Merge pull request #4451 from JoshuaGrams/anim-tree-filter

Anim tree: add filters on Animation nodes
This commit is contained in:
Rémi Verschelde 2016-04-28 20:48:38 +02:00
commit 0485c9eaba
4 changed files with 109 additions and 53 deletions

View file

@ -3029,6 +3029,16 @@
<description>
</description>
</method>
<method name="animation_node_set_filter_path">
<argument index="0" name="id" type="String">
</argument>
<argument index="1" name="path" type="NodePath">
</argument>
<argument index="2" name="enable" type="bool">
</argument>
<description>
</description>
</method>
<method name="oneshot_node_set_fadein_time">
<argument index="0" name="id" type="String">
</argument>

View file

@ -139,6 +139,11 @@ bool AnimationTreePlayer::_set(const StringName& p_name, const Variant& p_value)
animation_node_set_master_animation(id,node.get_valid("from"));
else
animation_node_set_animation(id,node.get_valid("animation"));
Array filters= node.get_valid("filter");
for(int i=0;i<filters.size();i++) {
animation_node_set_filter_path(id,filters[i],true);
}
} break;
case NODE_ONESHOT: {
@ -276,6 +281,15 @@ bool AnimationTreePlayer::_get(const StringName& p_name,Variant &r_ret) const {
} else {
node["animation"]=an->animation;
}
Array k;
List<NodePath> keys;
an->filter.get_key_list(&keys);
k.resize(keys.size());
int i=0;
for(List<NodePath>::Element *E=keys.front();E;E=E->next()) {
k[i++]=E->get();
}
node["filter"]=k;
} break;
case NODE_ONESHOT: {
OneShotNode *osn = static_cast<OneShotNode*>(n);
@ -439,7 +453,6 @@ float AnimationTreePlayer::_process_node(const StringName& p_node,AnimationNode
//transform to seconds...
switch(nb->type) {
case NODE_OUTPUT: {
@ -464,7 +477,7 @@ float AnimationTreePlayer::_process_node(const StringName& p_node,AnimationNode
an->time=p_time;
an->step=0;
} else {
an->time+=p_time;
an->time=MAX(0,an->time+p_time);
an->step=p_time;
}
@ -482,14 +495,12 @@ float AnimationTreePlayer::_process_node(const StringName& p_node,AnimationNode
an->skip=true;
for (List<AnimationNode::TrackRef>::Element *E=an->tref.front();E;E=E->next()) {
if (p_filter && p_filter->has(an->animation->track_get_path(E->get().local_track))) {
if (p_reverse_weight<0)
E->get().weight=0;
else
E->get().weight=p_reverse_weight;
NodePath track_path = an->animation->track_get_path(E->get().local_track);
if (p_filter && p_filter->has(track_path)) {
E->get().weight = MAX(0, p_reverse_weight);
} else if(an->filter.has(track_path)) {
E->get().weight = 0;
E->get().track->skip = true;
} else {
E->get().weight=p_weight;
}
@ -552,18 +563,17 @@ float AnimationTreePlayer::_process_node(const StringName& p_node,AnimationNode
float main_rem;
float os_rem;
float os_reverse_weight = p_reverse_weight;
if (!osn->filter.empty()) {
main_rem = _process_node(osn->inputs[0].node,r_prev_anim,(osn->mix?p_weight:p_weight*(1.0-blend)),p_time,p_seek,&osn->filter,p_weight);
os_rem = _process_node(osn->inputs[1].node,r_prev_anim,p_weight*blend,p_time,os_seek,&osn->filter,-1);
} else {
main_rem = _process_node(osn->inputs[0].node,r_prev_anim,(osn->mix?p_weight:p_weight*(1.0-blend)),p_time,p_seek);
os_rem = _process_node(osn->inputs[1].node,r_prev_anim,p_weight*blend,p_time,os_seek);
p_filter = &osn->filter;
p_reverse_weight = p_weight;
os_reverse_weight = -1;
}
main_rem = _process_node(osn->inputs[0].node,r_prev_anim,(osn->mix?p_weight:p_weight*(1.0-blend)),p_time,p_seek,p_filter,p_reverse_weight);
os_rem = _process_node(osn->inputs[1].node,r_prev_anim,p_weight*blend,p_time,os_seek,p_filter,os_reverse_weight);
if (osn->start) {
osn->remaining=os_rem;
osn->start=false;
@ -768,6 +778,8 @@ void AnimationTreePlayer::_process_animation(float p_delta) {
t.value = t.object->get(t.property);
t.value.zero();
t.skip = false;
}
@ -816,16 +828,9 @@ void AnimationTreePlayer::_process_animation(float p_delta) {
