|
|
|
private static class ConfigChooser implements GLSurfaceView.EGLConfigChooser {
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2014-06-04 05:31:20 +02:00
|
|
|
public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) {
|
|
|
|
mRedSize = r;
|
|
|
|
mGreenSize = g;
|
|
|
|
mBlueSize = b;
|
|
|
|
mAlphaSize = a;
|
|
|
|
mDepthSize = depth;
|
|
|
|
mStencilSize = stencil;
|
|
|
|
}
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2014-06-04 05:31:20 +02:00
|
|
|
/* This EGL config specification is used to specify 2.0 rendering.
|
|
|
|
* We use a minimum size of 4 bits for red/green/blue, but will
|
|
|
|
* perform actual matching in chooseConfig() below.
|
|
|
|
*/
|
|
|
|
private static int EGL_OPENGL_ES2_BIT = 4;
|
|
|
|
private static int[] s_configAttribs2 =
|
2017-12-10 01:16:07 +01:00
|
|
|
{
|
|
|
|
EGL10.EGL_RED_SIZE, 4,
|
|
|
|
EGL10.EGL_GREEN_SIZE, 4,
|
|
|
|
EGL10.EGL_BLUE_SIZE, 4,
|
|
|
|
// EGL10.EGL_DEPTH_SIZE, 16,
|
|
|
|
// EGL10.EGL_STENCIL_SIZE, EGL10.EGL_DONT_CARE,
|
|
|
|
EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
|
|
|
|
EGL10.EGL_NONE
|
|
|
|
};
|
2017-03-24 00:14:12 +01:00
|
|
|
private static int[] s_configAttribs3 =
|
2017-12-10 01:16:07 +01:00
|
|
|
{
|
|
|
|
EGL10.EGL_RED_SIZE, 4,
|
|
|
|
EGL10.EGL_GREEN_SIZE, 4,
|
|
|
|
EGL10.EGL_BLUE_SIZE, 4,
|
|
|
|
// EGL10.EGL_DEPTH_SIZE, 16,
|
|
|
|
// EGL10.EGL_STENCIL_SIZE, EGL10.EGL_DONT_CARE,
|
|
|
|
EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, //apparently there is no EGL_OPENGL_ES3_BIT
|
|
|
|
EGL10.EGL_NONE
|
|
|
|
};
|
2014-06-04 05:31:20 +02:00
|
|
|
|
|
|
|
public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
|
|
|
|
|
|
|
|
/* Get the number of minimally matching EGL configurations
|
|
|
|
*/
|
|
|
|
int[] num_config = new int[1];
|
2017-12-10 01:16:07 +01:00
|
|
|
egl.eglChooseConfig(display, use_gl3 ? s_configAttribs3 : s_configAttribs2, null, 0, num_config);
|
2014-06-04 05:31:20 +02:00
|
|
|
|
|
|
|
int numConfigs = num_config[0];
|
|
|
|
|
|
|
|
if (numConfigs <= 0) {
|
2017-12-10 01:16:07 +01:00
|
|
|
throw new IllegalArgumentException("No configs match configSpec");
|
2014-06-04 05:31:20 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
/* Allocate then read the array of minimally matching EGL configs
|
|
|
|
*/
|
|
|
|
EGLConfig[] configs = new EGLConfig[numConfigs];
|
2017-12-10 01:16:07 +01:00
|
|
|
egl.eglChooseConfig(display, use_gl3 ? s_configAttribs3 : s_configAttribs2, configs, numConfigs, num_config);
|
2014-06-04 05:31:20 +02:00
|
|
|
|
|
|
|
if (DEBUG) {
|
2017-12-10 01:16:07 +01:00
|
|
|
printConfigs(egl, display, configs);
|
2014-06-04 05:31:20 +02:00
|
|
|
}
|
|
|
|
/* Now return the "best" one
|
|
|
|
*/
|
|
|
|
return chooseConfig(egl, display, configs);
|
|
|
|
}
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2014-06-04 05:31:20 +02:00
|
|
|
public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display,
|
2017-12-10 01:16:07 +01:00
|
|
|
EGLConfig[] configs) {
|
|
|
|
for (EGLConfig config : configs) {
|
|
|
|
int d = findConfigAttrib(egl, display, config,
|
|
|
|
EGL10.EGL_DEPTH_SIZE, 0);
|
|
|
|
int s = findConfigAttrib(egl, display, config,
|
|
|
|
EGL10.EGL_STENCIL_SIZE, 0);
|
|
|
|
|
|
|
|
