godot/modules/gdscript/language_server/gdscript_workspace.h

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2019-06-14 16:38:54 +02:00
/*************************************************************************/
/* gdscript_workspace.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef GDSCRIPT_WORKSPACE_H
#define GDSCRIPT_WORKSPACE_H
#include "../gdscript_parser.h"
#include "core/variant.h"
#include "gdscript_extend_parser.h"
#include "lsp.hpp"
class GDScriptWorkspace : public Reference {
GDCLASS(GDScriptWorkspace, Reference);
protected:
static void _bind_methods();
void remove_cache_parser(const String &p_path);
public:
String root;
Map<String, ExtendGDScriptParser *> scripts;
Map<String, ExtendGDScriptParser *> parse_results;
public:
Array symbol(const Dictionary &p_params);
public:
Error parse_script(const String &p_path, const String &p_content);
String get_file_path(const String &p_uri) const;
String get_file_uri(const String &p_path) const;
void publish_diagnostics(const String &p_path);
void completion(const lsp::CompletionParams &p_params, List<ScriptCodeCompletionOption> *r_options);
GDScriptWorkspace();
~GDScriptWorkspace();
};
#endif