Added basic support for custom resource savers and loaders

This commit is contained in:
Marc Gilleron 2018-06-11 02:59:53 +02:00
parent ca28c455bf
commit 065e2670af
77 changed files with 1102 additions and 145 deletions

View file

@ -88,6 +88,7 @@ public:
};
class ResourceFormatLoaderImage : public ResourceFormatLoader {
GDCLASS(ResourceFormatLoaderImage, ResourceFormatLoader)
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;

View file

@ -100,6 +100,7 @@ public:
};
class ResourceFormatLoaderBinary : public ResourceFormatLoader {
GDCLASS(ResourceFormatLoaderBinary, ResourceFormatLoader)
public:
virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
@ -152,7 +153,7 @@ public:
};
class ResourceFormatSaverBinary : public ResourceFormatSaver {
GDCLASS(ResourceFormatSaverBinary, ResourceFormatSaver)
public:
static ResourceFormatSaverBinary *singleton;
virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);

View file

@ -37,6 +37,8 @@ class ResourceImporter;
class ResourceFormatImporter : public ResourceFormatLoader {
GDCLASS(ResourceFormatImporter, ResourceFormatLoader)
struct PathAndType {
String path;
String type;

View file

@ -39,7 +39,7 @@
#include "core/translation.h"
#include "core/variant_parser.h"
ResourceFormatLoader *ResourceLoader::loader[MAX_LOADERS];
Ref<ResourceFormatLoader> ResourceLoader::loader[ResourceLoader::MAX_LOADERS];
int ResourceLoader::loader_count = 0;
@ -73,6 +73,25 @@ bool ResourceFormatLoader::recognize_path(const String &p_path, const String &p_
return false;
}
bool ResourceFormatLoader::handles_type(const String &p_type) const {
if (get_script_instance() && get_script_instance()->has_method("handles_type")) {
// I guess custom loaders for custom resources should use "Resource"
return get_script_instance()->call("handles_type", p_type);
}
return false;
}
String ResourceFormatLoader::get_resource_type(const String &p_path) const {
if (get_script_instance() && get_script_instance()->has_method("get_resource_type")) {
return get_script_instance()->call("get_resource_type", p_path);
}
return "";
}
void ResourceFormatLoader::get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const {
if (p_type == "" || handles_type(p_type))
@ -129,9 +148,37 @@ bool ResourceFormatLoader::exists(const String &p_path) const {
return FileAccess::exists(p_path); //by default just check file
}
void ResourceFormatLoader::get_recognized_extensions(List<String> *p_extensions) const {
if (get_script_instance() && get_script_instance()->has_method("get_recognized_extensions")) {
PoolStringArray exts = get_script_instance()->call("get_recognized_extensions");
{
PoolStringArray::Read r = exts.read();
for (int i = 0; i < exts.size(); ++i) {
p_extensions->push_back(r[i]);
}
}
}
}
RES ResourceFormatLoader::load(const String &p_path, const String &p_original_path, Error *r_error) {
String path = p_path;
if (get_script_instance() && get_script_instance()->has_method("load")) {
Variant res = get_script_instance()->call("load", p_path, p_original_path);
if (res.get_type() == Variant::INT) {
if (r_error)
*r_error = (Error)res.operator int64_t();
} else {
if (r_error)
*r_error = OK;
return res;
}
}
//or this must be implemented
Ref<ResourceInteractiveLoader> ril = load_interactive(p_path, p_original_path, r_error);
@ -160,7 +207,47 @@ RES ResourceFormatLoader::load(const String &p_path, const String &p_original_pa
void ResourceFormatLoader::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) {
//do nothing by default
if (get_script_instance() && get_script_instance()->has_method("get_dependencies")) {
PoolStringArray deps = get_script_instance()->call("get_dependencies", p_path, p_add_types);
{
PoolStringArray::Read r = deps.read();
for (int i = 0; i < deps.size(); ++i) {
p_dependencies->push_back(r[i]);
}
}
}
}
Error ResourceFormatLoader::rename_dependencies(const String &p_path, const Map<String, String> &p_map) {
if (get_script_instance() && get_script_instance()->has_method("rename_dependencies")) {
Dictionary deps_dict;
for (Map<String, String>::Element *E = p_map.front(); E; E = E->next()) {
deps_dict[E->key()] = E->value();
}
int64_t res = get_script_instance()->call("rename_dependencies", deps_dict);
return (Error)res;
}
return OK;
}
void ResourceFormatLoader::_bind_methods() {
{
MethodInfo info = MethodInfo(Variant::NIL, "load", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::STRING, "original_path"));
info.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
ClassDB::add_virtual_method(get_class_static(), info);
}
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::POOL_STRING_ARRAY, "get_recognized_extensions"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "handles_type", PropertyInfo(Variant::STRING, "typename")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_resource_type", PropertyInfo(Variant::STRING, "path")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo("get_dependencies", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::STRING, "add_types")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::INT, "rename_dependencies", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::STRING, "renames")));
}
///////////////////////////////////
@ -348,9 +435,11 @@ Ref<ResourceInteractiveLoader> ResourceLoader::load_interactive(const String &p_
return Ref<ResourceInteractiveLoader>();
}
void ResourceLoader::add_resource_format_loader(ResourceFormatLoader *p_format_loader, bool p_at_front) {
void ResourceLoader::add_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader, bool p_at_front) {
ERR_FAIL_COND(p_format_loader.is_null());
ERR_FAIL_COND(loader_count >= MAX_LOADERS);
if (p_at_front) {
for (int i = loader_count; i > 0; i--) {
loader[i] = loader[i - 1];
@ -362,6 +451,27 @@ void ResourceLoader::add_resource_format_loader(ResourceFormatLoader *p_format_l
}
}
void ResourceLoader::remove_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader) {
ERR_FAIL_COND(p_format_loader.is_null());
// Find loader
int i = 0;
for (; i < loader_count; ++i) {
if (loader[i] == p_format_loader)
break;
}
ERR_FAIL_COND(i >= loader_count); // Not found
// Shift next loaders up
for (; i < loader_count - 1; ++i) {
loader[i] = loader[i + 1];
}
loader[loader_count - 1].unref();
--loader_count;
}
int ResourceLoader::get_import_order(const String &p_path) {
String path = _path_remap(p_path);
@ -645,6 +755,84 @@ void ResourceLoader::set_load_callback(ResourceLoadedCallback p_callback) {
ResourceLoadedCallback ResourceLoader::_loaded_callback = NULL;
Ref<ResourceFormatLoader> ResourceLoader::_find_custom_resource_format_loader(String path) {
for (int i = 0; i < loader_count; ++i) {
if (loader[i]->get_script_instance() && loader[i]->get_script_instance()->get_script()->get_path() == path) {
return loader[i];
}
}
return Ref<ResourceFormatLoader>();
}
bool ResourceLoader::add_custom_resource_format_loader(String script_path) {
if (_find_custom_resource_format_loader(script_path).is_valid())
return false;
Ref<Resource> res = ResourceLoader::load(script_path);
ERR_FAIL_COND_V(res.is_null(), false);
ERR_FAIL_COND_V(!res->is_class("Script"), false);
Ref<Script> s = res;
StringName ibt = s->get_instance_base_type();
bool valid_type = ClassDB::is_parent_class(ibt, "ResourceFormatLoader");
ERR_EXPLAIN("Script does not inherit a CustomResourceLoader: " + script_path);
ERR_FAIL_COND_V(!valid_type, false);
Object *obj = ClassDB::instance(ibt);
ERR_EXPLAIN("Cannot instance script as custom resource loader, expected 'ResourceFormatLoader' inheritance, got: " + String(ibt));
ERR_FAIL_COND_V(obj == NULL, false);
ResourceFormatLoader *crl = NULL;
crl = Object::cast_to<ResourceFormatLoader>(obj);
crl->set_script(s.get_ref_ptr());
ResourceLoader::add_resource_format_loader(crl);
return true;
}
void ResourceLoader::remove_custom_resource_format_loader(String script_path) {
Ref<ResourceFormatLoader> loader = _find_custom_resource_format_loader(script_path);
if (loader.is_valid())
remove_resource_format_loader(loader);
}
void ResourceLoader::add_custom_loaders() {
// Custom loaders registration exploits global class names
String custom_loader_base_class = ResourceFormatLoader::get_class_static();
List<StringName> global_classes;
ScriptServer::get_global_class_list(&global_classes);
for (List<StringName>::Element *E = global_classes.front(); E; E = E->next()) {
StringName class_name = E->get();
StringName base_class = ScriptServer::get_global_class_base(class_name);
if (base_class == custom_loader_base_class) {
String path = ScriptServer::get_global_class_path(class_name);
add_custom_resource_format_loader(path);
}
}
}
void ResourceLoader::remove_custom_loaders() {
Vector<Ref<ResourceFormatLoader> > custom_loaders;
for (int i = 0; i < loader_count; ++i) {
if (loader[i]->get_script_instance()) {
custom_loaders.push_back(loader[i]);
}
}
for (int i = 0; i < custom_loaders.size(); ++i) {
remove_resource_format_loader(custom_loaders[i]);
}
}
ResourceLoadErrorNotify ResourceLoader::err_notify = NULL;
void *ResourceLoader::err_notify_ud = NULL;

