Fix the volume calculation for cylinders

This commit is contained in:
Julian Adamse 2021-11-05 20:46:32 +01:00
parent c7fefe50da
commit 03903fdeec

View file

@ -256,7 +256,7 @@ public:
_FORCE_INLINE_ real_t get_height() const { return height; }
_FORCE_INLINE_ real_t get_radius() const { return radius; }
virtual real_t get_area() const override { return 4.0 / 3.0 * Math_PI * radius * radius * radius + height * Math_PI * radius * radius; }
virtual real_t get_area() const override { return height * Math_PI * radius * radius; }
virtual PhysicsServer3D::ShapeType get_type() const override { return PhysicsServer3D::SHAPE_CYLINDER; }