Fix crash when executing CodeEdit._main_gutter_draw_callback

This commit is contained in:
Haoyu Qiu 2021-10-18 19:26:47 +08:00
parent 79349a4902
commit 0a381137bc

View file

@ -1146,7 +1146,7 @@ bool CodeEdit::is_drawing_executing_lines_gutter() const {
}
void CodeEdit::_main_gutter_draw_callback(int p_line, int p_gutter, const Rect2 &p_region) {
if (draw_breakpoints) {
if (draw_breakpoints && breakpoint_icon.is_valid()) {
bool hovering = p_region.has_point(get_local_mouse_pos());
bool breakpointed = is_line_breakpointed(p_line);
@ -1162,7 +1162,7 @@ void CodeEdit::_main_gutter_draw_callback(int p_line, int p_gutter, const Rect2
}
}
if (draw_bookmarks && is_line_bookmarked(p_line)) {
if (draw_bookmarks && is_line_bookmarked(p_line) && bookmark_icon.is_valid()) {
int horizontal_padding = p_region.size.x / 2;
int vertical_padding = p_region.size.y / 4;
@ -1172,7 +1172,7 @@ void CodeEdit::_main_gutter_draw_callback(int p_line, int p_gutter, const Rect2
bookmark_icon->draw_rect(get_canvas_item(), bookmark_region, false, bookmark_color);
}
if (draw_executing_lines && is_line_executing(p_line)) {
if (draw_executing_lines && is_line_executing(p_line) && executing_line_icon.is_valid()) {
int horizontal_padding = p_region.size.x / 10;
int vertical_padding = p_region.size.y / 4;