View file

@ -56,18 +56,24 @@ public:
ResourceInteractiveLoader() {}
};
class ResourceFormatLoader {
class ResourceFormatLoader : public Reference {
GDCLASS(ResourceFormatLoader, Reference)
protected:
static void _bind_methods();
public:
virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual bool exists(const String &p_path) const;
virtual void get_recognized_extensions(List<String> *p_extensions) const = 0;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
virtual bool recognize_path(const String &p_path, const String &p_for_type = String()) const;
virtual bool handles_type(const String &p_type) const = 0;
virtual String get_resource_type(const String &p_path) const = 0;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
virtual Error rename_dependencies(const String &p_path, const Map<String, String> &p_map) { return OK; }
virtual Error rename_dependencies(const String &p_path, const Map<String, String> &p_map);
virtual bool is_import_valid(const String &p_path) const { return true; }
virtual int get_import_order(const String &p_path) const { return 0; }
@ -86,7 +92,7 @@ class ResourceLoader {
MAX_LOADERS = 64
};
static ResourceFormatLoader *loader[MAX_LOADERS];
static Ref<ResourceFormatLoader> loader[MAX_LOADERS];
static int loader_count;
static bool timestamp_on_load;
@ -109,13 +115,16 @@ class ResourceLoader {
static ResourceLoadedCallback _loaded_callback;
static Ref<ResourceFormatLoader> _find_custom_resource_format_loader(String path);
public:
static Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = NULL);
static RES load(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = NULL);
static bool exists(const String &p_path, const String &p_type_hint = "");
static void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions);
static void add_resource_format_loader(ResourceFormatLoader *p_format_loader, bool p_at_front = false);
static void add_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader, bool p_at_front = false);
static void remove_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader);
static String get_resource_type(const String &p_path);
static void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
static Error rename_dependencies(const String &p_path, const Map<String, String> &p_map);
@ -155,6 +164,11 @@ public:
static void set_load_callback(ResourceLoadedCallback p_callback);
static ResourceLoaderImport import;
static bool add_custom_resource_format_loader(String script_path);
static void remove_custom_resource_format_loader(String script_path);
static void add_custom_loaders();
static void remove_custom_loaders();
};
#endif

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@ -29,18 +29,62 @@
/*************************************************************************/
#include "resource_saver.h"
#include "core/io/resource_loader.h"
#include "core/os/file_access.h"
#include "core/project_settings.h"
#include "core/script_language.h"
ResourceFormatSaver *ResourceSaver::saver[MAX_SAVERS];
Ref<ResourceFormatSaver> ResourceSaver::saver[MAX_SAVERS];
int ResourceSaver::saver_count = 0;
bool ResourceSaver::timestamp_on_save = false;
ResourceSavedCallback ResourceSaver::save_callback = 0;
Error ResourceFormatSaver::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
if (get_script_instance() && get_script_instance()->has_method("save")) {
return (Error)get_script_instance()->call("save", p_path, p_resource, p_flags).operator int64_t();
}
return ERR_METHOD_NOT_FOUND;
}
bool ResourceFormatSaver::recognize(const RES &p_resource) const {
if (get_script_instance() && get_script_instance()->has_method("recognize")) {
return get_script_instance()->call("recognize", p_resource);
}
return false;
}
void ResourceFormatSaver::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
if (get_script_instance() && get_script_instance()->has_method("get_recognized_extensions")) {
PoolStringArray exts = get_script_instance()->call("get_recognized_extensions", p_resource);
{
PoolStringArray::Read r = exts.read();
for (int i = 0; i < exts.size(); ++i) {
p_extensions->push_back(r[i]);
}
}
}
}
void ResourceFormatSaver::_bind_methods() {
{
PropertyInfo arg0 = PropertyInfo(Variant::STRING, "path");
PropertyInfo arg1 = PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource");
PropertyInfo arg2 = PropertyInfo(Variant::INT, "flags");
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::INT, "save", arg0, arg1, arg2));
}
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::POOL_STRING_ARRAY, "get_recognized_extensions", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "recognize", PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource")));
}
Error ResourceSaver::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
String extension = p_path.get_extension();
@ -113,8 +157,9 @@ void ResourceSaver::get_recognized_extensions(const RES &p_resource, List<String
}
}
void ResourceSaver::add_resource_format_saver(ResourceFormatSaver *p_format_saver, bool p_at_front) {
void ResourceSaver::add_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver, bool p_at_front) {
ERR_FAIL_COND(p_format_saver.is_null());
ERR_FAIL_COND(saver_count >= MAX_SAVERS);
if (p_at_front) {
@ -127,3 +172,102 @@ void ResourceSaver::add_resource_format_saver(ResourceFormatSaver *p_format_save
saver[saver_count++] = p_format_saver;
}
}
void ResourceSaver::remove_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver) {
ERR_FAIL_COND(p_format_saver.is_null());
// Find saver
int i = 0;
for (; i < saver_count; ++i) {
if (saver[i] == p_format_saver)
break;
}
ERR_FAIL_COND(i >= saver_count); // Not found
// Shift next savers up
for (; i < saver_count - 1; ++i) {
saver[i] = saver[i + 1];
}
saver[saver_count - 1].unref();
--saver_count;
}
Ref<ResourceFormatSaver> ResourceSaver::_find_custom_resource_format_saver(String path) {
for (int i = 0; i < saver_count; ++i) {
if (saver[i]->get_script_instance() && saver[i]->get_script_instance()->get_script()->get_path() == path) {
return saver[i];
}
}
return Ref<ResourceFormatSaver>();
}
bool ResourceSaver::add_custom_resource_format_saver(String script_path) {
if (_find_custom_resource_format_saver(script_path).is_valid())
return false;
Ref<Resource> res = ResourceLoader::load(script_path);
ERR_FAIL_COND_V(res.is_null(), false);
ERR_FAIL_COND_V(!res->is_class("Script"), false);
Ref<Script> s = res;
StringName ibt = s->get_instance_base_type();
bool valid_type = ClassDB::is_parent_class(ibt, "ResourceFormatSaver");
ERR_EXPLAIN("Script does not inherit a CustomResourceSaver: " + script_path);
ERR_FAIL_COND_V(!valid_type, false);
Object *obj = ClassDB::instance(ibt);
ERR_EXPLAIN("Cannot instance script as custom resource saver, expected 'ResourceFormatSaver' inheritance, got: " + String(ibt));
ERR_FAIL_COND_V(obj == NULL, false);
ResourceFormatSaver *crl = NULL;
crl = Object::cast_to<ResourceFormatSaver>(obj);
crl->set_script(s.get_ref_ptr());
ResourceSaver::add_resource_format_saver(crl);
return true;
}
void ResourceSaver::remove_custom_resource_format_saver(String script_path) {
Ref<ResourceFormatSaver> saver = _find_custom_resource_format_saver(script_path);
if (saver.is_valid())
remove_resource_format_saver(saver);
}
void ResourceSaver::add_custom_savers() {
// Custom resource savers exploits global class names
String custom_saver_base_class = ResourceFormatSaver::get_class_static();
List<StringName> global_classes;
ScriptServer::get_global_class_list(&global_classes);
for (List<StringName>::Element *E = global_classes.front(); E; E = E->next()) {
StringName class_name = E->get();
StringName base_class = ScriptServer::get_global_class_base(class_name);
if (base_class == custom_saver_base_class) {
String path = ScriptServer::get_global_class_path(class_name);
add_custom_resource_format_saver(path);
}
}
}
void ResourceSaver::remove_custom_savers() {
Vector<Ref<ResourceFormatSaver> > custom_savers;
for (int i = 0; i < saver_count; ++i) {
if (saver[i]->get_script_instance()) {
custom_savers.push_back(saver[i]);
}
}
for (int i = 0; i < custom_savers.size(); ++i) {
remove_resource_format_saver(custom_savers[i]);
}
}

