Merge pull request #2266 from MrGreenTea/master

added floor() and ceil() to Vector3
This commit is contained in:
Juan Linietsky 2015-10-17 12:10:32 -03:00
commit 0bc6a8894c
2 changed files with 29 additions and 19 deletions

View file

@ -40,11 +40,11 @@ struct Vector3 {
enum Axis {
AXIS_X,
AXIS_Y,
AXIS_Z,
AXIS_Z,
};
union {
#ifdef USE_QUAD_VECTORS
struct {
@ -52,7 +52,7 @@ struct Vector3 {
real_t y;
real_t z;
real_t _unused;
};
};
real_t coord[4];
#else
@ -61,18 +61,18 @@ struct Vector3 {
real_t y;
real_t z;
};
real_t coord[3];
#endif
};
_FORCE_INLINE_ const real_t& operator[](int p_axis) const {
return coord[p_axis];
}
_FORCE_INLINE_ real_t& operator[](int p_axis) {
return coord[p_axis];
}
@ -84,7 +84,7 @@ struct Vector3 {
_FORCE_INLINE_ real_t length() const;
_FORCE_INLINE_ real_t length_squared() const;
_FORCE_INLINE_ void normalize();
_FORCE_INLINE_ Vector3 normalized() const;
_FORCE_INLINE_ Vector3 inverse() const;
@ -107,6 +107,8 @@ struct Vector3 {
_FORCE_INLINE_ real_t dot(const Vector3& p_b) const;
_FORCE_INLINE_ Vector3 abs() const;
_FORCE_INLINE_ Vector3 floor() const;
_FORCE_INLINE_ Vector3 ceil() const;
_FORCE_INLINE_ real_t distance_to(const Vector3& p_b) const;
_FORCE_INLINE_ real_t distance_squared_to(const Vector3& p_b) const;
@ -172,7 +174,17 @@ real_t Vector3::dot(const Vector3& p_b) const {
Vector3 Vector3::abs() const {
return Vector3( Math::abs(x), Math::abs(y), Math::abs(z) );
}
}
Vector3 Vector3::floor() const {
return Vector3( Math::floor(x), Math::floor(y), Math::floor(z) );
}
Vector3 Vector3::ceil() const {
return Vector3( Math::ceil(x), Math::ceil(y), Math::ceil(z) );
}
Vector3 Vector3::linear_interpolate(const Vector3& p_b,float p_t) const {
@ -301,7 +313,7 @@ bool Vector3::operator<(const Vector3& p_v) const {
return y<p_v.y;
} else
return x<p_v.x;
}
bool Vector3::operator<=(const Vector3& p_v) const {

View file

@ -359,6 +359,8 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
VCALL_LOCALMEM1R(Vector3, dot);
VCALL_LOCALMEM1R(Vector3, cross);
VCALL_LOCALMEM0R(Vector3, abs);
VCALL_LOCALMEM0R(Vector3, floor);
VCALL_LOCALMEM0R(Vector3, ceil);
VCALL_LOCALMEM1R(Vector3, distance_to);
VCALL_LOCALMEM1R(Vector3, distance_squared_to);
VCALL_LOCALMEM1R(Vector3, slide);
@ -753,7 +755,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
}
static void Matrix32_init2(Variant& r_ret,const Variant** p_args) {
Matrix32 m(*p_args[0], *p_args[1]);
r_ret=m;
}
@ -1133,7 +1135,7 @@ void Variant::get_method_list(List<MethodInfo> *p_list) const {
if (fd.returns)
ret.name="ret";
mi.return_val=ret;
#endif
#endif
p_list->push_back(mi);
}
@ -1336,6 +1338,8 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl
ADDFUNC1(VECTOR3,REAL,Vector3,dot,VECTOR3,"b",varray());
ADDFUNC1(VECTOR3,VECTOR3,Vector3,cross,VECTOR3,"b",varray());
ADDFUNC0(VECTOR3,VECTOR3,Vector3,abs,varray());
ADDFUNC0(VECTOR3,VECTOR3,Vector3,floor,varray());
ADDFUNC0(VECTOR3,VECTOR3,Vector3,ceil,varray());
ADDFUNC1(VECTOR3,REAL,Vector3,distance_to,VECTOR3,"b",varray());
ADDFUNC1(VECTOR3,REAL,Vector3,distance_squared_to,VECTOR3,"b",varray());
ADDFUNC1(VECTOR3,VECTOR3,Vector3,slide,VECTOR3,"by",varray());
@ -1535,10 +1539,10 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl
ADDFUNC1(TRANSFORM,NIL,Transform,xform,NIL,"v",varray());
ADDFUNC1(TRANSFORM,NIL,Transform,xform_inv,NIL,"v",varray());
#ifdef DEBUG_ENABLED
#ifdef DEBUG_ENABLED
_VariantCall::type_funcs[Variant::TRANSFORM].functions["xform"].returns=true;
_VariantCall::type_funcs[Variant::TRANSFORM].functions["xform_inv"].returns=true;
#endif
#endif
ADDFUNC0(INPUT_EVENT,BOOL,InputEvent,is_pressed,varray());
ADDFUNC1(INPUT_EVENT,BOOL,InputEvent,is_action,STRING,"action",varray());
@ -1635,9 +1639,3 @@ void unregister_variant_methods() {
}