66 lines
3 KiB
C++
66 lines
3 KiB
C++
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/*************************************************************************/
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/* gdscript_workspace.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef GDSCRIPT_WORKSPACE_H
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#define GDSCRIPT_WORKSPACE_H
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#include "../gdscript_parser.h"
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#include "core/variant.h"
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#include "gdscript_extend_parser.h"
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#include "lsp.hpp"
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class GDScriptWorkspace : public Reference {
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GDCLASS(GDScriptWorkspace, Reference);
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protected:
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static void _bind_methods();
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void remove_cache_parser(const String &p_path);
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public:
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String root;
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Map<String, ExtendGDScriptParser *> scripts;
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Map<String, ExtendGDScriptParser *> parse_results;
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public:
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Array symbol(const Dictionary &p_params);
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public:
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Error parse_script(const String &p_path, const String &p_content);
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String get_file_path(const String &p_uri) const;
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String get_file_uri(const String &p_path) const;
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void publish_diagnostics(const String &p_path);
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void completion(const lsp::CompletionParams &p_params, List<ScriptCodeCompletionOption> *r_options);
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GDScriptWorkspace();
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~GDScriptWorkspace();
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};
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#endif
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