View file

@ -37,11 +37,16 @@
@author Juan Linietsky <reduzio@gmail.com>
*/
class ResourceFormatSaver {
class ResourceFormatSaver : public Reference {
GDCLASS(ResourceFormatSaver, Reference)
protected:
static void _bind_methods();
public:
virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0) = 0;
virtual bool recognize(const RES &p_resource) const = 0;
virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const = 0;
virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
virtual bool recognize(const RES &p_resource) const;
virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
virtual ~ResourceFormatSaver() {}
};
@ -54,11 +59,13 @@ class ResourceSaver {
MAX_SAVERS = 64
};
static ResourceFormatSaver *saver[MAX_SAVERS];
static Ref<ResourceFormatSaver> saver[MAX_SAVERS];
static int saver_count;
static bool timestamp_on_save;
static ResourceSavedCallback save_callback;
static Ref<ResourceFormatSaver> _find_custom_resource_format_saver(String path);
public:
enum SaverFlags {
@ -73,10 +80,16 @@ public:
static Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
static void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions);
static void add_resource_format_saver(ResourceFormatSaver *p_format_saver, bool p_at_front = false);
static void add_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver, bool p_at_front = false);
static void remove_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver);
static void set_timestamp_on_save(bool p_timestamp) { timestamp_on_save = p_timestamp; }
static void set_save_callback(ResourceSavedCallback p_callback);
static bool add_custom_resource_format_saver(String script_path);
static void remove_custom_resource_format_saver(String script_path);
static void add_custom_savers();
static void remove_custom_savers();
};
#endif

View file

@ -36,6 +36,7 @@
#include "core/translation.h"
class TranslationLoaderPO : public ResourceFormatLoader {
GDCLASS(TranslationLoaderPO, ResourceFormatLoader)
public:
static RES load_translation(FileAccess *f, Error *r_error, const String &p_path = String());
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);

View file

@ -65,11 +65,11 @@
#include "core/translation.h"
#include "core/undo_redo.h"
static ResourceFormatSaverBinary *resource_saver_binary = NULL;
static ResourceFormatLoaderBinary *resource_loader_binary = NULL;
static ResourceFormatImporter *resource_format_importer = NULL;
static Ref<ResourceFormatSaverBinary> resource_saver_binary;
static Ref<ResourceFormatLoaderBinary> resource_loader_binary;
static Ref<ResourceFormatImporter> resource_format_importer;
static ResourceFormatLoaderImage *resource_format_image = NULL;
static Ref<ResourceFormatLoaderImage> resource_format_image;
static _ResourceLoader *_resource_loader = NULL;
static _ResourceSaver *_resource_saver = NULL;
@ -77,7 +77,7 @@ static _OS *_os = NULL;
static _Engine *_engine = NULL;
static _ClassDB *_classdb = NULL;
static _Marshalls *_marshalls = NULL;
static TranslationLoaderPO *resource_format_po = NULL;
static Ref<TranslationLoaderPO> resource_format_po;
static _JSON *_json = NULL;
static IP *ip = NULL;
@ -106,18 +106,18 @@ void register_core_types() {
CoreStringNames::create();
resource_format_po = memnew(TranslationLoaderPO);
resource_format_po.instance();
ResourceLoader::add_resource_format_loader(resource_format_po);
resource_saver_binary = memnew(ResourceFormatSaverBinary);
resource_saver_binary.instance();
ResourceSaver::add_resource_format_saver(resource_saver_binary);
resource_loader_binary = memnew(ResourceFormatLoaderBinary);
resource_loader_binary.instance();
ResourceLoader::add_resource_format_loader(resource_loader_binary);
resource_format_importer = memnew(ResourceFormatImporter);
resource_format_importer.instance();
ResourceLoader::add_resource_format_loader(resource_format_importer);
resource_format_image = memnew(ResourceFormatLoaderImage);
resource_format_image.instance();
ResourceLoader::add_resource_format_loader(resource_format_image);
ClassDB::register_class<Object>();
@ -165,6 +165,9 @@ void register_core_types() {
ClassDB::register_virtual_class<ResourceInteractiveLoader>();
ClassDB::register_class<ResourceFormatLoader>();
ClassDB::register_class<ResourceFormatSaver>();
ClassDB::register_class<_File>();
ClassDB::register_class<_Directory>();
ClassDB::register_class<_Thread>();
@ -248,16 +251,28 @@ void unregister_core_types() {
memdelete(_geometry);
if (resource_format_image)
memdelete(resource_format_image);
if (resource_saver_binary)
memdelete(resource_saver_binary);
if (resource_loader_binary)
memdelete(resource_loader_binary);
if (resource_format_importer)
memdelete(resource_format_importer);
if (resource_format_image.is_valid()) {
ResourceLoader::remove_resource_format_loader(resource_format_image);
resource_format_image.unref();
}
memdelete(resource_format_po);
if (resource_saver_binary.is_valid()) {
ResourceSaver::remove_resource_format_saver(resource_saver_binary);
resource_saver_binary.unref();
}
if (resource_loader_binary.is_valid()) {
ResourceLoader::remove_resource_format_loader(resource_loader_binary);
resource_loader_binary.unref();
}
if (resource_format_importer.is_valid()) {
ResourceLoader::remove_resource_format_loader(resource_format_importer);
resource_format_importer.unref();
}
ResourceLoader::remove_resource_format_loader(resource_format_po);
resource_format_po.unref();
if (ip)
memdelete(ip);

View file

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceFormatDDS" inherits="ResourceFormatLoader" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<constants>
</constants>
</class>

View file

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceFormatImporter" inherits="ResourceFormatLoader" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<constants>
</constants>
</class>

View file

@ -0,0 +1,77 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceFormatLoader" inherits="Reference" category="Core" version="3.1">
<brief_description>
Loads a specific resource type from a file.
</brief_description>
<description>
Godot loads resources in the editor or in exported games using ResourceFormatLoaders. They get queried when you call `load`, or when a resource with internal dependencies is loaded. Each file type may load as a different resource type, so multiple ResourceFormatLoader are registered in the engine.
Extending this class allows you to define your own. You should give it a global class name with `class_name` for it to be registered. You may as well implement a [ResourceFormatSaver].
Note: you can also extend [EditorImportPlugin] if the resource type you need exists but Godot is unable to load its format. Choosing one way over another depends if the format is suitable or not for the final exported game. Example: it's better to import .PNG textures as .STEX first, so they can be loaded with better efficiency on the graphics card.
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="get_dependencies" qualifiers="virtual">
<return type="void">
</return>
<argument index="0" name="path" type="String">
</argument>
<argument index="1" name="add_types" type="String">
</argument>
<description>
If implemented, gets the dependencies of a given resource. If add_types is true, paths should be appended "::TypeName", where `TypeName` is the class name of the dependency. Note that custom resource types defined by scripts aren't known by the [ClassDB], so you might just return "Resource" for them.
</description>
</method>
<method name="get_recognized_extensions" qualifiers="virtual">
<return type="PoolStringArray">
</return>
<description>
Gets the list of extensions for files this loader is able to read.
</description>
</method>
<method name="get_resource_type" qualifiers="virtual">
<return type="String">
</return>
<argument index="0" name="path" type="String">
</argument>
<description>
Gets the class name of the resource associated with the given path. If the loader cannot handle it, it should return "". Note that custom resource types defined by scripts aren't known by the [ClassDB], so you might just return "Resource" for them.
</description>
</method>
<method name="handles_type" qualifiers="virtual">
<return type="bool">
</return>
<argument index="0" name="typename" type="String">
</argument>
<description>
Tells which resource class this loader can load. Note that custom resource types defined by scripts aren't known by the [ClassDB], so you might just return "Resource" for them.
</description>
</method>
<method name="load" qualifiers="virtual">
<return type="Variant">
</return>
<argument index="0" name="path" type="String">
</argument>
<argument index="1" name="original_path" type="String">
</argument>
<description>
Loads a resource when the engine finds this loader to be compatible. original_path: If the loaded resource is the result of an import, original_path will target the source file. Returns a resource object if succeeded, or an ERR_* constant listed in [@GlobalScope] if it failed.
</description>
</method>
<method name="rename_dependencies" qualifiers="virtual">
<return type="int">
</return>
<argument index="0" name="path" type="String">
</argument>
<argument index="1" name="renames" type="String">
</argument>
<description>
If implemented, renames dependencies within the given resource and saves it. renames is a dictionary { String => String } mapping old dependency paths to new paths. Returns OK on success, or an ERR_* constant listed in [@GlobalScope] in case of failure.
</description>
</method>
</methods>
<constants>
</constants>
</class>

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@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceFormatLoaderBMFont" inherits="ResourceFormatLoader" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<constants>
</constants>
</class>

View file

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceFormatLoaderBinary" inherits="ResourceFormatLoader" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<constants>
</constants>
</class>

View file

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceFormatLoaderDynamicFont" inherits="ResourceFormatLoader" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<constants>
</constants>
</class>

View file

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceFormatLoaderGDScript" inherits="ResourceFormatLoader" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<constants>
</constants>
</class>

View file

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceFormatLoaderImage" inherits="ResourceFormatLoader" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<constants>
</constants>
</class>

View file

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceFormatLoaderNativeScript" inherits="ResourceFormatLoader" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<constants>
</constants>
</class>

View file

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceFormatLoaderShader" inherits="ResourceFormatLoader" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<constants>
</constants>
</class>

View file

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceFormatLoaderStreamTexture" inherits="ResourceFormatLoader" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<constants>
</constants>
</class>

View file

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceFormatLoaderText" inherits="ResourceFormatLoader" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<constants>
</constants>
</class>

View file

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceFormatLoaderTextureLayered" inherits="ResourceFormatLoader" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<constants>
</constants>
</class>

View file

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceFormatLoaderTheora" inherits="ResourceFormatLoader" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<constants>
</constants>
</class>

View file

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceFormatLoaderWebm" inherits="ResourceFormatLoader" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<constants>
</constants>
</class>

View file

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceFormatPKM" inherits="ResourceFormatLoader" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<constants>
</constants>
</class>

View file

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceFormatPVR" inherits="ResourceFormatLoader" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<constants>
</constants>
</class>

View file

@ -0,0 +1,49 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceFormatSaver" inherits="Reference" category="Core" version="3.1">
<brief_description>
Saves a specific resource type to a file.
</brief_description>
<description>
The engine can save resources when you do it from the editor, or when you call `ResourceSaver.save(resource)`. This is accomplished with multiple `ResourceFormatSavers`, each handling its own format.
By default, Godot saves resources as `.tres`, `.res` or another built-in format, but you can choose to create your own format by extending this class. You should give it a global class name with `class_name` for it to be registered. You may as well implement a [ResourceFormatLoader].
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="get_recognized_extensions" qualifiers="virtual">
<return type="PoolStringArray">
</return>
<argument index="0" name="resource" type="Resource">
</argument>
<description>
Gets the list of extensions for files this saver is able to write.
</description>
</method>
<method name="recognize" qualifiers="virtual">
<return type="bool">
</return>
<argument index="0" name="resource" type="Resource">
</argument>
<description>
Returns true if the given resource object can be saved by this saver.
</description>
</method>
<method name="save" qualifiers="virtual">
<return type="int">
</return>
<argument index="0" name="path" type="String">
</argument>
<argument index="1" name="resource" type="Resource">
</argument>
<argument index="2" name="flags" type="int">
</argument>
<description>
Saves the given resource object to a file. flags is a bitmask composed with FLAG_* constants defined in [ResourceSaver]. Returns OK on success, or an ERR_* constant listed in [@GlobalScope] if it failed.
</description>
</method>
</methods>
<constants>
</constants>
</class>

View file

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceFormatSaverBinary" inherits="ResourceFormatSaver" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<constants>
</constants>
</class>

View file

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceFormatSaverGDScript" inherits="ResourceFormatSaver" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<constants>
</constants>
</class>

View file

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceFormatSaverNativeScript" inherits="ResourceFormatSaver" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<constants>
</constants>
</class>

View file

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceFormatSaverShader" inherits="ResourceFormatSaver" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<constants>
</constants>
</class>

View file

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceFormatSaverText" inherits="ResourceFormatSaver" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<constants>
</constants>
</class>

View file

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceSaverPNG" inherits="ResourceFormatSaver" category="Core" version="3.1">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<constants>
</constants>
</class>

View file

@ -35,6 +35,7 @@
#include "scene/resources/texture.h"
class ResourceFormatDummyTexture : public ResourceFormatLoader {
GDCLASS(ResourceFormatDummyTexture, ResourceFormatLoader)
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;

View file

@ -35,6 +35,7 @@
#include "core/io/resource_saver.h"
class ResourceSaverPNG : public ResourceFormatSaver {
GDCLASS(ResourceSaverPNG, ResourceFormatSaver)
public:
static Error save_image(const String &p_path, const Ref<Image> &p_img);

View file

@ -42,15 +42,15 @@
#include "platform/windows/export/export.h"
#endif
static ImageLoaderPNG *image_loader_png = NULL;
static ResourceSaverPNG *resource_saver_png = NULL;
static ImageLoaderPNG *image_loader_png;
static Ref<ResourceSaverPNG> resource_saver_png;
void register_core_driver_types() {
image_loader_png = memnew(ImageLoaderPNG);
ImageLoader::add_image_format_loader(image_loader_png);
resource_saver_png = memnew(ResourceSaverPNG);
resource_saver_png.instance();
ResourceSaver::add_resource_format_saver(resource_saver_png);
}
@ -58,8 +58,11 @@ void unregister_core_driver_types() {
if (image_loader_png)
memdelete(image_loader_png);
if (resource_saver_png)
memdelete(resource_saver_png);
if (resource_saver_png.is_valid()) {
ResourceSaver::remove_resource_format_saver(resource_saver_png);
resource_saver_png.unref();
}
}
void register_driver_types() {

View file

@ -1401,6 +1401,14 @@ void EditorFileSystem::update_script_classes() {
ScriptServer::save_global_classes();
EditorNode::get_editor_data().script_class_save_icon_paths();
// Rescan custom loaders and savers.
// Doing the following here because the `filesystem_changed` signal fires multiple times and isn't always followed by script classes update.
// So I thought it's better to do this when script classes really get updated
ResourceLoader::remove_custom_loaders();
ResourceLoader::add_custom_loaders();
ResourceSaver::remove_custom_savers();
ResourceSaver::add_custom_savers();
}
void EditorFileSystem::_queue_update_script_classes() {

