Fix PopupMenu unresponsive on right side of menu

This commit is contained in:
Nathan Franke 2020-09-01 16:17:46 -05:00
parent 23ce1dbfd5
commit 034e123c1d
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GPG key ID: 92164DCCF3B1F723

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@ -282,14 +282,15 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
}
// Make an area which does not include v scrollbar, so that items are not activated when dragging scrollbar.
Rect2 item_clickable_area = control->get_global_rect();
float scroll_width = scroll_container->get_v_scrollbar()->is_visible_in_tree() ? scroll_container->get_v_scrollbar()->get_size().width : 0;
item_clickable_area.set_size(Size2(item_clickable_area.size.width - scroll_width, item_clickable_area.size.height));
Rect2 item_clickable_area = scroll_container->get_rect();
if (scroll_container->get_v_scrollbar()->is_visible_in_tree()) {
item_clickable_area.size.width -= scroll_container->get_v_scrollbar()->get_size().width;
}
Ref<InputEventMouseButton> b = p_event;
if (b.is_valid()) {
if (!item_clickable_area.has_point(b->get_global_position())) {
if (!item_clickable_area.has_point(b->get_position())) {
return;
}
@ -331,7 +332,7 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseMotion> m = p_event;
if (m.is_valid()) {
if (!item_clickable_area.has_point(m->get_global_position())) {
if (!item_clickable_area.has_point(m->get_position())) {
return;
}