Fix error handling for user-defined ResourceFormatLoader.load

See #48463.
This commit is contained in:
Rémi Verschelde 2021-05-05 10:56:26 +02:00
parent e144ff0445
commit 02e96d9748
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@ -114,25 +114,24 @@ void ResourceFormatLoader::get_recognized_extensions(List<String> *p_extensions)
}
RES ResourceFormatLoader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
// Check user-defined loader if there's any. Hard fail if it returns an error.
if (get_script_instance() && get_script_instance()->has_method("load")) {
Variant res = get_script_instance()->call("load", p_path, p_original_path, p_use_sub_threads, p_cache_mode);
if (res.get_type() == Variant::INT) {
if (res.get_type() == Variant::INT) { // Error code, abort.
if (r_error) {
*r_error = (Error)res.operator int64_t();
}
} else {
return RES();
} else { // Success, pass on result.
if (r_error) {
*r_error = OK;
}
return res;
}
return res;
}
ERR_FAIL_V_MSG(RES(), "Failed to load resource '" + p_path + "', ResourceFormatLoader::load was not implemented for this resource type.");
ERR_FAIL_V_MSG(RES(), "Failed to load resource '" + p_path + "'. ResourceFormatLoader::load was not implemented for this resource type.");
}
void ResourceFormatLoader::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) {