Merge pull request #15837 from KellyThomas/patch-2

remove usage of C#7 in DebuggingUtils.cs for compatibility with 2015 Build Tools
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Rémi Verschelde 2018-01-18 18:21:39 +01:00 committed by GitHub
commit 05e4303e1d
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@ -34,8 +34,8 @@ namespace Godot
StringBuilder sb = new StringBuilder();
if (methodBase is MethodInfo methodInfo)
sb.AppendTypeName(methodInfo.ReturnType);
if (methodBase is MethodInfo)
sb.AppendTypeName(((MethodInfo)methodBase).ReturnType);
sb.Append(methodBase.DeclaringType.FullName);
sb.Append(".");