View file

@ -2471,7 +2471,7 @@ void EditorNode::_editor_select(int p_which) {
}
}
void EditorNode::add_editor_plugin(EditorPlugin *p_editor) {
void EditorNode::add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed) {
if (p_editor->has_main_screen()) {
@ -2496,9 +2496,11 @@ void EditorNode::add_editor_plugin(EditorPlugin *p_editor) {
}
singleton->editor_data.add_editor_plugin(p_editor);
singleton->add_child(p_editor);
if (p_config_changed)
p_editor->enable_plugin();
}
void EditorNode::remove_editor_plugin(EditorPlugin *p_editor) {
void EditorNode::remove_editor_plugin(EditorPlugin *p_editor, bool p_config_changed) {
if (p_editor->has_main_screen()) {
@ -2521,6 +2523,8 @@ void EditorNode::remove_editor_plugin(EditorPlugin *p_editor) {
}
p_editor->make_visible(false);
p_editor->clear();
if (p_config_changed)
p_editor->disable_plugin();
singleton->editor_plugins_over->get_plugins_list().erase(p_editor);
singleton->remove_child(p_editor);
singleton->editor_data.remove_editor_plugin(p_editor);
@ -2546,7 +2550,7 @@ void EditorNode::_update_addon_config() {
project_settings->queue_save();
}
void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled) {
void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled, bool p_config_changed) {
ERR_FAIL_COND(p_enabled && plugin_addons.has(p_addon));
ERR_FAIL_COND(!p_enabled && !plugin_addons.has(p_addon));
@ -2554,7 +2558,7 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled)
if (!p_enabled) {
EditorPlugin *addon = plugin_addons[p_addon];
remove_editor_plugin(addon);
remove_editor_plugin(addon, p_config_changed);
memdelete(addon); //bye
plugin_addons.erase(p_addon);
_update_addon_config();
@ -2606,7 +2610,7 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled)
ep->set_script(script.get_ref_ptr());
ep->set_dir_cache(p_addon);
plugin_addons[p_addon] = ep;
add_editor_plugin(ep);
add_editor_plugin(ep, p_config_changed);
_update_addon_config();
}

View file

@ -639,8 +639,8 @@ public:
ProjectSettingsEditor *get_project_settings() { return project_settings; }
static void add_editor_plugin(EditorPlugin *p_editor);
static void remove_editor_plugin(EditorPlugin *p_editor);
static void add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed = false);
static void remove_editor_plugin(EditorPlugin *p_editor, bool p_config_changed = false);
void new_inherited_scene() { _menu_option_confirm(FILE_NEW_INHERITED_SCENE, false); }
@ -653,7 +653,7 @@ public:
void add_control_to_dock(DockSlot p_slot, Control *p_control);
void remove_control_from_dock(Control *p_control);
void set_addon_plugin_enabled(const String &p_addon, bool p_enabled);
void set_addon_plugin_enabled(const String &p_addon, bool p_enabled, bool p_config_changed = false);
bool is_addon_plugin_enabled(const String &p_addon) const;
void edit_node(Node *p_node);

View file

@ -698,6 +698,34 @@ void EditorPlugin::remove_scene_import_plugin(const Ref<EditorSceneImporter> &p_
ResourceImporterScene::get_singleton()->remove_importer(p_importer);
}
int find(const PoolStringArray &a, const String &v) {
PoolStringArray::Read r = a.read();
for (int j = 0; j < a.size(); ++j) {
if (r[j] == v) {
return j;
}
}
return -1;
}
void EditorPlugin::enable_plugin() {
// Called when the plugin gets enabled in project settings, after it's added to the tree.
// You can implement it to register autoloads.
if (get_script_instance() && get_script_instance()->has_method("enable_plugin")) {
get_script_instance()->call("enable_plugin");
}
}
void EditorPlugin::disable_plugin() {
// Last function called when the plugin gets disabled in project settings.
// Implement it to cleanup things from the project, such as unregister autoloads.
if (get_script_instance() && get_script_instance()->has_method("disable_plugin")) {
get_script_instance()->call("disable_plugin");
}
}
void EditorPlugin::set_window_layout(Ref<ConfigFile> p_layout) {
if (get_script_instance() && get_script_instance()->has_method("set_window_layout")) {
@ -801,6 +829,8 @@ void EditorPlugin::_bind_methods() {
ClassDB::add_virtual_method(get_class_static(), MethodInfo("set_window_layout", PropertyInfo(Variant::OBJECT, "layout", PROPERTY_HINT_RESOURCE_TYPE, "ConfigFile")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo("get_window_layout", PropertyInfo(Variant::OBJECT, "layout", PROPERTY_HINT_RESOURCE_TYPE, "ConfigFile")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "build"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo("enable_plugin"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo("disable_plugin"));
ADD_SIGNAL(MethodInfo("scene_changed", PropertyInfo(Variant::OBJECT, "scene_root", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
ADD_SIGNAL(MethodInfo("scene_closed", PropertyInfo(Variant::STRING, "filepath")));

View file

@ -232,6 +232,9 @@ public:
String get_dir_cache() { return _dir_cache; }
Ref<ConfigFile> get_config();
void enable_plugin();
void disable_plugin();
EditorPlugin();
virtual ~EditorPlugin();
};

View file

@ -152,7 +152,7 @@ void EditorPluginSettings::_plugin_activity_changed() {
bool active = ti->get_range(3);
String name = ti->get_metadata(0);
EditorNode::get_singleton()->set_addon_plugin_enabled(name, active);
EditorNode::get_singleton()->set_addon_plugin_enabled(name, active, true);
bool is_active = EditorNode::get_singleton()->is_addon_plugin_enabled(name);

View file

@ -1230,6 +1230,7 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
register_driver_types();
// This loads global classes, so it must happen before custom loaders and savers are registered
ScriptServer::init_languages();
MAIN_PRINT("Main: Load Translations");
@ -1489,6 +1490,9 @@ bool Main::start() {
}
#endif
ResourceLoader::add_custom_loaders();
ResourceSaver::add_custom_savers();
if (!project_manager && !editor) { // game
if (game_path != "" || script != "") {
//autoload
@ -1956,11 +1960,13 @@ void Main::force_redraw() {
* so that the engine closes cleanly without leaking memory or crashing.
* The order matters as some of those steps are linked with each other.
*/
void Main::cleanup() {
ERR_FAIL_COND(!_start_success);
ResourceLoader::remove_custom_loaders();
ResourceSaver::remove_custom_savers();
message_queue->flush();
memdelete(message_queue);

View file

@ -32,15 +32,16 @@
#include "texture_loader_dds.h"
static ResourceFormatDDS *resource_loader_dds = NULL;
static Ref<ResourceFormatDDS> resource_loader_dds;
void register_dds_types() {
resource_loader_dds = memnew(ResourceFormatDDS);
resource_loader_dds.instance();
ResourceLoader::add_resource_format_loader(resource_loader_dds);
}
void unregister_dds_types() {
memdelete(resource_loader_dds);
ResourceLoader::remove_resource_format_loader(resource_loader_dds);
resource_loader_dds.unref();
}

View file

@ -35,6 +35,7 @@
#include "scene/resources/texture.h"
class ResourceFormatDDS : public ResourceFormatLoader {
GDCLASS(ResourceFormatDDS, ResourceFormatLoader)
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;

View file

@ -33,11 +33,11 @@
#include "image_etc.h"
#include "texture_loader_pkm.h"
static ResourceFormatPKM *resource_loader_pkm = NULL;
static Ref<ResourceFormatPKM> resource_loader_pkm;
void register_etc_types() {
resource_loader_pkm = memnew(ResourceFormatPKM);
resource_loader_pkm.instance();
ResourceLoader::add_resource_format_loader(resource_loader_pkm);
_register_etc_compress_func();
@ -45,5 +45,6 @@ void register_etc_types() {
void unregister_etc_types() {
memdelete(resource_loader_pkm);
ResourceLoader::remove_resource_format_loader(resource_loader_pkm);
resource_loader_pkm.unref();
}

