Use mouse and joypad enums instead of plain integers

Also MIDIMessage
This commit is contained in:
Aaron Franke 2021-03-25 16:56:12 -04:00
parent e919d894f8
commit 0ce49800ac
No known key found for this signature in database
GPG key ID: 40A1750B977E56BF
38 changed files with 188 additions and 181 deletions

View file

@ -227,7 +227,7 @@ bool Input::is_key_pressed(int p_keycode) const {
return keys_pressed.has(p_keycode); return keys_pressed.has(p_keycode);
} }
bool Input::is_mouse_button_pressed(int p_button) const { bool Input::is_mouse_button_pressed(MouseButton p_button) const {
_THREAD_SAFE_METHOD_ _THREAD_SAFE_METHOD_
return (mouse_button_mask & (1 << (p_button - 1))) != 0; return (mouse_button_mask & (1 << (p_button - 1))) != 0;
} }
@ -236,7 +236,7 @@ static int _combine_device(int p_value, int p_device) {
return p_value | (p_device << 20); return p_value | (p_device << 20);
} }
bool Input::is_joy_button_pressed(int p_device, int p_button) const { bool Input::is_joy_button_pressed(int p_device, JoyButton p_button) const {
_THREAD_SAFE_METHOD_ _THREAD_SAFE_METHOD_
return joy_buttons_pressed.has(_combine_device(p_button, p_device)); return joy_buttons_pressed.has(_combine_device(p_button, p_device));
} }
@ -352,7 +352,7 @@ Vector2 Input::get_vector(const StringName &p_negative_x, const StringName &p_po
return vector; return vector;
} }
float Input::get_joy_axis(int p_device, int p_axis) const { float Input::get_joy_axis(int p_device, JoyAxis p_axis) const {
_THREAD_SAFE_METHOD_ _THREAD_SAFE_METHOD_
int c = _combine_device(p_axis, p_device); int c = _combine_device(p_axis, p_device);
if (_joy_axis.has(c)) { if (_joy_axis.has(c)) {
@ -433,7 +433,7 @@ void Input::joy_connection_changed(int p_idx, bool p_connected, String p_name, S
joy_buttons_pressed.erase(c); joy_buttons_pressed.erase(c);
} }
for (int i = 0; i < JOY_AXIS_MAX; i++) { for (int i = 0; i < JOY_AXIS_MAX; i++) {
set_joy_axis(p_idx, i, 0.0f); set_joy_axis(p_idx, (JoyAxis)i, 0.0f);
} }
} }
joy_names[p_idx] = js; joy_names[p_idx] = js;
@ -488,9 +488,9 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
if (mb.is_valid()) { if (mb.is_valid()) {
if (mb->is_pressed()) { if (mb->is_pressed()) {
mouse_button_mask |= (1 << (mb->get_button_index() - 1)); mouse_button_mask |= (MouseButton)(1 << (mb->get_button_index() - 1));
} else { } else {
mouse_button_mask &= ~(1 << (mb->get_button_index() - 1)); mouse_button_mask &= (MouseButton) ~(1 << (mb->get_button_index() - 1));
} }
Point2 pos = mb->get_global_position(); Point2 pos = mb->get_global_position();
@ -563,9 +563,9 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
button_event->set_pressed(st->is_pressed()); button_event->set_pressed(st->is_pressed());
button_event->set_button_index(MOUSE_BUTTON_LEFT); button_event->set_button_index(MOUSE_BUTTON_LEFT);
if (st->is_pressed()) { if (st->is_pressed()) {
button_event->set_button_mask(mouse_button_mask | (1 << (MOUSE_BUTTON_LEFT - 1))); button_event->set_button_mask(MouseButton(mouse_button_mask | MOUSE_BUTTON_MASK_LEFT));
} else { } else {
button_event->set_button_mask(mouse_button_mask & ~(1 << (MOUSE_BUTTON_LEFT - 1))); button_event->set_button_mask(MouseButton(mouse_button_mask & ~MOUSE_BUTTON_MASK_LEFT));
} }
_parse_input_event_impl(button_event, true); _parse_input_event_impl(button_event, true);
@ -644,7 +644,7 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
} }
} }
void Input::set_joy_axis(int p_device, int p_axis, float p_value) { void Input::set_joy_axis(int p_device, JoyAxis p_axis, float p_value) {
_THREAD_SAFE_METHOD_ _THREAD_SAFE_METHOD_
int c = _combine_device(p_axis, p_device); int c = _combine_device(p_axis, p_device);
_joy_axis[c] = p_value; _joy_axis[c] = p_value;
@ -794,7 +794,7 @@ void Input::ensure_touch_mouse_raised() {
button_event->set_global_position(mouse_pos); button_event->set_global_position(mouse_pos);
button_event->set_pressed(false); button_event->set_pressed(false);
button_event->set_button_index(MOUSE_BUTTON_LEFT); button_event->set_button_index(MOUSE_BUTTON_LEFT);
button_event->set_button_mask(mouse_button_mask & ~(1 << (MOUSE_BUTTON_LEFT - 1))); button_event->set_button_mask(MouseButton(mouse_button_mask & ~MOUSE_BUTTON_MASK_LEFT));
_parse_input_event_impl(button_event, true); _parse_input_event_impl(button_event, true);
} }
@ -882,7 +882,7 @@ void Input::set_event_dispatch_function(EventDispatchFunc p_function) {
event_dispatch_function = p_function; event_dispatch_function = p_function;
} }
void Input::joy_button(int p_device, int p_button, bool p_pressed) { void Input::joy_button(int p_device, JoyButton p_button, bool p_pressed) {
_THREAD_SAFE_METHOD_; _THREAD_SAFE_METHOD_;
Joypad &joy = joy_names[p_device]; Joypad &joy = joy_names[p_device];
//printf("got button %i, mapping is %i\n", p_button, joy.mapping); //printf("got button %i, mapping is %i\n", p_button, joy.mapping);
@ -898,17 +898,17 @@ void Input::joy_button(int p_device, int p_button, bool p_pressed) {
JoyEvent map = _get_mapped_button_event(map_db[joy.mapping], p_button); JoyEvent map = _get_mapped_button_event(map_db[joy.mapping], p_button);
if (map.type == TYPE_BUTTON) { if (map.type == TYPE_BUTTON) {
_button_event(p_device, map.index, p_pressed); _button_event(p_device, (JoyButton)map.index, p_pressed);
return; return;
} }
if (map.type == TYPE_AXIS) { if (map.type == TYPE_AXIS) {
_axis_event(p_device, map.index, p_pressed ? map.value : 0.0); _axis_event(p_device, (JoyAxis)map.index, p_pressed ? map.value : 0.0);
} }
// no event? // no event?
} }
void Input::joy_axis(int p_device, int p_axis, const JoyAxisValue &p_value) { void Input::joy_axis(int p_device, JoyAxis p_axis, const JoyAxisValue &p_value) {
_THREAD_SAFE_METHOD_; _THREAD_SAFE_METHOD_;
ERR_FAIL_INDEX(p_axis, JOY_AXIS_MAX); ERR_FAIL_INDEX(p_axis, JOY_AXIS_MAX);
@ -949,7 +949,7 @@ void Input::joy_axis(int p_device, int p_axis, const JoyAxisValue &p_value) {