if (a->value_track_is_continuous(tr.local_track)) {
Variant value = a->value_track_interpolate(tr.local_track,anim_list->time);
Variant::blend(tr.track->value,value,blend,tr.track->value);
tr.track->object->set(tr.track->property,tr.track->value);
} else {
List<int> indices;
a->value_track_get_key_indices(tr.local_track,anim_list->time,anim_list->step,&indices);
for(List<int>::Element *E=indices.front();E;E=E->next()) {
Variant value = a->track_get_key_value(tr.local_track,E->get());
tr.track->object->set(tr.track->property,value);
}
int index = a->track_find_key(tr.local_track,anim_list->time);
tr.track->value = a->track_get_key_value(tr.local_track, index);
}
} break;
case Animation::TYPE_METHOD: { ///< Call any method on a specific node.
@ -854,11 +859,13 @@ void AnimationTreePlayer::_process_animation(float p_delta) {
Track &t = E->get();
if (!t.object)
if (t.skip || !t.object)
continue;
if(t.property) // value track; was applied in step 2
if(t.property) { // value track
t.object->set(t.property,t.value);
continue;
}
Transform xform;
xform.basis=t.rot;
@ -983,6 +990,24 @@ void AnimationTreePlayer::animation_node_set_master_animation(const StringName&
}
void AnimationTreePlayer::animation_node_set_filter_path(const StringName& p_node,const NodePath& p_track_path,bool p_filter) {
GET_NODE( NODE_ANIMATION, AnimationNode );
if (p_filter)
n->filter[p_track_path]=true;
else
n->filter.erase(p_track_path);
}
void AnimationTreePlayer::animation_node_set_get_filtered_paths(const StringName& p_node,List<NodePath> *r_paths) const{
GET_NODE( NODE_ANIMATION, AnimationNode );
n->filter.get_key_list(r_paths);
}
void AnimationTreePlayer::oneshot_node_set_fadein_time(const StringName& p_node,float p_time) {
GET_NODE( NODE_ONESHOT, OneShotNode );
@ -1210,6 +1235,12 @@ String AnimationTreePlayer::animation_node_get_master_animation(const StringName
}
bool AnimationTreePlayer::animation_node_is_path_filtered(const StringName& p_node,const NodePath& p_path) const {
GET_NODE_V(NODE_ANIMATION, AnimationNode, 0 );
return n->filter.has(p_path);
}
float AnimationTreePlayer::oneshot_node_get_fadein_time(const StringName& p_node) const {
@ -1750,6 +1781,7 @@ void AnimationTreePlayer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("animation_node_set_master_animation","id","source"),&AnimationTreePlayer::animation_node_set_master_animation);
ObjectTypeDB::bind_method(_MD("animation_node_get_master_animation","id"),&AnimationTreePlayer::animation_node_get_master_animation);
ObjectTypeDB::bind_method(_MD("animation_node_set_filter_path","id","path","enable"),&AnimationTreePlayer::animation_node_set_filter_path);
ObjectTypeDB::bind_method(_MD("oneshot_node_set_fadein_time","id","time_sec"),&AnimationTreePlayer::oneshot_node_set_fadein_time);
ObjectTypeDB::bind_method(_MD("oneshot_node_get_fadein_time","id"),&AnimationTreePlayer::oneshot_node_get_fadein_time);

View file

@ -111,6 +111,7 @@ private:
Variant value;
bool skip;
};
@ -162,6 +163,9 @@ private:
float step;
String from;
bool skip;
HashMap<NodePath,bool> filter;
AnimationNode() { type=NODE_ANIMATION; next=NULL; last_version=0; skip=false; }
};
@ -310,6 +314,10 @@ public:
void animation_node_set_master_animation(const StringName& p_node,const String& p_master_animation);
String animation_node_get_master_animation(const StringName& p_node) const;
void animation_node_set_filter_path(const StringName& p_node,const NodePath& p_filter,bool p_enable);
void animation_node_set_get_filtered_paths(const StringName& p_node,List<NodePath> *r_paths) const;
bool animation_node_is_path_filtered(const StringName& p_node,const NodePath& p_path) const;
/* ONE SHOT NODE */
void oneshot_node_set_fadein_time(const StringName& p_node,float p_time);