View file

@ -35,6 +35,7 @@
#include "scene/resources/texture.h"
class ResourceFormatPKM : public ResourceFormatLoader {
GDCLASS(ResourceFormatPKM, ResourceFormatLoader)
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;

View file

@ -161,6 +161,7 @@ public:
};
class GDNativeLibraryResourceLoader : public ResourceFormatLoader {
GDCLASS(GDNativeLibraryResourceLoader, ResourceFormatLoader)
public:
virtual RES load(const String &p_path, const String &p_original_path, Error *r_error);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
@ -169,6 +170,7 @@ public:
};
class GDNativeLibraryResourceSaver : public ResourceFormatSaver {
GDCLASS(GDNativeLibraryResourceSaver, ResourceFormatSaver)
public:
virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags);
virtual bool recognize(const RES &p_resource) const;

View file

@ -380,6 +380,7 @@ public:
};
class ResourceFormatLoaderNativeScript : public ResourceFormatLoader {
GDCLASS(ResourceFormatLoaderNativeScript, ResourceFormatLoader)
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
@ -388,6 +389,7 @@ public:
};
class ResourceFormatSaverNativeScript : public ResourceFormatSaver {
GDCLASS(ResourceFormatSaverNativeScript, ResourceFormatSaver)
virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
virtual bool recognize(const RES &p_resource) const;
virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;

View file

@ -39,8 +39,8 @@
NativeScriptLanguage *native_script_language;
ResourceFormatLoaderNativeScript *resource_loader_gdns = NULL;
ResourceFormatSaverNativeScript *resource_saver_gdns = NULL;
Ref<ResourceFormatLoaderNativeScript> resource_loader_gdns;
Ref<ResourceFormatSaverNativeScript> resource_saver_gdns;
void register_nativescript_types() {
native_script_language = memnew(NativeScriptLanguage);
@ -50,18 +50,20 @@ void register_nativescript_types() {
native_script_language->set_language_index(ScriptServer::get_language_count());
ScriptServer::register_language(native_script_language);
resource_saver_gdns = memnew(ResourceFormatSaverNativeScript);
resource_saver_gdns.instance();
ResourceSaver::add_resource_format_saver(resource_saver_gdns);
resource_loader_gdns = memnew(ResourceFormatLoaderNativeScript);
resource_loader_gdns.instance();
ResourceLoader::add_resource_format_loader(resource_loader_gdns);
}
void unregister_nativescript_types() {
memdelete(resource_loader_gdns);
ResourceLoader::remove_resource_format_loader(resource_loader_gdns);
resource_loader_gdns.unref();
memdelete(resource_saver_gdns);
ResourceSaver::remove_resource_format_saver(resource_saver_gdns);
resource_saver_gdns.unref();
if (native_script_language) {
ScriptServer::unregister_language(native_script_language);

View file

@ -417,8 +417,8 @@ void PluginScriptLanguage::unlock() {
PluginScriptLanguage::PluginScriptLanguage(const godot_pluginscript_language_desc *desc) :
_desc(*desc) {
_resource_loader = memnew(ResourceFormatLoaderPluginScript(this));
_resource_saver = memnew(ResourceFormatSaverPluginScript(this));
_resource_loader = Ref<ResourceFormatLoaderPluginScript>(memnew(ResourceFormatLoaderPluginScript(this)));
_resource_saver = Ref<ResourceFormatSaverPluginScript>(memnew(ResourceFormatSaverPluginScript(this)));
// TODO: totally remove _lock attribute if NO_THREADS is set
#ifdef NO_THREADS
@ -429,8 +429,6 @@ PluginScriptLanguage::PluginScriptLanguage(const godot_pluginscript_language_des
}
PluginScriptLanguage::~PluginScriptLanguage() {
memdelete(_resource_loader);
memdelete(_resource_saver);
#ifndef NO_THREADS
if (_lock) {
memdelete(_lock);

View file

@ -48,8 +48,8 @@ class PluginScriptLanguage : public ScriptLanguage {
friend class PluginScript;
friend class PluginScriptInstance;
ResourceFormatLoaderPluginScript *_resource_loader;
ResourceFormatSaverPluginScript *_resource_saver;
Ref<ResourceFormatLoaderPluginScript> _resource_loader;
Ref<ResourceFormatSaverPluginScript> _resource_saver;
const godot_pluginscript_language_desc _desc;
godot_pluginscript_language_data *_data;
@ -59,8 +59,8 @@ class PluginScriptLanguage : public ScriptLanguage {
public:
virtual String get_name() const;
_FORCE_INLINE_ ResourceFormatLoaderPluginScript *get_resource_loader() { return _resource_loader; };
_FORCE_INLINE_ ResourceFormatSaverPluginScript *get_resource_saver() { return _resource_saver; };
_FORCE_INLINE_ Ref<ResourceFormatLoaderPluginScript> get_resource_loader() { return _resource_loader; }
_FORCE_INLINE_ Ref<ResourceFormatSaverPluginScript> get_resource_saver() { return _resource_saver; }
/* LANGUAGE FUNCTIONS */
virtual void init();

View file

@ -39,6 +39,9 @@
class PluginScriptLanguage;
class ResourceFormatLoaderPluginScript : public ResourceFormatLoader {
GDCLASS(ResourceFormatLoaderPluginScript, ResourceFormatLoader)
PluginScriptLanguage *_language;
public:
@ -50,6 +53,9 @@ public:
};
class ResourceFormatSaverPluginScript : public ResourceFormatSaver {
GDCLASS(ResourceFormatSaverPluginScript, ResourceFormatSaver)
PluginScriptLanguage *_language;
public:

View file

@ -299,8 +299,8 @@ GDNativeCallRegistry *GDNativeCallRegistry::singleton;
Vector<Ref<GDNative> > singleton_gdnatives;
GDNativeLibraryResourceLoader *resource_loader_gdnlib = NULL;
GDNativeLibraryResourceSaver *resource_saver_gdnlib = NULL;
Ref<GDNativeLibraryResourceLoader> resource_loader_gdnlib;
Ref<GDNativeLibraryResourceSaver> resource_saver_gdnlib;
void register_gdnative_types() {
@ -312,8 +312,8 @@ void register_gdnative_types() {
ClassDB::register_class<GDNativeLibrary>();
ClassDB::register_class<GDNative>();
resource_loader_gdnlib = memnew(GDNativeLibraryResourceLoader);
resource_saver_gdnlib = memnew(GDNativeLibraryResourceSaver);
resource_loader_gdnlib.instance();
resource_saver_gdnlib.instance();
ResourceLoader::add_resource_format_loader(resource_loader_gdnlib);
ResourceSaver::add_resource_format_saver(resource_saver_gdnlib);
@ -391,8 +391,11 @@ void unregister_gdnative_types() {
}
#endif
memdelete(resource_loader_gdnlib);
memdelete(resource_saver_gdnlib);
ResourceLoader::remove_resource_format_loader(resource_loader_gdnlib);
ResourceSaver::remove_resource_format_saver(resource_saver_gdnlib);
resource_loader_gdnlib.unref();
resource_saver_gdnlib.unref();
// This is for printing out the sizes of the core types

View file

@ -500,6 +500,7 @@ public:
};
class ResourceFormatLoaderGDScript : public ResourceFormatLoader {
GDCLASS(ResourceFormatLoaderGDScript, ResourceFormatLoader)
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
@ -508,6 +509,7 @@ public:
};
class ResourceFormatSaverGDScript : public ResourceFormatSaver {
GDCLASS(ResourceFormatSaverGDScript, ResourceFormatSaver)
public:
virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;

