Haiku: add keyboard support

This commit is contained in:
Kostadin Damyanov 2015-07-12 00:52:47 +03:00
parent 77e78cdb20
commit 07e76a3f2c
5 changed files with 294 additions and 1 deletions

View file

@ -5,7 +5,8 @@ common_haiku = [
'context_gl_haiku.cpp',
'haiku_application.cpp',
'haiku_direct_window.cpp',
'haiku_gl_view.cpp'
'haiku_gl_view.cpp',
'key_mapping_haiku.cpp'
]
env.Program(

View file

@ -1,5 +1,9 @@
#include <UnicodeChar.h>
#include "main/main.h"
#include "os/keyboard.h"
#include "haiku_direct_window.h"
#include "key_mapping_haiku.h"
HaikuDirectWindow::HaikuDirectWindow(BRect p_frame)
: BDirectWindow(p_frame, "Godot", B_TITLED_WINDOW, B_QUIT_ON_WINDOW_CLOSE)
@ -79,6 +83,15 @@ void HaikuDirectWindow::DispatchMessage(BMessage* message, BHandler* handler) {
HandleMouseWheelChanged(message);
break;
case B_KEY_DOWN:
case B_KEY_UP:
HandleKeyboardEvent(message);
break;
case B_MODIFIERS_CHANGED:
HandleKeyboardModifierEvent(message);
break;
case B_WINDOW_RESIZED:
HandleWindowResized(message);
//view->UnlockGL();
@ -226,6 +239,77 @@ void HaikuDirectWindow::HandleMouseWheelChanged(BMessage* message) {
input->parse_input_event(mouse_event);
}
void HaikuDirectWindow::HandleKeyboardEvent(BMessage* message) {
message->PrintToStream();
int32 raw_char = 0;
int32 key = 0;
int32 modifiers = 0;
if (message->FindInt32("raw_char", &raw_char) != B_OK) {
return;
}
if (message->FindInt32("key", &key) != B_OK) {
return;
}
if (message->FindInt32("modifiers", &modifiers) != B_OK) {
return;
}
InputEvent event;
event.ID = ++event_id;
event.type = InputEvent::KEY;
event.device = 0;
event.key.mod = GetKeyModifierState(modifiers);
event.key.pressed = (message->what == B_KEY_DOWN);
event.key.scancode = KeyMappingHaiku::get_keysym(raw_char, key);
event.key.echo = message->HasInt32("be:key_repeat");
event.key.unicode = 0;
const char* bytes = NULL;
if (message->FindString("bytes", &bytes) == B_OK) {
event.key.unicode = BUnicodeChar::FromUTF8(&bytes);
}
//make it consistent accross platforms.
if (event.key.scancode==KEY_BACKTAB) {
event.key.scancode=KEY_TAB;
event.key.mod.shift=true;
}
input->parse_input_event(event);
}
void HaikuDirectWindow::HandleKeyboardModifierEvent(BMessage* message) {
message->PrintToStream();
int32 old_modifiers = 0;
int32 modifiers = 0;
if (message->FindInt32("be:old_modifiers", &old_modifiers) != B_OK) {
return;
}
if (message->FindInt32("modifiers", &modifiers) != B_OK) {
return;
}
int32 key = old_modifiers ^ modifiers;
InputEvent event;
event.ID = ++event_id;
event.type = InputEvent::KEY;
event.device = 0;
event.key.mod = GetKeyModifierState(modifiers);
event.key.pressed = ((modifiers & key) != 0);
event.key.scancode = KeyMappingHaiku::get_modifier_keysym(key);
event.key.echo = false;
event.key.unicode = 0;
input->parse_input_event(event);
}
void HaikuDirectWindow::HandleWindowResized(BMessage* message) {
int32 width = 0;
int32 height = 0;

View file

@ -32,6 +32,8 @@ private:
void HandleMouseMoved(BMessage* message);
void HandleMouseWheelChanged(BMessage* message);
void HandleWindowResized(BMessage* message);
void HandleKeyboardEvent(BMessage* message);
void HandleKeyboardModifierEvent(BMessage* message);
inline InputModifierState GetKeyModifierState(uint32 p_state);
inline int GetMouseButtonState(uint32 p_state);