View file

@ -239,8 +239,12 @@ void AnimationTreeEditor::_play_toggled() {
void AnimationTreeEditor::_master_anim_menu_item(int p_item) {
String str = master_anim_popup->get_item_text(p_item);
anim_tree->animation_node_set_master_animation(edited_node,str);
if(p_item == 0) _edit_filters();
else {
String str = master_anim_popup->get_item_text(p_item);
anim_tree->animation_node_set_master_animation(edited_node,str);
}
update();
}
@ -291,6 +295,8 @@ void AnimationTreeEditor::_popup_edit_dialog() {
AnimationPlayer *ap = anim_tree->get_node(anim_tree->get_master_player())->cast_to<AnimationPlayer>();
master_anim_popup->clear();
master_anim_popup->add_item("Edit Filters");
master_anim_popup->add_separator();
List<StringName> sn;
ap->get_animation_list(&sn);
sn.sort_custom<StringName::AlphCompare>();
@ -652,39 +658,35 @@ AnimationTreeEditor::ClickType AnimationTreeEditor::_locate_click(const Point2&
float y = pos.y-style->get_offset().height;
if (y<h)
if (y<2*h)
return CLICK_NODE;
y-=h;
y-=2*h;
if (y<h)
return CLICK_NODE;
y-=h;
int count=0; // title and name
int inputs = anim_tree->node_get_input_count(node);
count += inputs?inputs:1;
int count = MAX(inputs,1);
if (inputs==0 || (pos.x > size.width/2 && type != AnimationTreePlayer::NODE_OUTPUT)) {
if (y<count*h) {
if (p_slot_index)
*p_slot_index=0;
return CLICK_OUTPUT_SLOT;
}
}
for(int i=0;i<count;i++) {
if (y<h) {
if (inputs==0 || ( type!=AnimationTreePlayer::NODE_OUTPUT && pos.x > size.width/2)) {
if (p_slot_index)
*p_slot_index=0;
return CLICK_OUTPUT_SLOT;
} else {
if (p_slot_index)
*p_slot_index=i;
return CLICK_INPUT_SLOT;
}
if (p_slot_index)
*p_slot_index=i;
return CLICK_INPUT_SLOT;
}
y-=h;
}
return (type!=AnimationTreePlayer::NODE_OUTPUT && type!=AnimationTreePlayer::NODE_TIMESEEK)?CLICK_PARAMETER:CLICK_NODE;
bool has_parameters = type!=AnimationTreePlayer::NODE_OUTPUT && type!=AnimationTreePlayer::NODE_TIMESEEK;
return has_parameters ? CLICK_PARAMETER : CLICK_NODE;
}
return CLICK_NONE;
@ -1243,6 +1245,8 @@ void AnimationTreeEditor::_filter_edited() {
anim_tree->oneshot_node_set_filter_path(edited_node,ed->get_metadata(0),ed->is_checked(0));
} else if (anim_tree->node_get_type(edited_node)==AnimationTreePlayer::NODE_BLEND2) {
anim_tree->blend2_node_set_filter_path(edited_node,ed->get_metadata(0),ed->is_checked(0));
} else if (anim_tree->node_get_type(edited_node)==AnimationTreePlayer::NODE_ANIMATION) {
anim_tree->animation_node_set_filter_path(edited_node,ed->get_metadata(0),ed->is_checked(0));
}
}
@ -1310,6 +1314,8 @@ void AnimationTreeEditor::_edit_filters() {
it->set_checked(0, anim_tree->oneshot_node_is_path_filtered(edited_node,E->get()));
} else if (anim_tree->node_get_type(edited_node)==AnimationTreePlayer::NODE_BLEND2) {
it->set_checked(0, anim_tree->blend2_node_is_path_filtered(edited_node,E->get()));
} else if (anim_tree->node_get_type(edited_node)==AnimationTreePlayer::NODE_ANIMATION) {
it->set_checked(0, anim_tree->animation_node_is_path_filtered(edited_node,E->get()));
}
pm[E->get()]=it;
}