View file

@ -38,8 +38,8 @@
#include "gdscript_tokenizer.h"
GDScriptLanguage *script_language_gd = NULL;
ResourceFormatLoaderGDScript *resource_loader_gd = NULL;
ResourceFormatSaverGDScript *resource_saver_gd = NULL;
Ref<ResourceFormatLoaderGDScript> resource_loader_gd;
Ref<ResourceFormatSaverGDScript> resource_saver_gd;
#ifdef TOOLS_ENABLED
@ -87,9 +87,11 @@ void register_gdscript_types() {
script_language_gd = memnew(GDScriptLanguage);
ScriptServer::register_language(script_language_gd);
resource_loader_gd = memnew(ResourceFormatLoaderGDScript);
resource_loader_gd.instance();
ResourceLoader::add_resource_format_loader(resource_loader_gd);
resource_saver_gd = memnew(ResourceFormatSaverGDScript);
resource_saver_gd.instance();
ResourceSaver::add_resource_format_saver(resource_saver_gd);
#ifdef TOOLS_ENABLED
@ -104,8 +106,14 @@ void unregister_gdscript_types() {
if (script_language_gd)
memdelete(script_language_gd);
if (resource_loader_gd)
memdelete(resource_loader_gd);
if (resource_saver_gd)
memdelete(resource_saver_gd);
if (resource_loader_gd.is_valid()) {
ResourceLoader::remove_resource_format_loader(resource_loader_gd);
resource_loader_gd.unref();
}
if (resource_saver_gd.is_valid()) {
ResourceSaver::remove_resource_format_saver(resource_saver_gd);
resource_saver_gd.unref();
}
}

View file

@ -398,6 +398,7 @@ public:
};
class ResourceFormatLoaderCSharpScript : public ResourceFormatLoader {
GDCLASS(ResourceFormatLoaderCSharpScript, ResourceFormatLoader)
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
@ -406,6 +407,7 @@ public:
};
class ResourceFormatSaverCSharpScript : public ResourceFormatSaver {
GDCLASS(ResourceFormatSaverCSharpScript, ResourceFormatSaver)
public:
virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;

View file

@ -35,8 +35,8 @@
#include "csharp_script.h"
CSharpLanguage *script_language_cs = NULL;
ResourceFormatLoaderCSharpScript *resource_loader_cs = NULL;
ResourceFormatSaverCSharpScript *resource_saver_cs = NULL;
Ref<ResourceFormatLoaderCSharpScript> resource_loader_cs;
Ref<ResourceFormatSaverCSharpScript> resource_saver_cs;
_GodotSharp *_godotsharp = NULL;
@ -52,9 +52,10 @@ void register_mono_types() {
script_language_cs->set_language_index(ScriptServer::get_language_count());
ScriptServer::register_language(script_language_cs);
resource_loader_cs = memnew(ResourceFormatLoaderCSharpScript);
resource_loader_cs.instance();
ResourceLoader::add_resource_format_loader(resource_loader_cs);
resource_saver_cs = memnew(ResourceFormatSaverCSharpScript);
resource_saver_cs.instance();
ResourceSaver::add_resource_format_saver(resource_saver_cs);
}
@ -63,10 +64,16 @@ void unregister_mono_types() {
if (script_language_cs)
memdelete(script_language_cs);
if (resource_loader_cs)
memdelete(resource_loader_cs);
if (resource_saver_cs)
memdelete(resource_saver_cs);
if (resource_loader_cs.is_valid()) {
ResourceLoader::remove_resource_format_loader(resource_loader_cs);
resource_loader_cs.unref();
}
if (resource_saver_cs.is_valid()) {
ResourceSaver::remove_resource_format_saver(resource_saver_cs);
resource_saver_cs.unref();
}
if (_godotsharp)
memdelete(_godotsharp);

View file

@ -132,6 +132,7 @@ public:
};
class ResourceFormatLoaderAudioStreamOpus : public ResourceFormatLoader {
GDCLASS(ResourceFormatLoaderAudioStreamOpus, ResourceFormatLoader)
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;

View file

@ -32,7 +32,7 @@
#include "audio_stream_opus.h"
static ResourceFormatLoaderAudioStreamOpus *opus_stream_loader = NULL;
static Ref<ResourceFormatLoaderAudioStreamOpus> opus_stream_loader;
void register_opus_types() {
// Sorry guys, do not enable this unless you can figure out a way

View file

@ -32,15 +32,16 @@
#include "texture_loader_pvr.h"
static ResourceFormatPVR *resource_loader_pvr = NULL;
static Ref<ResourceFormatPVR> resource_loader_pvr;
void register_pvr_types() {
resource_loader_pvr = memnew(ResourceFormatPVR);
resource_loader_pvr.instance();
ResourceLoader::add_resource_format_loader(resource_loader_pvr);
}
void unregister_pvr_types() {
memdelete(resource_loader_pvr);
ResourceLoader::remove_resource_format_loader(resource_loader_pvr);
resource_loader_pvr.unref();
}

View file

@ -35,6 +35,7 @@
#include "scene/resources/texture.h"
class ResourceFormatPVR : public ResourceFormatLoader {
GDCLASS(ResourceFormatPVR, ResourceFormatLoader)
public:
virtual RES load(const String &p_path, const String &p_original_path, Error *r_error = NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;

View file

@ -32,11 +32,11 @@
#include "video_stream_theora.h"
static ResourceFormatLoaderTheora *resource_loader_theora = NULL;
static Ref<ResourceFormatLoaderTheora> resource_loader_theora;
void register_theora_types() {
resource_loader_theora = memnew(ResourceFormatLoaderTheora);
resource_loader_theora.instance();
ResourceLoader::add_resource_format_loader(resource_loader_theora, true);
ClassDB::register_class<VideoStreamTheora>();
@ -44,7 +44,9 @@ void register_theora_types() {
void unregister_theora_types() {
if (resource_loader_theora) {
memdelete(resource_loader_theora);
ResourceLoader::remove_resource_format_loader(resource_loader_theora);
if (resource_loader_theora.is_valid()) {
resource_loader_theora.unref();
}
}

View file

@ -186,6 +186,7 @@ public:
};
class ResourceFormatLoaderTheora : public ResourceFormatLoader {
GDCLASS(ResourceFormatLoaderTheora, ResourceFormatLoader)
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;

View file

@ -127,6 +127,7 @@ public:
};
class ResourceFormatLoaderAudioStreamOGGVorbis : public ResourceFormatLoader {
GDCLASS(ResourceFormatLoaderAudioStreamOGGVorbis, ResourceFormatLoader)
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;

View file

@ -32,16 +32,17 @@
#include "audio_stream_ogg_vorbis.h"
static ResourceFormatLoaderAudioStreamOGGVorbis *vorbis_stream_loader = NULL;
static Ref<ResourceFormatLoaderAudioStreamOGGVorbis> vorbis_stream_loader;
void register_vorbis_types() {
vorbis_stream_loader = memnew(ResourceFormatLoaderAudioStreamOGGVorbis);
vorbis_stream_loader.instance();
ResourceLoader::add_resource_format_loader(vorbis_stream_loader);
ClassDB::register_class<AudioStreamOGGVorbis>();
}
void unregister_vorbis_types() {
memdelete(vorbis_stream_loader);
ResourceLoader::remove_resource_format_loader(vorbis_stream_loader);
vorbis_stream_loader.unref();
}

View file

@ -32,11 +32,11 @@
#include "video_stream_webm.h"
static ResourceFormatLoaderWebm *resource_loader_webm = NULL;
static Ref<ResourceFormatLoaderWebm> resource_loader_webm;
void register_webm_types() {
resource_loader_webm = memnew(ResourceFormatLoaderWebm);
resource_loader_webm.instance();
ResourceLoader::add_resource_format_loader(resource_loader_webm, true);
ClassDB::register_class<VideoStreamWebm>();
@ -44,7 +44,9 @@ void register_webm_types() {
void unregister_webm_types() {
if (resource_loader_webm) {
memdelete(resource_loader_webm);
ResourceLoader::remove_resource_format_loader(resource_loader_webm);
if (resource_loader_webm.is_valid()) {
resource_loader_webm.unref();
}
}

View file

@ -127,6 +127,7 @@ public:
};
class ResourceFormatLoaderWebm : public ResourceFormatLoader {
GDCLASS(ResourceFormatLoaderWebm, ResourceFormatLoader)
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;