View file

@ -0,0 +1,193 @@
#include <InterfaceDefs.h>
#include "key_mapping_haiku.h"
#include "os/keyboard.h"
struct _HaikuTranslatePair {
unsigned int keysym;
int32 keycode;
};
static _HaikuTranslatePair _mod_to_keycode[] = {
{ KEY_SHIFT, B_SHIFT_KEY },
{ KEY_ALT, B_COMMAND_KEY },
{ KEY_CONTROL, B_CONTROL_KEY },
{ KEY_CAPSLOCK, B_CAPS_LOCK },
{ KEY_SCROLLLOCK, B_SCROLL_LOCK },
{ KEY_NUMLOCK, B_NUM_LOCK },
{ KEY_SUPER_L, B_OPTION_KEY },
{ KEY_MENU, B_MENU_KEY },
{ KEY_SHIFT, B_LEFT_SHIFT_KEY },
{ KEY_SHIFT, B_RIGHT_SHIFT_KEY },
{ KEY_ALT, B_LEFT_COMMAND_KEY },
{ KEY_ALT, B_RIGHT_COMMAND_KEY },
{ KEY_CONTROL, B_LEFT_CONTROL_KEY },
{ KEY_CONTROL, B_RIGHT_CONTROL_KEY },
{ KEY_SUPER_L, B_LEFT_OPTION_KEY },
{ KEY_SUPER_R, B_RIGHT_OPTION_KEY },
{ KEY_UNKNOWN, 0 }
};
static _HaikuTranslatePair _fn_to_keycode[] = {
{ KEY_F1, B_F1_KEY },
{ KEY_F2, B_F2_KEY },
{ KEY_F3, B_F3_KEY },
{ KEY_F4, B_F4_KEY },
{ KEY_F5, B_F5_KEY },
{ KEY_F6, B_F6_KEY },
{ KEY_F7, B_F7_KEY },
{ KEY_F8, B_F8_KEY },
{ KEY_F9, B_F9_KEY },
{ KEY_F10, B_F10_KEY },
{ KEY_F11, B_F11_KEY },
{ KEY_F12, B_F12_KEY },
//{ KEY_F13, ? },
//{ KEY_F14, ? },
//{ KEY_F15, ? },
//{ KEY_F16, ? },
{ KEY_PRINT, B_PRINT_KEY },
{ KEY_SCROLLLOCK, B_SCROLL_KEY },
{ KEY_PAUSE, B_PAUSE_KEY },
{ KEY_UNKNOWN, 0 }
};
static _HaikuTranslatePair _hb_to_keycode[] = {
{ KEY_BACKSPACE, B_BACKSPACE },
{ KEY_TAB, B_TAB },
{ KEY_RETURN, B_RETURN },
{ KEY_CAPSLOCK, B_CAPS_LOCK },
{ KEY_ESCAPE, B_ESCAPE },
{ KEY_SPACE, B_SPACE },
{ KEY_PAGEUP, B_PAGE_UP },
{ KEY_PAGEDOWN, B_PAGE_DOWN },
{ KEY_END, B_END },
{ KEY_HOME, B_HOME },
{ KEY_LEFT, B_LEFT_ARROW },
{ KEY_UP, B_UP_ARROW },
{ KEY_RIGHT, B_RIGHT_ARROW },
{ KEY_DOWN, B_DOWN_ARROW },
{ KEY_PRINT, B_PRINT_KEY },
{ KEY_INSERT, B_INSERT },
{ KEY_DELETE, B_DELETE },
// { KEY_HELP, ??? },
{ KEY_0, (0x30) },
{ KEY_1, (0x31) },
{ KEY_2, (0x32) },
{ KEY_3, (0x33) },
{ KEY_4, (0x34) },
{ KEY_5, (0x35) },
{ KEY_6, (0x36) },
{ KEY_7, (0x37) },
{ KEY_8, (0x38) },
{ KEY_9, (0x39) },
{ KEY_A, (0x61) },
{ KEY_B, (0x62) },
{ KEY_C, (0x63) },
{ KEY_D, (0x64) },
{ KEY_E, (0x65) },
{ KEY_F, (0x66) },
{ KEY_G, (0x67) },
{ KEY_H, (0x68) },
{ KEY_I, (0x69) },
{ KEY_J, (0x6A) },
{ KEY_K, (0x6B) },
{ KEY_L, (0x6C) },
{ KEY_M, (0x6D) },
{ KEY_N, (0x6E) },
{ KEY_O, (0x6F) },
{ KEY_P, (0x70) },
{ KEY_Q, (0x71) },
{ KEY_R, (0x72) },
{ KEY_S, (0x73) },
{ KEY_T, (0x74) },
{ KEY_U, (0x75) },
{ KEY_V, (0x76) },
{ KEY_W, (0x77) },
{ KEY_X, (0x78) },
{ KEY_Y, (0x79) },
{ KEY_Z, (0x7A) },
/*
{ KEY_PLAY, VK_PLAY},// (0xFA)
{ KEY_STANDBY,VK_SLEEP },//(0x5F)
{ KEY_BACK,VK_BROWSER_BACK},// (0xA6)
{ KEY_FORWARD,VK_BROWSER_FORWARD},// (0xA7)
{ KEY_REFRESH,VK_BROWSER_REFRESH},// (0xA8)
