Clean up redundancy in scene save confirmation

This commit is contained in:
Poommetee Ketson 2017-06-27 11:08:16 +07:00
parent 3ce046ee0c
commit 090ddada46

View file

@ -2746,12 +2746,10 @@ void EditorNode::_discard_changes(const String &p_str) {
_update_scene_tabs();
if (current_option == FILE_CLOSE_ALL_AND_QUIT || current_option == FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER) {
int next_scene = _next_unsaved_scene();
if (next_scene == -1) {
if (_next_unsaved_scene() == -1) {
current_option = current_option == FILE_CLOSE_ALL_AND_QUIT ? FILE_QUIT : RUN_PROJECT_MANAGER;
_discard_changes();
} else {
tab_closing = next_scene;
_menu_option_confirm(current_option, false);
}
} else {