// Button already pressed or released; so ignore. // Button already pressed or released; so ignore.
return; return;
} }
_button_event(p_device, map.index, pressed); _button_event(p_device, (JoyButton)map.index, pressed);
// Ensure opposite D-Pad button is also released. // Ensure opposite D-Pad button is also released.
switch (map.index) { switch (map.index) {
@ -981,7 +981,7 @@ void Input::joy_axis(int p_device, int p_axis, const JoyAxisValue &p_value) {
} }
if (map.type == TYPE_AXIS) { if (map.type == TYPE_AXIS) {
_axis_event(p_device, map.index, map.value); _axis_event(p_device, (JoyAxis)map.index, map.value);
return; return;
} }
//printf("invalid mapping\n"); //printf("invalid mapping\n");
@ -1010,7 +1010,7 @@ void Input::joy_hat(int p_device, int p_val) {
map[HatDir::HAT_LEFT].value = 0; map[HatDir::HAT_LEFT].value = 0;
if (joy.mapping != -1) { if (joy.mapping != -1) {
_get_mapped_hat_events(map_db[joy.mapping], 0, map); _get_mapped_hat_events(map_db[joy.mapping], (HatDir)0, map);
} }
int cur_val = joy_names[p_device].hat_current; int cur_val = joy_names[p_device].hat_current;
@ -1018,10 +1018,10 @@ void Input::joy_hat(int p_device, int p_val) {
for (int hat_direction = 0, hat_mask = 1; hat_direction < HAT_MAX; hat_direction++, hat_mask <<= 1) { for (int hat_direction = 0, hat_mask = 1; hat_direction < HAT_MAX; hat_direction++, hat_mask <<= 1) {
if ((p_val & hat_mask) != (cur_val & hat_mask)) { if ((p_val & hat_mask) != (cur_val & hat_mask)) {
if (map[hat_direction].type == TYPE_BUTTON) { if (map[hat_direction].type == TYPE_BUTTON) {
_button_event(p_device, map[hat_direction].index, p_val & hat_mask); _button_event(p_device, (JoyButton)map[hat_direction].index, p_val & hat_mask);
} }
if (map[hat_direction].type == TYPE_AXIS) { if (map[hat_direction].type == TYPE_AXIS) {
_axis_event(p_device, map[hat_direction].index, (p_val & hat_mask) ? map[hat_direction].value : 0.0); _axis_event(p_device, (JoyAxis)map[hat_direction].index, (p_val & hat_mask) ? map[hat_direction].value : 0.0);
} }
} }
} }
@ -1029,7 +1029,7 @@ void Input::joy_hat(int p_device, int p_val) {
joy_names[p_device].hat_current = p_val; joy_names[p_device].hat_current = p_val;
} }
void Input::_button_event(int p_device, int p_index, bool p_pressed) { void Input::_button_event(int p_device, JoyButton p_index, bool p_pressed) {
Ref<InputEventJoypadButton> ievent; Ref<InputEventJoypadButton> ievent;
ievent.instantiate(); ievent.instantiate();
ievent->set_device(p_device); ievent->set_device(p_device);
@ -1039,7 +1039,7 @@ void Input::_button_event(int p_device, int p_index, bool p_pressed) {
parse_input_event(ievent); parse_input_event(ievent);
} }
void Input::_axis_event(int p_device, int p_axis, float p_value) { void Input::_axis_event(int p_device, JoyAxis p_axis, float p_value) {
Ref<InputEventJoypadMotion> ievent; Ref<InputEventJoypadMotion> ievent;
ievent.instantiate(); ievent.instantiate();
ievent->set_device(p_device); ievent->set_device(p_device);
@ -1049,7 +1049,7 @@ void Input::_axis_event(int p_device, int p_axis, float p_value) {
parse_input_event(ievent); parse_input_event(ievent);
} }
Input::JoyEvent Input::_get_mapped_button_event(const JoyDeviceMapping &mapping, int p_button) { Input::JoyEvent Input::_get_mapped_button_event(const JoyDeviceMapping &mapping, JoyButton p_button) {
JoyEvent event; JoyEvent event;
event.type = TYPE_MAX; event.type = TYPE_MAX;
@ -1085,7 +1085,7 @@ Input::JoyEvent Input::_get_mapped_button_event(const JoyDeviceMapping &mapping,
return event; return event;
} }
Input::JoyEvent Input::_get_mapped_axis_event(const JoyDeviceMapping &mapping, int p_axis, float p_value) { Input::JoyEvent Input::_get_mapped_axis_event(const JoyDeviceMapping &mapping, JoyAxis p_axis, float p_value) {
JoyEvent event; JoyEvent event;
event.type = TYPE_MAX; event.type = TYPE_MAX;
@ -1156,7 +1156,7 @@ Input::JoyEvent Input::_get_mapped_axis_event(const JoyDeviceMapping &mapping, i
return event; return event;
} }
void Input::_get_mapped_hat_events(const JoyDeviceMapping &mapping, int p_hat, JoyEvent r_events[]) { void Input::_get_mapped_hat_events(const JoyDeviceMapping &mapping, HatDir p_hat, JoyEvent r_events[]) {
for (int i = 0; i < mapping.bindings.size(); i++) { for (int i = 0; i < mapping.bindings.size(); i++) {
const JoyBinding binding = mapping.bindings[i]; const JoyBinding binding = mapping.bindings[i];
if (binding.inputType == TYPE_HAT && binding.input.hat.hat == p_hat) { if (binding.inputType == TYPE_HAT && binding.input.hat.hat == p_hat) {
@ -1300,11 +1300,11 @@ void Input::parse_mapping(String p_mapping) {
switch (input[0]) { switch (input[0]) {
case 'b': case 'b':
binding.inputType = TYPE_BUTTON; binding.inputType = TYPE_BUTTON;
binding.input.button = input.substr(1).to_int(); binding.input.button = (JoyButton)input.substr(1).to_int();
break; break;
case 'a': case 'a':
binding.inputType = TYPE_AXIS; binding.inputType = TYPE_AXIS;
binding.input.axis.axis = input.substr(1).to_int(); binding.input.axis.axis = (JoyAxis)input.substr(1).to_int();
binding.input.axis.range = input_range; binding.input.axis.range = input_range;
binding.input.axis.invert = invert_axis; binding.input.axis.invert = invert_axis;
break; break;
@ -1312,7 +1312,7 @@ void Input::parse_mapping(String p_mapping) {
ERR_CONTINUE_MSG(input.length() != 4 || input[2] != '.', ERR_CONTINUE_MSG(input.length() != 4 || input[2] != '.',
String(entry[idx] + "\nInvalid hat input: " + input)); String(entry[idx] + "\nInvalid hat input: " + input));
binding.inputType = TYPE_HAT; binding.inputType = TYPE_HAT;
binding.input.hat.hat = input.substr(1, 1).to_int(); binding.input.hat.hat = (HatDir)input.substr(1, 1).to_int();
binding.input.hat.hat_mask = static_cast<HatMask>(input.substr(3).to_int()); binding.input.hat.hat_mask = static_cast<HatMask>(input.substr(3).to_int());
break; break;
default: default:

View file

@ -167,16 +167,16 @@ private:
struct JoyBinding { struct JoyBinding {
JoyType inputType; JoyType inputType;
union { union {
int button; JoyButton button;
struct { struct {
int axis; JoyAxis axis;
JoyAxisRange range; JoyAxisRange range;
bool invert; bool invert;
} axis; } axis;
struct { struct {
int hat; HatDir hat;
HatMask hat_mask; HatMask hat_mask;
} hat; } hat;
@ -202,13 +202,13 @@ private:
Vector<JoyDeviceMapping> map_db; Vector<JoyDeviceMapping> map_db;
JoyEvent _get_mapped_button_event(const JoyDeviceMapping &mapping, int p_button); JoyEvent _get_mapped_button_event(const JoyDeviceMapping &mapping, JoyButton p_button);
JoyEvent _get_mapped_axis_event(const JoyDeviceMapping &mapping, int p_axis, float p_value); JoyEvent _get_mapped_axis_event(const JoyDeviceMapping &mapping, JoyAxis p_axis, float p_value);
void _get_mapped_hat_events(const JoyDeviceMapping &mapping, int p_hat, JoyEvent r_events[HAT_MAX]); void _get_mapped_hat_events(const JoyDeviceMapping &mapping, HatDir p_hat, JoyEvent r_events[HAT_MAX]);
JoyButton _get_output_button(String output); JoyButton _get_output_button(String output);
JoyAxis _get_output_axis(String output); JoyAxis _get_output_axis(String output);
void _button_event(int p_device, int p_index, bool p_pressed); void _button_event(int p_device, JoyButton p_index, bool p_pressed);
void _axis_event(int p_device, int p_axis, float p_value); void _axis_event(int p_device, JoyAxis p_axis, float p_value);
void _parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_emulated); void _parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_emulated);
@ -245,8 +245,8 @@ public:
static Input *get_singleton(); static Input *get_singleton();
bool is_key_pressed(int p_keycode) const; bool is_key_pressed(int p_keycode) const;
bool is_mouse_button_pressed(int p_button) const; bool is_mouse_button_pressed(MouseButton p_button) const;
bool is_joy_button_pressed(int p_device, int p_button) const; bool is_joy_button_pressed(int p_device, JoyButton p_button) const;
bool is_action_pressed(const StringName &p_action, bool p_exact = false) const; bool is_action_pressed(const StringName &p_action, bool p_exact = false) const;
bool is_action_just_pressed(const StringName &p_action, bool p_exact = false) const; bool is_action_just_pressed(const StringName &p_action, bool p_exact = false) const;
bool is_action_just_released(const StringName &p_action, bool p_exact = false) const; bool is_action_just_released(const StringName &p_action, bool p_exact = false) const;
@ -256,7 +256,7 @@ public:
float get_axis(const StringName &p_negative_action, const StringName &p_positive_action) const; float get_axis(const StringName &p_negative_action, const StringName &p_positive_action) const;
Vector2 get_vector(const StringName &p_negative_x, const StringName &p_positive_x, const StringName &p_negative_y, const StringName &p_positive_y, float p_deadzone = -1.0f) const; Vector2 get_vector(const StringName &p_negative_x, const StringName &p_positive_x, const StringName &p_negative_y, const StringName &p_positive_y, float p_deadzone = -1.0f) const;
float get_joy_axis(int p_device, int p_axis) const; float get_joy_axis(int p_device, JoyAxis p_axis) const;
String get_joy_name(int p_idx); String get_joy_name(int p_idx);
Array get_connected_joypads(); Array get_connected_joypads();
Vector2 get_joy_vibration_strength(int p_device); Vector2 get_joy_vibration_strength(int p_device);
@ -283,7 +283,7 @@ public:
void set_accelerometer(const Vector3 &p_accel); void set_accelerometer(const Vector3 &p_accel);
void set_magnetometer(const Vector3 &p_magnetometer); void set_magnetometer(const Vector3 &p_magnetometer);
void set_gyroscope(const Vector3 &p_gyroscope); void set_gyroscope(const Vector3 &p_gyroscope);
void set_joy_axis(int p_device, int p_axis, float p_value); void set_joy_axis(int p_device, JoyAxis p_axis, float p_value);
void start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration = 0); void start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration = 0);
void stop_joy_vibration(int p_device); void stop_joy_vibration(int p_device);
@ -309,8 +309,8 @@ public:
void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape = Input::CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()); void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape = Input::CURSOR_ARROW, const Vector2 &p_hotspot = Vector2());
void parse_mapping(String p_mapping); void parse_mapping(String p_mapping);
void joy_button(int p_device, int p_button, bool p_pressed); void joy_button(int p_device, JoyButton p_button, bool p_pressed);
void joy_axis(int p_device, int p_axis, const JoyAxisValue &p_value); void joy_axis(int p_device, JoyAxis p_axis, const JoyAxisValue &p_value);
void joy_hat(int p_device, int p_val); void joy_hat(int p_device, int p_val);
void add_joy_mapping(String p_mapping, bool p_update_existing = false); void add_joy_mapping(String p_mapping, bool p_update_existing = false);

View file

@ -516,11 +516,11 @@ float InputEventMouseButton::get_factor() const {
return factor; return factor;
} }
void InputEventMouseButton::set_button_index(int p_index) { void InputEventMouseButton::set_button_index(MouseButton p_index) {
button_index = p_index; button_index = p_index;
} }
int InputEventMouseButton::get_button_index() const { MouseButton InputEventMouseButton::get_button_index() const {
return button_index; return button_index;
} }
@ -845,11 +845,11 @@ void InputEventMouseMotion::_bind_methods() {
/////////////////////////////////// ///////////////////////////////////
void InputEventJoypadMotion::set_axis(int p_axis) { void InputEventJoypadMotion::set_axis(JoyAxis p_axis) {
axis = p_axis; axis = p_axis;
} }
int InputEventJoypadMotion::get_axis() const { JoyAxis InputEventJoypadMotion::get_axis() const {
return axis; return axis;
} }
@ -947,11 +947,11 @@ void InputEventJoypadMotion::_bind_methods() {
/////////////////////////////////// ///////////////////////////////////
void InputEventJoypadButton::set_button_index(int p_index) { void InputEventJoypadButton::set_button_index(JoyButton p_index) {
button_index = p_index; button_index = p_index;
} }
int InputEventJoypadButton::get_button_index() const { JoyButton InputEventJoypadButton::get_button_index() const {
return button_index; return button_index;
} }
@ -1046,7 +1046,7 @@ String InputEventJoypadButton::to_string() {
return vformat("InputEventJoypadButton: button_index=%d, pressed=%s, pressure=%.2f", button_index, p, pressure); return vformat("InputEventJoypadButton: button_index=%d, pressed=%s, pressure=%.2f", button_index, p, pressure);
} }
Ref<InputEventJoypadButton> InputEventJoypadButton::create_reference(int p_btn_index) { Ref<InputEventJoypadButton> InputEventJoypadButton::create_reference(JoyButton p_btn_index) {
Ref<InputEventJoypadButton> ie; Ref<InputEventJoypadButton> ie;
ie.instantiate(); ie.instantiate();
ie->set_button_index(p_btn_index); ie->set_button_index(p_btn_index);
@ -1403,11 +1403,11 @@ int InputEventMIDI::get_channel() const {
return channel; return channel;
} }
void InputEventMIDI::set_message(const int p_message) { void InputEventMIDI::set_message(const MIDIMessage p_message) {
message = p_message; message = p_message;
} }
int InputEventMIDI::get_message() const { MIDIMessage InputEventMIDI::get_message() const {
return message; return message;
} }

View file

@ -230,7 +230,7 @@ class InputEventMouseButton : public InputEventMouse {
GDCLASS(InputEventMouseButton, InputEventMouse); GDCLASS(InputEventMouseButton, InputEventMouse);
float factor = 1; float factor = 1;
int button_index = 0; MouseButton button_index = MOUSE_BUTTON_NONE;
bool pressed = false; //otherwise released bool pressed = false; //otherwise released
bool double_click = false; //last even less than double click time bool double_click = false; //last even less than double click time
@ -241,8 +241,8 @@ public:
void set_factor(float p_factor); void set_factor(float p_factor);
float get_factor() const; float get_factor() const;
void set_button_index(int p_index); void set_button_index(MouseButton p_index);
int get_button_index() const; MouseButton get_button_index() const;
void set_pressed(bool p_pressed); void set_pressed(bool p_pressed);
virtual bool is_pressed() const override; virtual bool is_pressed() const override;
@ -297,15 +297,15 @@ public:
class InputEventJoypadMotion : public InputEvent { class InputEventJoypadMotion : public InputEvent {
GDCLASS(InputEventJoypadMotion, InputEvent); GDCLASS(InputEventJoypadMotion, InputEvent);
int axis = 0; ///< Joypad axis JoyAxis axis = (JoyAxis)0; ///< Joypad axis
float axis_value = 0; ///< -1 to 1 float axis_value = 0; ///< -1 to 1
protected: protected:
static void _bind_methods(); static void _bind_methods();
public: public:
void set_axis(int p_axis); void set_axis(JoyAxis p_axis);
int get_axis() const; JoyAxis get_axis() const;
void set_axis_value(float p_value); void set_axis_value(float p_value);
float get_axis_value() const; float get_axis_value() const;
@ -325,15 +325,15 @@ public:
class InputEventJoypadButton : public InputEvent { class InputEventJoypadButton : public InputEvent {
GDCLASS(InputEventJoypadButton, InputEvent); GDCLASS(InputEventJoypadButton, InputEvent);
int button_index = 0; JoyButton button_index = (JoyButton)0;
bool pressed = false; bool pressed = false;
float pressure = 0; //0 to 1 float pressure = 0; //0 to 1
protected: protected:
static void _bind_methods(); static void _bind_methods();
public: public:
void set_button_index(int p_index); void set_button_index(JoyButton p_index);
int get_button_index() const; JoyButton get_button_index() const;
void set_pressed(bool p_pressed); void set_pressed(bool p_pressed);
virtual bool is_pressed() const override; virtual bool is_pressed() const override;
@ -349,7 +349,7 @@ public:
virtual String as_text() const override; virtual String as_text() const override;
virtual String to_string() override; virtual String to_string() override;
static Ref<InputEventJoypadButton> create_reference(int p_btn_index); static Ref<InputEventJoypadButton> create_reference(JoyButton p_btn_index);
InputEventJoypadButton() {} InputEventJoypadButton() {}
}; };
@ -496,7 +496,7 @@ class InputEventMIDI : public InputEvent {
GDCLASS(InputEventMIDI, InputEvent); GDCLASS(InputEventMIDI, InputEvent);
int channel = 0; int channel = 0;
int message = 0; MIDIMessage message = MIDI_MESSAGE_NONE;
int pitch = 0; int pitch = 0;
int velocity = 0; int velocity = 0;
int instrument = 0; int instrument = 0;
@ -511,8 +511,8 @@ public:
void set_channel(const int p_channel); void set_channel(const int p_channel);
int get_channel() const; int get_channel() const;
void set_message(const int p_message); void set_message(const MIDIMessage p_message);
int get_message() const; MIDIMessage get_message() const;
void set_pitch(const int p_pitch); void set_pitch(const int p_pitch);
int get_pitch() const; int get_pitch() const;

View file

@ -52,16 +52,16 @@ void MIDIDriver::receive_input_packet(uint64_t timestamp, uint8_t *data, uint32_
if (data[0] >= 0xF0) { if (data[0] >= 0xF0) {
// channel does not apply to system common messages // channel does not apply to system common messages
event->set_channel(0); event->set_channel(0);
event->set_message(data[0]); event->set_message(MIDIMessage(data[0]));
last_received_message = data[0]; last_received_message = data[0];
} else if ((data[0] & 0x80) == 0x00) { } else if ((data[0] & 0x80) == 0x00) {
// running status // running status
event->set_channel(last_received_message & 0xF); event->set_channel(last_received_message & 0xF);
event->set_message(last_received_message >> 4); event->set_message(MIDIMessage(last_received_message >> 4));
param_position = 0; param_position = 0;
} else { } else {
event->set_channel(data[0] & 0xF); event->set_channel(data[0] & 0xF);
event->set_message(data[0] >> 4); event->set_message(MIDIMessage(data[0] >> 4));
param_position = 1; param_position = 1;
last_received_message = data[0]; last_received_message = data[0];
} }
@ -112,6 +112,8 @@ void MIDIDriver::receive_input_packet(uint64_t timestamp, uint8_t *data, uint32_
event->set_pressure(data[param_position]); event->set_pressure(data[param_position]);
} }
break; break;
default:
break;
} }
Input *id = Input::get_singleton(); Input *id = Input::get_singleton();

View file

@ -436,7 +436,7 @@
</description> </description>
</method> </method>
<method name="mouse_get_button_state" qualifiers="const"> <method name="mouse_get_button_state" qualifiers="const">
<return type="int"> <return type="int" enum="MouseButton">
</return> </return>
<description> <description>
</description> </description>

View file

@ -123,7 +123,7 @@
</return> </return>
<argument index="0" name="device" type="int"> <argument index="0" name="device" type="int">
</argument> </argument>
<argument index="1" name="axis" type="int"> <argument index="1" name="axis" type="int" enum="JoyAxis">
</argument> </argument>
<description> <description>
Returns the current value of the joypad axis at given index (see [enum JoyAxis]). Returns the current value of the joypad axis at given index (see [enum JoyAxis]).
@ -252,7 +252,7 @@
</return> </return>
<argument index="0" name="device" type="int"> <argument index="0" name="device" type="int">
</argument> </argument>
<argument index="1" name="button" type="int"> <argument index="1" name="button" type="int" enum="JoyButton">
</argument> </argument>
<description> <description>
Returns [code]true[/code] if you are pressing the joypad button (see [enum JoyButton]). Returns [code]true[/code] if you are pressing the joypad button (see [enum JoyButton]).
@ -279,7 +279,7 @@
<method name="is_mouse_button_pressed" qualifiers="const"> <method name="is_mouse_button_pressed" qualifiers="const">
<return type="bool"> <return type="bool">
</return> </return>
<argument index="0" name="button" type="int"> <argument index="0" name="button" type="int" enum="MouseButton">
</argument> </argument>
<description> <description>
Returns [code]true[/code] if you are pressing the mouse button specified with [enum MouseButton]. Returns [code]true[/code] if you are pressing the mouse button specified with [enum MouseButton].

View file

@ -12,7 +12,7 @@
<methods> <methods>
</methods> </methods>
<members> <members>
<member name="button_index" type="int" setter="set_button_index" getter="get_button_index" default="0"> <member name="button_index" type="int" setter="set_button_index" getter="get_button_index" enum="JoyButton" default="0">
Button identifier. One of the [enum JoyButton] button constants. Button identifier. One of the [enum JoyButton] button constants.
</member> </member>
<member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" default="false"> <member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" default="false">

View file

@ -12,7 +12,7 @@
<methods> <methods>
</methods> </methods>
<members> <members>
<member name="axis" type="int" setter="set_axis" getter="get_axis" default="0"> <member name="axis" type="int" setter="set_axis" getter="get_axis" enum="JoyAxis" default="0">
Axis identifier. Use one of the [enum JoyAxis] axis constants. Axis identifier. Use one of the [enum JoyAxis] axis constants.
</member> </member>
<member name="axis_value" type="float" setter="set_axis_value" getter="get_axis_value" default="0.0"> <member name="axis_value" type="float" setter="set_axis_value" getter="get_axis_value" default="0.0">

View file

@ -17,7 +17,7 @@
</member> </member>
<member name="instrument" type="int" setter="set_instrument" getter="get_instrument" default="0"> <member name="instrument" type="int" setter="set_instrument" getter="get_instrument" default="0">
</member> </member>
<member name="message" type="int" setter="set_message" getter="get_message" default="0"> <member name="message" type="int" setter="set_message" getter="get_message" enum="MIDIMessage" default="0">
</member> </member>
<member name="pitch" type="int" setter="set_pitch" getter="get_pitch" default="0"> <member name="pitch" type="int" setter="set_pitch" getter="get_pitch" default="0">
</member> </member>

View file

@ -12,7 +12,7 @@
<methods> <methods>
</methods> </methods>
<members> <members>
<member name="button_index" type="int" setter="set_button_index" getter="get_button_index" default="0"> <member name="button_index" type="int" setter="set_button_index" getter="get_button_index" enum="MouseButton" default="0">
The mouse button identifier, one of the [enum MouseButton] button or button wheel constants. The mouse button identifier, one of the [enum MouseButton] button or button wheel constants.
</member> </member>
<member name="double_click" type="bool" setter="set_double_click" getter="is_double_click" default="false"> <member name="double_click" type="bool" setter="set_double_click" getter="is_double_click" default="false">

View file

@ -334,7 +334,7 @@ void InputEventConfigurationDialog::_update_input_list() {
for (int i = 0; i < JOY_BUTTON_MAX; i++) { for (int i = 0; i < JOY_BUTTON_MAX; i++) {
Ref<InputEventJoypadButton> joyb; Ref<InputEventJoypadButton> joyb;
joyb.instantiate(); joyb.instantiate();
joyb->set_button_index(i); joyb->set_button_index((JoyButton)i);
String desc = get_event_text(joyb); String desc = get_event_text(joyb);
if (!search_term.is_empty() && desc.findn(search_term) == -1) { if (!search_term.is_empty() && desc.findn(search_term) == -1) {
@ -359,7 +359,7 @@ void InputEventConfigurationDialog::_update_input_list() {
int direction = (i & 1) ? 1 : -1; int direction = (i & 1) ? 1 : -1;
Ref<InputEventJoypadMotion> joym; Ref<InputEventJoypadMotion> joym;
joym.instantiate(); joym.instantiate();
joym->set_axis(axis); joym->set_axis((JoyAxis)axis);
joym->set_axis_value(direction); joym->set_axis_value(direction);
String desc = get_event_text(joym); String desc = get_event_text(joym);
@ -482,7 +482,7 @@ void InputEventConfigurationDialog::_input_list_item_selected() {
int idx = selected->get_meta("__index"); int idx = selected->get_meta("__index");
Ref<InputEventMouseButton> mb; Ref<InputEventMouseButton> mb;
mb.instantiate(); mb.instantiate();
mb->set_button_index(idx); mb->set_button_index((MouseButton)idx);
// Maintain modifier state from checkboxes // Maintain modifier state from checkboxes
mb->set_alt_pressed(mod_checkboxes[MOD_ALT]->is_pressed()); mb->set_alt_pressed(mod_checkboxes[MOD_ALT]->is_pressed());
mb->set_shift_pressed(mod_checkboxes[MOD_SHIFT]->is_pressed()); mb->set_shift_pressed(mod_checkboxes[MOD_SHIFT]->is_pressed());
@ -495,7 +495,7 @@ void InputEventConfigurationDialog::_input_list_item_selected() {
} break; } break;
case InputEventConfigurationDialog::INPUT_JOY_BUTTON: { case InputEventConfigurationDialog::INPUT_JOY_BUTTON: {
int idx = selected->get_meta("__index"); int idx = selected->get_meta("__index");
Ref<InputEventJoypadButton> jb = InputEventJoypadButton::create_reference(idx); Ref<InputEventJoypadButton> jb = InputEventJoypadButton::create_reference((JoyButton)idx);
_set_event(jb); _set_event(jb);
} break; } break;
case InputEventConfigurationDialog::INPUT_JOY_MOTION: { case InputEventConfigurationDialog::INPUT_JOY_MOTION: {
@ -504,7 +504,7 @@ void InputEventConfigurationDialog::_input_list_item_selected() {
Ref<InputEventJoypadMotion> jm; Ref<InputEventJoypadMotion> jm;
jm.instantiate(); jm.instantiate();
jm->set_axis(axis); jm->set_axis((JoyAxis)axis);
jm->set_axis_value(value); jm->set_axis_value(value);
_set_event(jm); _set_event(jm);
} break; } break;

View file

@ -127,6 +127,8 @@ void CurveEditor::on_gui_input(const Ref<InputEvent> &p_event) {
case MOUSE_BUTTON_LEFT: case MOUSE_BUTTON_LEFT:
_dragging = true; _dragging = true;
break; break;
default:
break;
} }
} }

View file

@ -1398,6 +1398,8 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
} }
} break; } break;
default:
break;
} }
} }

View file

@ -1629,7 +1629,7 @@ void ScriptEditor::_help_overview_selected(int p_idx) {
} }
void ScriptEditor::_script_selected(int p_idx) { void ScriptEditor::_script_selected(int p_idx) {
grab_focus_block = !Input::get_singleton()->is_mouse_button_pressed(1); //amazing hack, simply amazing grab_focus_block = !Input::get_singleton()->is_mouse_button_pressed(MOUSE_BUTTON_LEFT); //amazing hack, simply amazing
_go_to_tab(script_list->get_item_metadata(p_idx)); _go_to_tab(script_list->get_item_metadata(p_idx));
grab_focus_block = false; grab_focus_block = false;
@ -2771,6 +2771,8 @@ void ScriptEditor::_script_list_gui_input(const Ref<InputEvent> &ev) {
case MOUSE_BUTTON_RIGHT: { case MOUSE_BUTTON_RIGHT: {
_make_script_list_context_menu(); _make_script_list_context_menu();
} break; } break;
default:
break;
} }
} }
} }

View file

@ -412,7 +412,7 @@ void GDAPI godot_xr_set_controller_button(godot_int p_controller_id, godot_int p
if (tracker.is_valid()) { if (tracker.is_valid()) {
int joyid = tracker->get_joy_id(); int joyid = tracker->get_joy_id();
if (joyid != -1) { if (joyid != -1) {
input->joy_button(joyid, p_button, p_is_pressed); input->joy_button(joyid, (JoyButton)p_button, p_is_pressed);
} }
} }
} }
@ -431,7 +431,7 @@ void GDAPI godot_xr_set_controller_axis(godot_int p_controller_id, godot_int p_a
Input::JoyAxisValue jx; Input::JoyAxisValue jx;
jx.min = p_can_be_negative ? -1 : 0; jx.min = p_can_be_negative ? -1 : 0;
jx.value = p_value; jx.value = p_value;
input->joy_axis(joyid, p_axis, jx); input->joy_axis(joyid, (JoyAxis)p_axis, jx);
} }
} }
} }

View file

@ -410,8 +410,6 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis
keep_screen_on = GLOBAL_GET("display/window/energy_saving/keep_screen_on"); keep_screen_on = GLOBAL_GET("display/window/energy_saving/keep_screen_on");
buttons_state = 0;
#if defined(OPENGL_ENABLED) #if defined(OPENGL_ENABLED)
if (rendering_driver == "opengl") { if (rendering_driver == "opengl") {
bool gl_initialization_error = false; bool gl_initialization_error = false;
@ -484,16 +482,16 @@ DisplayServerAndroid::~DisplayServerAndroid() {
void DisplayServerAndroid::process_joy_event(DisplayServerAndroid::JoypadEvent p_event) { void DisplayServerAndroid::process_joy_event(DisplayServerAndroid::JoypadEvent p_event) {
switch (p_event.type) { switch (p_event.type) {
case JOY_EVENT_BUTTON: case JOY_EVENT_BUTTON:
Input::get_singleton()->joy_button(p_event.device, p_event.index, p_event.pressed); Input::get_singleton()->joy_button(p_event.device, (JoyButton)p_event.index, p_event.pressed);
break; break;
case JOY_EVENT_AXIS: case JOY_EVENT_AXIS:
Input::JoyAxisValue value; Input::JoyAxisValue value;
value.min = -1; value.min = -1;
value.value = p_event.value; value.value = p_event.value;
Input::get_singleton()->joy_axis(p_event.device, p_event.index, value); Input::get_singleton()->joy_axis(p_event.device, (JoyAxis)p_event.index, value);
break; break;
case JOY_EVENT_HAT: case JOY_EVENT_HAT:
Input::get_singleton()->joy_hat(p_event.device, p_event.hat); Input::get_singleton()->joy_hat(p_event.device, (HatMask)p_event.hat);
break; break;
default: default:
return; return;
@ -697,7 +695,7 @@ void DisplayServerAndroid::process_hover(int p_type, Point2 p_pos) {
} }
void DisplayServerAndroid::process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) { void DisplayServerAndroid::process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) {
int event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask); MouseButton event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask);
switch (event_action) { switch (event_action) {
case AMOTION_EVENT_ACTION_BUTTON_PRESS: case AMOTION_EVENT_ACTION_BUTTON_PRESS:
case AMOTION_EVENT_ACTION_BUTTON_RELEASE: { case AMOTION_EVENT_ACTION_BUTTON_RELEASE: {
@ -712,7 +710,7 @@ void DisplayServerAndroid::process_mouse_event(int input_device, int event_actio
ev->set_global_position(hover_prev_pos); ev->set_global_position(hover_prev_pos);
} }
ev->set_pressed(event_action == AMOTION_EVENT_ACTION_BUTTON_PRESS); ev->set_pressed(event_action == AMOTION_EVENT_ACTION_BUTTON_PRESS);
int changed_button_mask = buttons_state ^ event_buttons_mask; MouseButton changed_button_mask = MouseButton(buttons_state ^ event_buttons_mask);
buttons_state = event_buttons_mask; buttons_state = event_buttons_mask;
@ -765,11 +763,11 @@ void DisplayServerAndroid::process_mouse_event(int input_device, int event_actio
} }
} }
void DisplayServerAndroid::_wheel_button_click(int event_buttons_mask, const Ref<InputEventMouseButton> &ev, int wheel_button, float factor) { void DisplayServerAndroid::_wheel_button_click(MouseButton event_buttons_mask, const Ref<InputEventMouseButton> &ev, MouseButton wheel_button, float factor) {
Ref<InputEventMouseButton> evd = ev->duplicate(); Ref<InputEventMouseButton> evd = ev->duplicate();
_set_key_modifier_state(evd); _set_key_modifier_state(evd);
evd->set_button_index(wheel_button); evd->set_button_index(wheel_button);
evd->set_button_mask(event_buttons_mask ^ (1 << (wheel_button - 1))); evd->set_button_mask(MouseButton(event_buttons_mask ^ (1 << (wheel_button - 1))));
evd->set_factor(factor); evd->set_factor(factor);
Input::get_singleton()->accumulate_input_event(evd); Input::get_singleton()->accumulate_input_event(evd);
Ref<InputEventMouseButton> evdd = evd->duplicate(); Ref<InputEventMouseButton> evdd = evd->duplicate();
@ -779,7 +777,7 @@ void DisplayServerAndroid::_wheel_button_click(int event_buttons_mask, const Ref
} }
void DisplayServerAndroid::process_double_tap(int event_android_button_mask, Point2 p_pos) { void DisplayServerAndroid::process_double_tap(int event_android_button_mask, Point2 p_pos) {
int event_button_mask = _android_button_mask_to_godot_button_mask(event_android_button_mask); MouseButton event_button_mask = _android_button_mask_to_godot_button_mask(event_android_button_mask);
Ref<InputEventMouseButton> ev; Ref<InputEventMouseButton> ev;
ev.instantiate(); ev.instantiate();
_set_key_modifier_state(ev); _set_key_modifier_state(ev);
@ -792,7 +790,7 @@ void DisplayServerAndroid::process_double_tap(int event_android_button_mask, Poi
Input::get_singleton()->accumulate_input_event(ev); Input::get_singleton()->accumulate_input_event(ev);
} }
int DisplayServerAndroid::_button_index_from_mask(int button_mask) { MouseButton DisplayServerAndroid::_button_index_from_mask(MouseButton button_mask) {
switch (button_mask) { switch (button_mask) {
case MOUSE_BUTTON_MASK_LEFT: case MOUSE_BUTTON_MASK_LEFT:
return MOUSE_BUTTON_LEFT; return MOUSE_BUTTON_LEFT;
@ -805,7 +803,7 @@ int DisplayServerAndroid::_button_index_from_mask(int button_mask) {
case MOUSE_BUTTON_MASK_XBUTTON2: case MOUSE_BUTTON_MASK_XBUTTON2:
return MOUSE_BUTTON_XBUTTON2; return MOUSE_BUTTON_XBUTTON2;
default: default:
return 0; return MOUSE_BUTTON_NONE;
} }
} }
@ -863,12 +861,12 @@ Point2i DisplayServerAndroid::mouse_get_position() const {
return hover_prev_pos; return hover_prev_pos;
} }
int DisplayServerAndroid::mouse_get_button_state() const { MouseButton DisplayServerAndroid::mouse_get_button_state() const {
return buttons_state; return buttons_state;
} }
int DisplayServerAndroid::_android_button_mask_to_godot_button_mask(int android_button_mask) { MouseButton DisplayServerAndroid::_android_button_mask_to_godot_button_mask(int android_button_mask) {
int godot_button_mask = 0; MouseButton godot_button_mask = MOUSE_BUTTON_NONE;
if (android_button_mask & AMOTION_EVENT_BUTTON_PRIMARY) { if (android_button_mask & AMOTION_EVENT_BUTTON_PRIMARY) {
godot_button_mask |= MOUSE_BUTTON_MASK_LEFT; godot_button_mask |= MOUSE_BUTTON_MASK_LEFT;
} }

View file

@ -68,7 +68,7 @@ private:
bool control_mem = false; bool control_mem = false;
bool meta_mem = false; bool meta_mem = false;
int buttons_state; MouseButton buttons_state = MOUSE_BUTTON_NONE;
// https://developer.android.com/reference/android/view/PointerIcon // https://developer.android.com/reference/android/view/PointerIcon
// mapping between Godot's cursor shape to Android's' // mapping between Godot's cursor shape to Android's'
@ -120,11 +120,11 @@ private:
void _set_key_modifier_state(Ref<InputEventWithModifiers> ev); void _set_key_modifier_state(Ref<InputEventWithModifiers> ev);
static int _button_index_from_mask(int button_mask); static MouseButton _button_index_from_mask(MouseButton button_mask);
static int _android_button_mask_to_godot_button_mask(int android_button_mask); static MouseButton _android_button_mask_to_godot_button_mask(int android_button_mask);
void _wheel_button_click(int event_buttons_mask, const Ref<InputEventMouseButton> &ev, int wheel_button, float factor); void _wheel_button_click(MouseButton event_buttons_mask, const Ref<InputEventMouseButton> &ev, MouseButton wheel_button, float factor);
public: public:
static DisplayServerAndroid *get_singleton(); static DisplayServerAndroid *get_singleton();
@ -219,7 +219,7 @@ public:
void notify_surface_changed(int p_width, int p_height); void notify_surface_changed(int p_width, int p_height);
virtual Point2i mouse_get_position() const; virtual Point2i mouse_get_position() const;
virtual int mouse_get_button_state() const; virtual MouseButton mouse_get_button_state() const;
DisplayServerAndroid(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); DisplayServerAndroid(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
~DisplayServerAndroid(); ~DisplayServerAndroid();

View file

@ -229,8 +229,8 @@ EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const E
} }
Input *input = Input::get_singleton(); Input *input = Input::get_singleton();
int mask = input->get_mouse_button_mask(); MouseButton mask = input->get_mouse_button_mask();
int button_flag = 1 << (ev->get_button_index() - 1); MouseButton button_flag = MouseButton(1 << (ev->get_button_index() - 1));
if (ev->is_pressed()) { if (ev->is_pressed()) {
// Since the event is consumed, focus manually. The containing iframe, // Since the event is consumed, focus manually. The containing iframe,
// if exists, may not have focus yet, so focus even if already focused. // if exists, may not have focus yet, so focus even if already focused.
@ -478,11 +478,11 @@ EM_BOOL DisplayServerJavaScript::wheel_callback(int p_event_type, const Emscript
int button_flag = 1 << (ev->get_button_index() - 1); int button_flag = 1 << (ev->get_button_index() - 1);
ev->set_pressed(true); ev->set_pressed(true);
ev->set_button_mask(input->get_mouse_button_mask() | button_flag); ev->set_button_mask(MouseButton(input->get_mouse_button_mask() | button_flag));
input->parse_input_event(ev); input->parse_input_event(ev);
ev->set_pressed(false); ev->set_pressed(false);
ev->set_button_mask(input->get_mouse_button_mask() & ~button_flag); ev->set_button_mask(MouseButton(input->get_mouse_button_mask() & ~button_flag));
input->parse_input_event(ev); input->parse_input_event(ev);
return true; return true;

View file

@ -450,7 +450,7 @@ Point2i DisplayServerX11::mouse_get_absolute_position() const {
return Vector2i(); return Vector2i();
} }
int DisplayServerX11::mouse_get_button_state() const { MouseButton DisplayServerX11::mouse_get_button_state() const {
return last_button_state; return last_button_state;
} }
@ -2172,13 +2172,13 @@ void DisplayServerX11::_get_key_modifier_state(unsigned int p_x11_state, Ref<Inp
state->set_meta_pressed((p_x11_state & Mod4Mask)); state->set_meta_pressed((p_x11_state & Mod4Mask));
} }
unsigned int DisplayServerX11::_get_mouse_button_state(unsigned int p_x11_button, int p_x11_type) { MouseButton DisplayServerX11::_get_mouse_button_state(MouseButton p_x11_button, int p_x11_type) {
unsigned int mask = 1 << (p_x11_button - 1); MouseButton mask = MouseButton(1 << (p_x11_button - 1));
if (p_x11_type == ButtonPress) { if (p_x11_type == ButtonPress) {
last_button_state |= mask; last_button_state |= mask;
} else { } else {
last_button_state &= ~mask; last_button_state &= MouseButton(~mask);
} }
return last_button_state; return last_button_state;
@ -3130,11 +3130,11 @@ void DisplayServerX11::process_events() {
mb->set_window_id(window_id); mb->set_window_id(window_id);
_get_key_modifier_state(event.xbutton.state, mb); _get_key_modifier_state(event.xbutton.state, mb);
mb->set_button_index(event.xbutton.button); mb->set_button_index((MouseButton)event.xbutton.button);
if (mb->get_button_index() == 2) { if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) {
mb->set_button_index(3); mb->set_button_index(MOUSE_BUTTON_MIDDLE);
} else if (mb->get_button_index() == 3) { } else if (mb->get_button_index() == MOUSE_BUTTON_MIDDLE) {
mb->set_button_index(2); mb->set_button_index(MOUSE_BUTTON_RIGHT);
} }
mb->set_button_mask(_get_mouse_button_state(mb->get_button_index(), event.xbutton.type)); mb->set_button_mask(_get_mouse_button_state(mb->get_button_index(), event.xbutton.type));
mb->set_position(Vector2(event.xbutton.x, event.xbutton.y)); mb->set_position(Vector2(event.xbutton.x, event.xbutton.y));
@ -3297,7 +3297,7 @@ void DisplayServerX11::process_events() {
if (xi.pressure_supported) { if (xi.pressure_supported) {
mm->set_pressure(xi.pressure); mm->set_pressure(xi.pressure);
} else { } else {
mm->set_pressure((mouse_get_button_state() & (1 << (MOUSE_BUTTON_LEFT - 1))) ? 1.0f : 0.0f); mm->set_pressure((mouse_get_button_state() & MOUSE_BUTTON_MASK_LEFT) ? 1.0f : 0.0f);
} }
mm->set_tilt(xi.tilt); mm->set_tilt(xi.tilt);
@ -3855,8 +3855,6 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
img[i] = nullptr; img[i] = nullptr;
} }
last_button_state = 0;
xmbstring = nullptr; xmbstring = nullptr;
last_click_ms = 0; last_click_ms = 0;

View file

@ -162,7 +162,7 @@ class DisplayServerX11 : public DisplayServer {
Point2i last_click_pos; Point2i last_click_pos;
uint64_t last_click_ms; uint64_t last_click_ms;
int last_click_button_index; int last_click_button_index;
uint32_t last_button_state; MouseButton last_button_state = MOUSE_BUTTON_NONE;
bool app_focused = false; bool app_focused = false;
uint64_t time_since_no_focus = 0; uint64_t time_since_no_focus = 0;
@ -187,7 +187,7 @@ class DisplayServerX11 : public DisplayServer {
bool _refresh_device_info(); bool _refresh_device_info();
unsigned int _get_mouse_button_state(unsigned int p_x11_button, int p_x11_type); MouseButton _get_mouse_button_state(MouseButton p_x11_button, int p_x11_type);
void _get_key_modifier_state(unsigned int p_x11_state, Ref<InputEventWithModifiers> state); void _get_key_modifier_state(unsigned int p_x11_state, Ref<InputEventWithModifiers> state);
void _flush_mouse_motion(); void _flush_mouse_motion();
@ -279,7 +279,7 @@ public:
virtual void mouse_warp_to_position(const Point2i &p_to); virtual void mouse_warp_to_position(const Point2i &p_to);
virtual Point2i mouse_get_position() const; virtual Point2i mouse_get_position() const;
virtual Point2i mouse_get_absolute_position() const; virtual Point2i mouse_get_absolute_position() const;
virtual int mouse_get_button_state() const; virtual MouseButton mouse_get_button_state() const;
virtual void clipboard_set(const String &p_text); virtual void clipboard_set(const String &p_text);
virtual String clipboard_get() const; virtual String clipboard_get() const;

View file

@ -475,7 +475,7 @@ void JoypadLinux::process_joypads() {
switch (ev.type) { switch (ev.type) {
case EV_KEY: case EV_KEY:
input->joy_button(i, joy->key_map[ev.code], ev.value); input->joy_button(i, (JoyButton)joy->key_map[ev.code], ev.value);
break; break;
case EV_ABS: case EV_ABS:
@ -484,29 +484,29 @@ void JoypadLinux::process_joypads() {
case ABS_HAT0X: case ABS_HAT0X:
if (ev.value != 0) { if (ev.value != 0) {
if (ev.value < 0) { if (ev.value < 0) {
joy->dpad = (joy->dpad | HatMask::HAT_MASK_LEFT) & ~HatMask::HAT_MASK_RIGHT; joy->dpad = (HatMask)((joy->dpad | HatMask::HAT_MASK_LEFT) & ~HatMask::HAT_MASK_RIGHT);
} else { } else {
joy->dpad = (joy->dpad | HatMask::HAT_MASK_RIGHT) & ~HatMask::HAT_MASK_LEFT; joy->dpad = (HatMask)((joy->dpad | HatMask::HAT_MASK_RIGHT) & ~HatMask::HAT_MASK_LEFT);
} }
} else { } else {
joy->dpad &= ~(HatMask::HAT_MASK_LEFT | HatMask::HAT_MASK_RIGHT); joy->dpad &= ~(HatMask::HAT_MASK_LEFT | HatMask::HAT_MASK_RIGHT);
} }
input->joy_hat(i, joy->dpad); input->joy_hat(i, (HatMask)joy->dpad);
break; break;
case ABS_HAT0Y: case ABS_HAT0Y:
if (ev.value != 0) { if (ev.value != 0) {
if (ev.value < 0) { if (ev.value < 0) {
joy->dpad = (joy->dpad | HatMask::HAT_MASK_UP) & ~HatMask::HAT_MASK_DOWN; joy->dpad = (HatMask)((joy->dpad | HatMask::HAT_MASK_UP) & ~HatMask::HAT_MASK_DOWN);
} else { } else {
joy->dpad = (joy->dpad | HatMask::HAT_MASK_DOWN) & ~HatMask::HAT_MASK_UP; joy->dpad = (HatMask)((joy->dpad | HatMask::HAT_MASK_DOWN) & ~HatMask::HAT_MASK_UP);
} }
} else { } else {
joy->dpad &= ~(HatMask::HAT_MASK_UP | HatMask::HAT_MASK_DOWN); joy->dpad &= ~(HatMask::HAT_MASK_UP | HatMask::HAT_MASK_DOWN);
} }
input->joy_hat(i, joy->dpad); input->joy_hat(i, (HatMask)joy->dpad);
break; break;
default: default:
@ -526,7 +526,7 @@ void JoypadLinux::process_joypads() {
for (int j = 0; j < MAX_ABS; j++) { for (int j = 0; j < MAX_ABS; j++) {
int index = joy->abs_map[j]; int index = joy->abs_map[j];
if (index != -1) { if (index != -1) {
input->joy_axis(i, index, joy->curr_axis[index]); input->joy_axis(i, (JoyAxis)index, joy->curr_axis[index]);
} }
} }
if (len == 0 || (len < 0 && errno != EAGAIN)) { if (len == 0 || (len < 0 && errno != EAGAIN)) {

