godot/doc/classes/AudioEffectCompressor.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectCompressor" inherits="AudioEffect" category="Core" version="3.0.alpha.custom_build">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="get_attack_us" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_gain" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_mix" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_ratio" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_release_ms" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_sidechain" qualifiers="const">
<return type="String">
</return>
<description>
</description>
</method>
<method name="get_threshold" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="set_attack_us">
<return type="void">
</return>
<argument index="0" name="attack_us" type="float">
</argument>
<description>
</description>
</method>
<method name="set_gain">
<return type="void">
</return>
<argument index="0" name="gain" type="float">
</argument>
<description>
</description>
</method>
<method name="set_mix">
<return type="void">
</return>
<argument index="0" name="mix" type="float">
</argument>
<description>
</description>
</method>
<method name="set_ratio">
<return type="void">
</return>
<argument index="0" name="ratio" type="float">
</argument>
<description>
</description>
</method>
<method name="set_release_ms">
<return type="void">
</return>
<argument index="0" name="release_ms" type="float">
</argument>
<description>
</description>
</method>
<method name="set_sidechain">
<return type="void">
</return>
<argument index="0" name="sidechain" type="String">
</argument>
<description>
</description>
</method>
<method name="set_threshold">
<return type="void">
</return>
<argument index="0" name="threshold" type="float">
</argument>
<description>
</description>
</method>
</methods>
<members>
<member name="attack_us" type="float" setter="set_attack_us" getter="get_attack_us">
</member>
<member name="gain" type="float" setter="set_gain" getter="get_gain">
</member>
<member name="mix" type="float" setter="set_mix" getter="get_mix">
</member>
<member name="ratio" type="float" setter="set_ratio" getter="get_ratio">
</member>
<member name="release_ms" type="float" setter="set_release_ms" getter="get_release_ms">
</member>
<member name="sidechain" type="String" setter="set_sidechain" getter="get_sidechain">
</member>
<member name="threshold" type="float" setter="set_threshold" getter="get_threshold">
</member>
</members>
<constants>
</constants>
</class>