Fix uninitialised variables in the BaseMaterial3D.

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bruvzg 2020-11-06 10:17:11 +02:00
parent 494bf38c76
commit 061f65e410
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@ -2637,6 +2637,8 @@ BaseMaterial3D::BaseMaterial3D(bool p_orm) :
orm = p_orm;
// Initialize to the same values as the shader
shading_mode = SHADING_MODE_PER_PIXEL;
transparency = TRANSPARENCY_DISABLED;
alpha_antialiasing_mode = ALPHA_ANTIALIASING_OFF;
set_albedo(Color(1.0, 1.0, 1.0, 1.0));
set_specular(0.5);
set_roughness(1.0);