// We need at least mDepthSize and mStencilSize bits
|
|
|
|
if (d < mDepthSize || s < mStencilSize)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
// We want an *exact* match for red/green/blue/alpha
|
|
|
|
int r = findConfigAttrib(egl, display, config,
|
|
|
|
EGL10.EGL_RED_SIZE, 0);
|
|
|
|
int g = findConfigAttrib(egl, display, config,
|
|
|
|
EGL10.EGL_GREEN_SIZE, 0);
|
|
|
|
int b = findConfigAttrib(egl, display, config,
|
|
|
|
EGL10.EGL_BLUE_SIZE, 0);
|
|
|
|
int a = findConfigAttrib(egl, display, config,
|
|
|
|
EGL10.EGL_ALPHA_SIZE, 0);
|
|
|
|
|
|
|
|
if (r == mRedSize && g == mGreenSize && b == mBlueSize && a == mAlphaSize)
|
|
|
|
return config;
|
2014-06-04 05:31:20 +02:00
|
|
|
}
|
|
|
|
return null;
|
|
|
|
}
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2014-06-04 05:31:20 +02:00
|
|
|
private int findConfigAttrib(EGL10 egl, EGLDisplay display,
|
2017-12-10 01:16:07 +01:00
|
|
|
EGLConfig config, int attribute, int defaultValue) {
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2014-06-04 05:31:20 +02:00
|
|
|
if (egl.eglGetConfigAttrib(display, config, attribute, mValue)) {
|
2017-12-10 01:16:07 +01:00
|
|
|
return mValue[0];
|
2014-06-04 05:31:20 +02:00
|
|
|
}
|
|
|
|
return defaultValue;
|
|
|
|
}
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2014-06-04 05:31:20 +02:00
|
|
|
private void printConfigs(EGL10 egl, EGLDisplay display,
|
2017-12-10 01:16:07 +01:00
|
|
|
EGLConfig[] configs) {
|
2014-06-04 05:31:20 +02:00
|
|
|
int numConfigs = configs.length;
|
|
|
|
Log.w(TAG, String.format("%d configurations", numConfigs));
|
|
|
|
for (int i = 0; i < numConfigs; i++) {
|
2017-12-10 01:16:07 +01:00
|
|
|
Log.w(TAG, String.format("Configuration %d:\n", i));
|
|
|
|
printConfig(egl, display, configs[i]);
|
2014-06-04 05:31:20 +02:00
|
|
|
}
|
|
|
|
}
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2014-06-04 05:31:20 +02:00
|
|
|
private void printConfig(EGL10 egl, EGLDisplay display,
|
2017-12-10 01:16:07 +01:00
|
|
|
EGLConfig config) {
|
2014-06-04 05:31:20 +02:00
|
|
|
int[] attributes = {
|
|
|
|
EGL10.EGL_BUFFER_SIZE,
|
|
|
|
EGL10.EGL_ALPHA_SIZE,
|
|
|
|
EGL10.EGL_BLUE_SIZE,
|
|
|
|
EGL10.EGL_GREEN_SIZE,
|
|
|
|
EGL10.EGL_RED_SIZE,
|
|
|
|
EGL10.EGL_DEPTH_SIZE,
|
|
|
|
EGL10.EGL_STENCIL_SIZE,
|
|
|
|
EGL10.EGL_CONFIG_CAVEAT,
|
|
|
|
EGL10.EGL_CONFIG_ID,
|
|
|
|
EGL10.EGL_LEVEL,
|
|
|
|
EGL10.EGL_MAX_PBUFFER_HEIGHT,
|
|
|
|
EGL10.EGL_MAX_PBUFFER_PIXELS,
|
|
|
|
EGL10.EGL_MAX_PBUFFER_WIDTH,
|
|
|
|
EGL10.EGL_NATIVE_RENDERABLE,
|
|
|
|
EGL10.EGL_NATIVE_VISUAL_ID,
|
|
|
|
EGL10.EGL_NATIVE_VISUAL_TYPE,
|
|
|
|
0x3030, // EGL10.EGL_PRESERVED_RESOURCES,
|
|
|
|
EGL10.EGL_SAMPLES,
|
|
|
|
EGL10.EGL_SAMPLE_BUFFERS,
|
|
|
|
EGL10.EGL_SURFACE_TYPE,
|
|
|
|
EGL10.EGL_TRANSPARENT_TYPE,
|
|
|
|
EGL10.EGL_TRANSPARENT_RED_VALUE,
|
|
|
|
EGL10.EGL_TRANSPARENT_GREEN_VALUE,
|
|
|
|
EGL10.EGL_TRANSPARENT_BLUE_VALUE,
|
|
|
|
0x3039, // EGL10.EGL_BIND_TO_TEXTURE_RGB,
|
|
|
|
0x303A, // EGL10.EGL_BIND_TO_TEXTURE_RGBA,
|
|
|
|
0x303B, // EGL10.EGL_MIN_SWAP_INTERVAL,
|
|
|
|
0x303C, // EGL10.EGL_MAX_SWAP_INTERVAL,
|
|
|
|
EGL10.EGL_LUMINANCE_SIZE,
|
|
|
|
EGL10.EGL_ALPHA_MASK_SIZE,
|
|
|
|
EGL10.EGL_COLOR_BUFFER_TYPE,
|
|
|
|
