Merge pull request #51015 from pycbouh/core-texture-webp-crash
Fix a crash when trying to load a WebP `StreamTexture2D`
This commit is contained in:
commit
0543b71e5a
|
@ -354,11 +354,11 @@ Ref<Image> StreamTexture2D::load_image_from_file(FileAccess *f, int p_size_limit
|
|||
}
|
||||
|
||||
Ref<Image> img;
|
||||
if (data_format == DATA_FORMAT_BASIS_UNIVERSAL) {
|
||||
if (data_format == DATA_FORMAT_BASIS_UNIVERSAL && Image::basis_universal_unpacker) {
|
||||
img = Image::basis_universal_unpacker(pv);
|
||||
} else if (data_format == DATA_FORMAT_PNG) {
|
||||
} else if (data_format == DATA_FORMAT_PNG && Image::png_unpacker) {
|
||||
img = Image::png_unpacker(pv);
|
||||
} else {
|
||||
} else if (data_format == DATA_FORMAT_WEBP && Image::webp_unpacker) {
|
||||
img = Image::webp_unpacker(pv);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue