Build fail fixes
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457b357ad2
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090f7340aa
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@ -41,8 +41,8 @@ protected:
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static void _bind_methods();
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static void _bind_methods();
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public:
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public:
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virtual bool can_edit(const Ref<AnimationNode> &p_node);
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bool can_edit(const Ref<AnimationNode> &p_node) override;
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virtual void edit(const Ref<AnimationNode> &p_node);
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virtual void edit(const Ref<AnimationNode> &p_node) override;
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int fill_tracks(AnimationPlayer *player, Animation *anim, NodePath &root);
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int fill_tracks(AnimationPlayer *player, Animation *anim, NodePath &root);
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@ -77,7 +77,7 @@ class AnimationNodeMotionMatch : public AnimationRootNode {
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protected:
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protected:
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static void _bind_methods();
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static void _bind_methods();
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Variant get_parameter_default_value(
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Variant get_parameter_default_value(
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const StringName &p_parameter) const;
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const StringName &p_parameter) const override;
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public:
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public:
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Skeleton3D *skeleton;
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Skeleton3D *skeleton;
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@ -86,9 +86,9 @@ public:
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bool done = false;
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bool done = false;
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bool editing = false;
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bool editing = false;
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float delta_time;
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float delta_time;
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virtual void get_parameter_list(List<PropertyInfo> *r_list) const;
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void get_parameter_list(List<PropertyInfo> *r_list) const override;
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float process(float p_time, bool p_seek);
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float process(float p_time, bool p_seek) override;
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void add_matching_track(const NodePath &p_track_path);
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void add_matching_track(const NodePath &p_track_path);
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void remove_matching_track(const NodePath &p_track_path);
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void remove_matching_track(const NodePath &p_track_path);
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bool is_matching_track(const NodePath &p_track_path) const;
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bool is_matching_track(const NodePath &p_track_path) const;
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