{ KEY_STOP,VK_BROWSER_STOP},// (0xA9)
{ KEY_SEARCH,VK_BROWSER_SEARCH},// (0xAA)
{ KEY_FAVORITES, VK_BROWSER_FAVORITES},// (0xAB)
{ KEY_HOMEPAGE,VK_BROWSER_HOME},// (0xAC)
{ KEY_VOLUMEMUTE,VK_VOLUME_MUTE},// (0xAD)
{ KEY_VOLUMEDOWN,VK_VOLUME_DOWN},// (0xAE)
{ KEY_VOLUMEUP,VK_VOLUME_UP},// (0xAF)
{ KEY_MEDIANEXT,VK_MEDIA_NEXT_TRACK},// (0xB0)
{ KEY_MEDIAPREVIOUS,VK_MEDIA_PREV_TRACK},// (0xB1)
{ KEY_MEDIASTOP,VK_MEDIA_STOP},// (0xB2)
{ KEY_LAUNCHMAIL, VK_LAUNCH_MAIL},// (0xB4)
{ KEY_LAUNCHMEDIA,VK_LAUNCH_MEDIA_SELECT},// (0xB5)
{ KEY_LAUNCH0,VK_LAUNCH_APP1},// (0xB6)
{ KEY_LAUNCH1,VK_LAUNCH_APP2},// (0xB7)
*/
{ KEY_SEMICOLON, 0x3B },
{ KEY_EQUAL, 0x3D },
{ KEY_COLON, 0x2C },
{ KEY_MINUS, 0x2D },
{ KEY_PERIOD, 0x2E },
{ KEY_SLASH, 0x2F },
{ KEY_KP_MULTIPLY, 0x2A },
{ KEY_KP_ADD, 0x2B },
{ KEY_QUOTELEFT, 0x60 },
{ KEY_BRACKETLEFT, 0x5B },
{ KEY_BACKSLASH, 0x5C },
{ KEY_BRACKETRIGHT, 0x5D },
{ KEY_APOSTROPHE, 0x27 },
{ KEY_UNKNOWN, 0 }
};
unsigned int KeyMappingHaiku::get_keysym(int32 raw_char, int32 key) {
if (raw_char == B_INSERT && key == 0x64) { return KEY_KP_0; }
if (raw_char == B_END && key == 0x58) { return KEY_KP_1; }
if (raw_char == B_DOWN_ARROW && key == 0x59) { return KEY_KP_2; }
if (raw_char == B_PAGE_DOWN && key == 0x5A) { return KEY_KP_3; }
if (raw_char == B_LEFT_ARROW && key == 0x48) { return KEY_KP_4; }
if (raw_char == 0x35 && key == 0x49) { return KEY_KP_5; }
if (raw_char == B_RIGHT_ARROW && key == 0x4A) { return KEY_KP_6; }
if (raw_char == B_HOME && key == 0x37) { return KEY_KP_7; }
if (raw_char == B_UP_ARROW && key == 0x38) { return KEY_KP_8; }
if (raw_char == B_PAGE_UP && key == 0x39) { return KEY_KP_9; }
if (raw_char == 0x2F && key == 0x23) { return KEY_KP_DIVIDE; }
if (raw_char == 0x2D && key == 0x25) { return KEY_KP_SUBSTRACT; }
if (raw_char == B_DELETE && key == 0x65) { return KEY_KP_PERIOD; }
if (raw_char == 0x10) {
for(int i = 0; _fn_to_keycode[i].keysym != KEY_UNKNOWN; i++) {
if (_fn_to_keycode[i].keycode == key) {
return _fn_to_keycode[i].keysym;
}
}
return KEY_UNKNOWN;
}
for(int i = 0; _hb_to_keycode[i].keysym != KEY_UNKNOWN; i++) {
if (_hb_to_keycode[i].keycode == raw_char) {
return _hb_to_keycode[i].keysym;
}
}
return KEY_UNKNOWN;
}
unsigned int KeyMappingHaiku::get_modifier_keysym(int32 key) {
for(int i = 0; _mod_to_keycode[i].keysym != KEY_UNKNOWN; i++) {
if ((_mod_to_keycode[i].keycode & key) != 0) {
return _mod_to_keycode[i].keysym;
}
}
return KEY_UNKNOWN;
}

View file

@ -0,0 +1,13 @@
#ifndef KEY_MAPPING_HAIKU_H
#define KEY_MAPPING_HAIKU_H
class KeyMappingHaiku
{
KeyMappingHaiku() {};
public:
static unsigned int get_keysym(int32 raw_char, int32 key);
static unsigned int get_modifier_keysym(int32 key);
};
#endif