EGL10.EGL_RENDERABLE_TYPE,
|
|
|
|
0x3042 // EGL10.EGL_CONFORMANT
|
|
|
|
};
|
|
|
|
String[] names = {
|
|
|
|
"EGL_BUFFER_SIZE",
|
|
|
|
"EGL_ALPHA_SIZE",
|
|
|
|
"EGL_BLUE_SIZE",
|
|
|
|
"EGL_GREEN_SIZE",
|
|
|
|
"EGL_RED_SIZE",
|
|
|
|
"EGL_DEPTH_SIZE",
|
|
|
|
"EGL_STENCIL_SIZE",
|
|
|
|
"EGL_CONFIG_CAVEAT",
|
|
|
|
"EGL_CONFIG_ID",
|
|
|
|
"EGL_LEVEL",
|
|
|
|
"EGL_MAX_PBUFFER_HEIGHT",
|
|
|
|
"EGL_MAX_PBUFFER_PIXELS",
|
|
|
|
"EGL_MAX_PBUFFER_WIDTH",
|
|
|
|
"EGL_NATIVE_RENDERABLE",
|
|
|
|
"EGL_NATIVE_VISUAL_ID",
|
|
|
|
"EGL_NATIVE_VISUAL_TYPE",
|
|
|
|
"EGL_PRESERVED_RESOURCES",
|
|
|
|
"EGL_SAMPLES",
|
|
|
|
"EGL_SAMPLE_BUFFERS",
|
|
|
|
"EGL_SURFACE_TYPE",
|
|
|
|
"EGL_TRANSPARENT_TYPE",
|
|
|
|
"EGL_TRANSPARENT_RED_VALUE",
|
|
|
|
"EGL_TRANSPARENT_GREEN_VALUE",
|
|
|
|
"EGL_TRANSPARENT_BLUE_VALUE",
|
|
|
|
"EGL_BIND_TO_TEXTURE_RGB",
|
|
|
|
"EGL_BIND_TO_TEXTURE_RGBA",
|
|
|
|
"EGL_MIN_SWAP_INTERVAL",
|
|
|
|
"EGL_MAX_SWAP_INTERVAL",
|
|
|
|
"EGL_LUMINANCE_SIZE",
|
|
|
|
"EGL_ALPHA_MASK_SIZE",
|
|
|
|
"EGL_COLOR_BUFFER_TYPE",
|
|
|
|
"EGL_RENDERABLE_TYPE",
|
|
|
|
"EGL_CONFORMANT"
|
|
|
|
};
|
|
|
|
int[] value = new int[1];
|
|
|
|
for (int i = 0; i < attributes.length; i++) {
|
2017-12-10 01:16:07 +01:00
|
|
|
int attribute = attributes[i];
|
|
|
|
String name = names[i];
|
|
|
|
if (egl.eglGetConfigAttrib(display, config, attribute, value)) {
|
|
|
|
Log.w(TAG, String.format(" %s: %d\n", name, value[0]));
|
|
|
|
} else {
|
|
|
|
// Log.w(TAG, String.format(" %s: failed\n", name));
|
|
|
|
while (egl.eglGetError() != EGL10.EGL_SUCCESS)
|
|
|
|
;
|
|
|
|
}
|
2014-06-04 05:31:20 +02:00
|
|
|
}
|
|
|
|
}
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2014-06-04 05:31:20 +02:00
|
|
|
// Subclasses can adjust these values:
|
|
|
|
protected int mRedSize;
|
|
|
|
protected int mGreenSize;
|
|
|
|
protected int mBlueSize;
|
|
|
|
protected int mAlphaSize;
|
|
|
|
protected int mDepthSize;
|
|
|
|
protected int mStencilSize;
|
|
|
|
private int[] mValue = new int[1];
|
2014-02-10 02:10:30 +01:00
|
|
|
}
|
|
|
|
|
2014-06-04 05:31:20 +02:00
|
|
|
private static class Renderer implements GLSurfaceView.Renderer {
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2014-06-04 05:31:20 +02:00
|
|
|
public void onDrawFrame(GL10 gl) {
|
|
|
|
GodotLib.step();
|
2017-12-10 01:16:07 +01:00
|
|
|
for (int i = 0; i < Godot.singleton_count; i++) {
|
2014-06-04 05:31:20 +02:00
|
|
|
Godot.singletons[i].onGLDrawFrame(gl);
|
|
|
|
}
|
2014-02-10 02:10:30 +01:00
|
|
|
}
|
|
|
|
|
2014-06-04 05:31:20 +02:00
|
|
|
public void onSurfaceChanged(GL10 gl, int width, int height) {
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2017-12-10 01:16:07 +01:00
|
|
|
GodotLib.resize(width, height, !firsttime);
|
|
|
|
firsttime = false;
|
|
|
|
for (int i = 0; i < Godot.singleton_count; i++) {
|
2014-06-04 05:31:20 +02:00
|
|
|
Godot.singletons[i].onGLSurfaceChanged(gl, width, height);
|
|
|
|
}
|
|
|
|
}
|
2014-02-10 02:10:30 +01:00
|
|
|
|
2014-06-04 05:31:20 +02:00
|
|
|
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
|
2015-12-02 15:15:48 +01:00
|
|
|
GodotLib.newcontext(use_32);
|
2014-06-04 05:31:20 +02:00
|
|
|
}
|
2014-02-10 02:10:30 +01:00
|
|
|
}
|
|
|
|
}
|