View file

@ -99,7 +99,7 @@ Error OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int
_ensure_user_data_dir();
resource_loader_dummy = memnew(ResourceFormatDummyTexture);
resource_loader_dummy.instance();
ResourceLoader::add_resource_format_loader(resource_loader_dummy);
return OK;
@ -118,7 +118,8 @@ void OS_Server::finalize() {
memdelete(power_manager);
memdelete(resource_loader_dummy);
ResourceLoader::remove_resource_format_loader(resource_loader_dummy);
resource_loader_dummy.unref();
args.clear();
}

View file

@ -77,7 +77,7 @@ class OS_Server : public OS_Unix {
int video_driver_index;
ResourceFormatDummyTexture *resource_loader_dummy;
Ref<ResourceFormatDummyTexture> resource_loader_dummy;
protected:
virtual int get_video_driver_count() const;

View file

@ -210,18 +210,18 @@
#include "scene/resources/physics_material.h"
#endif
static ResourceFormatSaverText *resource_saver_text = NULL;
static ResourceFormatLoaderText *resource_loader_text = NULL;
static Ref<ResourceFormatSaverText> resource_saver_text;
static Ref<ResourceFormatLoaderText> resource_loader_text;
static ResourceFormatLoaderDynamicFont *resource_loader_dynamic_font = NULL;
static Ref<ResourceFormatLoaderDynamicFont> resource_loader_dynamic_font;
static ResourceFormatLoaderStreamTexture *resource_loader_stream_texture = NULL;
static ResourceFormatLoaderTextureLayered *resource_loader_texture_layered = NULL;
static Ref<ResourceFormatLoaderStreamTexture> resource_loader_stream_texture;
static Ref<ResourceFormatLoaderTextureLayered> resource_loader_texture_layered;
static ResourceFormatLoaderBMFont *resource_loader_bmfont = NULL;
static Ref<ResourceFormatLoaderBMFont> resource_loader_bmfont;
static ResourceFormatSaverShader *resource_saver_shader = NULL;
static ResourceFormatLoaderShader *resource_loader_shader = NULL;
static Ref<ResourceFormatSaverShader> resource_saver_shader;
static Ref<ResourceFormatLoaderShader> resource_loader_shader;
void register_scene_types() {
@ -231,28 +231,28 @@ void register_scene_types() {
Node::init_node_hrcr();
resource_loader_dynamic_font = memnew(ResourceFormatLoaderDynamicFont);
resource_loader_dynamic_font.instance();
ResourceLoader::add_resource_format_loader(resource_loader_dynamic_font);
resource_loader_stream_texture = memnew(ResourceFormatLoaderStreamTexture);
resource_loader_stream_texture.instance();
ResourceLoader::add_resource_format_loader(resource_loader_stream_texture);
resource_loader_texture_layered = memnew(ResourceFormatLoaderTextureLayered);
resource_loader_texture_layered.instance();
ResourceLoader::add_resource_format_loader(resource_loader_texture_layered);
resource_saver_text = memnew(ResourceFormatSaverText);
resource_saver_text.instance();
ResourceSaver::add_resource_format_saver(resource_saver_text, true);
resource_loader_text = memnew(ResourceFormatLoaderText);
resource_loader_text.instance();
ResourceLoader::add_resource_format_loader(resource_loader_text, true);
resource_saver_shader = memnew(ResourceFormatSaverShader);
resource_saver_shader.instance();
ResourceSaver::add_resource_format_saver(resource_saver_shader, true);
resource_loader_shader = memnew(ResourceFormatLoaderShader);
resource_loader_shader.instance();
ResourceLoader::add_resource_format_loader(resource_loader_shader, true);
resource_loader_bmfont = memnew(ResourceFormatLoaderBMFont);
resource_loader_bmfont.instance();
ResourceLoader::add_resource_format_loader(resource_loader_bmfont, true);
OS::get_singleton()->yield(); //may take time to init
@ -735,27 +735,37 @@ void unregister_scene_types() {
clear_default_theme();
memdelete(resource_loader_dynamic_font);
memdelete(resource_loader_stream_texture);
memdelete(resource_loader_texture_layered);
ResourceLoader::remove_resource_format_loader(resource_loader_dynamic_font);
resource_loader_dynamic_font.unref();
ResourceLoader::remove_resource_format_loader(resource_loader_texture_layered);
resource_loader_texture_layered.unref();
ResourceLoader::remove_resource_format_loader(resource_loader_stream_texture);
resource_loader_stream_texture.unref();
DynamicFont::finish_dynamic_fonts();
if (resource_saver_text) {
memdelete(resource_saver_text);
if (resource_saver_text.is_valid()) {
ResourceSaver::remove_resource_format_saver(resource_saver_text);
resource_saver_text.unref();
}
if (resource_loader_text) {
memdelete(resource_loader_text);
if (resource_loader_text.is_valid()) {
ResourceLoader::remove_resource_format_loader(resource_loader_text);
resource_loader_text.unref();
}
if (resource_saver_shader) {
memdelete(resource_saver_shader);
if (resource_saver_shader.is_valid()) {
ResourceSaver::remove_resource_format_saver(resource_saver_shader);
resource_saver_shader.unref();
}
if (resource_loader_shader) {
memdelete(resource_loader_shader);
if (resource_loader_shader.is_valid()) {
ResourceLoader::remove_resource_format_loader(resource_loader_shader);
resource_loader_shader.unref();
}
if (resource_loader_bmfont) {
memdelete(resource_loader_bmfont);
if (resource_loader_bmfont.is_valid()) {
ResourceLoader::remove_resource_format_loader(resource_loader_bmfont);
resource_loader_bmfont.unref();
}
SpatialMaterial::finish_shaders();

View file

@ -303,6 +303,7 @@ VARIANT_ENUM_CAST(DynamicFont::SpacingType);
/////////////
class ResourceFormatLoaderDynamicFont : public ResourceFormatLoader {
GDCLASS(ResourceFormatLoaderDynamicFont, ResourceFormatLoader)
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;

View file

@ -180,6 +180,7 @@ public:
/////////////
class ResourceFormatLoaderDynamicFont : public ResourceFormatLoader {
GDCLASS(ResourceFormatLoaderDynamicFont, ResourceFormatLoader)
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;

View file

@ -201,6 +201,7 @@ public:
};
class ResourceFormatLoaderBMFont : public ResourceFormatLoader {
GDCLASS(ResourceFormatLoaderBMFont, ResourceFormatLoader)
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;

View file

@ -128,7 +128,7 @@ public:
};
class ResourceFormatLoaderText : public ResourceFormatLoader {
GDCLASS(ResourceFormatLoaderText, ResourceFormatLoader)
public:
static ResourceFormatLoaderText *singleton;
virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
@ -170,6 +170,7 @@ public:
};
class ResourceFormatSaverText : public ResourceFormatSaver {
GDCLASS(ResourceFormatSaverText, ResourceFormatSaver)
public:
static ResourceFormatSaverText *singleton;
virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);

View file

@ -100,6 +100,7 @@ public:
VARIANT_ENUM_CAST(Shader::Mode);
class ResourceFormatLoaderShader : public ResourceFormatLoader {
GDCLASS(ResourceFormatLoaderShader, ResourceFormatLoader)
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
@ -108,6 +109,7 @@ public:
};
class ResourceFormatSaverShader : public ResourceFormatSaver {
GDCLASS(ResourceFormatSaverShader, ResourceFormatSaver)
public:
virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;

View file

@ -236,6 +236,7 @@ public:
};
class ResourceFormatLoaderStreamTexture : public ResourceFormatLoader {
GDCLASS(ResourceFormatLoaderStreamTexture, ResourceFormatLoader)
public:
virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
@ -489,6 +490,7 @@ public:
};
class ResourceFormatLoaderTextureLayered : public ResourceFormatLoader {
GDCLASS(ResourceFormatLoaderTextureLayered, ResourceFormatLoader)
public:
enum Compression {
COMPRESSION_LOSSLESS,