View file

@ -173,7 +173,7 @@ public:
MouseMode mouse_mode; MouseMode mouse_mode;
Point2i last_mouse_pos; Point2i last_mouse_pos;
uint32_t last_button_state; MouseButton last_button_state = MOUSE_BUTTON_NONE;
bool window_focused; bool window_focused;
bool drop_events; bool drop_events;
@ -217,7 +217,7 @@ public:
virtual void mouse_warp_to_position(const Point2i &p_to) override; virtual void mouse_warp_to_position(const Point2i &p_to) override;
virtual Point2i mouse_get_position() const override; virtual Point2i mouse_get_position() const override;
virtual Point2i mouse_get_absolute_position() const override; virtual Point2i mouse_get_absolute_position() const override;
virtual int mouse_get_button_state() const override; virtual MouseButton mouse_get_button_state() const override;
virtual void clipboard_set(const String &p_text) override; virtual void clipboard_set(const String &p_text) override;
virtual String clipboard_get() const override; virtual String clipboard_get() const override;

View file

@ -813,14 +813,14 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
DS_OSX->cursor_set_shape(p_shape); DS_OSX->cursor_set_shape(p_shape);
} }
static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, int index, int mask, bool pressed) { static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, MouseButton index, MouseButton mask, bool pressed) {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
if (pressed) { if (pressed) {
DS_OSX->last_button_state |= mask; DS_OSX->last_button_state |= mask;
} else { } else {
DS_OSX->last_button_state &= ~mask; DS_OSX->last_button_state &= (MouseButton)~mask;
} }
Ref<InputEventMouseButton> mb; Ref<InputEventMouseButton> mb;
@ -1485,11 +1485,11 @@ static int remapKey(unsigned int key, unsigned int state) {
} }
} }
inline void sendScrollEvent(DisplayServer::WindowID window_id, int button, double factor, int modifierFlags) { inline void sendScrollEvent(DisplayServer::WindowID window_id, MouseButton button, double factor, int modifierFlags) {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id)); ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id]; DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
unsigned int mask = 1 << (button - 1); MouseButton mask = MouseButton(1 << (button - 1));
Ref<InputEventMouseButton> sc; Ref<InputEventMouseButton> sc;
sc.instantiate(); sc.instantiate();
@ -1501,7 +1501,7 @@ inline void sendScrollEvent(DisplayServer::WindowID window_id, int button, doubl
sc->set_pressed(true); sc->set_pressed(true);
sc->set_position(wd.mouse_pos); sc->set_position(wd.mouse_pos);
sc->set_global_position(wd.mouse_pos); sc->set_global_position(wd.mouse_pos);
DS_OSX->last_button_state |= mask; DS_OSX->last_button_state |= (MouseButton)mask;
sc->set_button_mask(DS_OSX->last_button_state); sc->set_button_mask(DS_OSX->last_button_state);
Input::get_singleton()->accumulate_input_event(sc); Input::get_singleton()->accumulate_input_event(sc);
@ -1513,7 +1513,7 @@ inline void sendScrollEvent(DisplayServer::WindowID window_id, int button, doubl
sc->set_pressed(false); sc->set_pressed(false);
sc->set_position(wd.mouse_pos); sc->set_position(wd.mouse_pos);
sc->set_global_position(wd.mouse_pos); sc->set_global_position(wd.mouse_pos);
DS_OSX->last_button_state &= ~mask; DS_OSX->last_button_state &= (MouseButton)~mask;
sc->set_button_mask(DS_OSX->last_button_state); sc->set_button_mask(DS_OSX->last_button_state);
Input::get_singleton()->accumulate_input_event(sc); Input::get_singleton()->accumulate_input_event(sc);
@ -2173,7 +2173,7 @@ Point2i DisplayServerOSX::mouse_get_absolute_position() const {
return Vector2i(); return Vector2i();
} }
int DisplayServerOSX::mouse_get_button_state() const { MouseButton DisplayServerOSX::mouse_get_button_state() const {
return last_button_state; return last_button_state;
} }
@ -3755,7 +3755,6 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
key_event_pos = 0; key_event_pos = 0;
mouse_mode = MOUSE_MODE_VISIBLE; mouse_mode = MOUSE_MODE_VISIBLE;
last_button_state = 0;
autoreleasePool = [[NSAutoreleasePool alloc] init]; autoreleasePool = [[NSAutoreleasePool alloc] init];

View file

@ -458,17 +458,17 @@ void JoypadOSX::process_joypads() {
for (int j = 0; j < joy.axis_elements.size(); j++) { for (int j = 0; j < joy.axis_elements.size(); j++) {
rec_element &elem = joy.axis_elements.write[j]; rec_element &elem = joy.axis_elements.write[j];
int value = joy.get_hid_element_state(&elem); int value = joy.get_hid_element_state(&elem);
input->joy_axis(joy.id, j, axis_correct(value, elem.min, elem.max)); input->joy_axis(joy.id, (JoyAxis)j, axis_correct(value, elem.min, elem.max));
} }
for (int j = 0; j < joy.button_elements.size(); j++) { for (int j = 0; j < joy.button_elements.size(); j++) {
int value = joy.get_hid_element_state(&joy.button_elements.write[j]); int value = joy.get_hid_element_state(&joy.button_elements.write[j]);
input->joy_button(joy.id, j, (value >= 1)); input->joy_button(joy.id, (JoyButton)j, (value >= 1));
} }
for (int j = 0; j < joy.hat_elements.size(); j++) { for (int j = 0; j < joy.hat_elements.size(); j++) {
rec_element &elem = joy.hat_elements.write[j]; rec_element &elem = joy.hat_elements.write[j];
int value = joy.get_hid_element_state(&elem); int value = joy.get_hid_element_state(&elem);
int hat_value = process_hat_value(elem.min, elem.max, value); int hat_value = process_hat_value(elem.min, elem.max, value);
input->joy_hat(joy.id, hat_value); input->joy_hat(joy.id, (HatMask)hat_value);
} }
if (joy.ffservice) { if (joy.ffservice) {

View file

@ -145,7 +145,7 @@ void App::SetWindow(CoreWindow ^ p_window) {
Main::setup2(); Main::setup2();
} }
static int _get_button(Windows::UI::Input::PointerPoint ^ pt) { static MouseButton _get_button(Windows::UI::Input::PointerPoint ^ pt) {
using namespace Windows::UI::Input; using namespace Windows::UI::Input;
#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
@ -177,7 +177,7 @@ static int _get_button(Windows::UI::Input::PointerPoint ^ pt) {
} }
#endif #endif
return 0; return MOUSE_BUTTON_NONE;
}; };
static bool _is_touch(Windows::UI::Input::PointerPoint ^ pointerPoint) { static bool _is_touch(Windows::UI::Input::PointerPoint ^ pointerPoint) {
@ -241,7 +241,7 @@ static int _get_finger(uint32_t p_touch_id) {
void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args, bool p_pressed, bool p_is_wheel) { void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args, bool p_pressed, bool p_is_wheel) {
Windows::UI::Input::PointerPoint ^ point = args->CurrentPoint; Windows::UI::Input::PointerPoint ^ point = args->CurrentPoint;
Windows::Foundation::Point pos = _get_pixel_position(window, point->Position, os); Windows::Foundation::Point pos = _get_pixel_position(window, point->Position, os);
int but = _get_button(point); MouseButton but = _get_button(point);
if (_is_touch(point)) { if (_is_touch(point)) {
Ref<InputEventScreenTouch> screen_touch; Ref<InputEventScreenTouch> screen_touch;
screen_touch.instantiate(); screen_touch.instantiate();

View file

@ -126,8 +126,6 @@ void OS_UWP::set_keep_screen_on(bool p_enabled) {
} }
void OS_UWP::initialize_core() { void OS_UWP::initialize_core() {
last_button_state = 0;
//RedirectIOToConsole(); //RedirectIOToConsole();
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
@ -423,7 +421,7 @@ Point2 OS_UWP::get_mouse_position() const {
return Point2(old_x, old_y); return Point2(old_x, old_y);
} }
int OS_UWP::get_mouse_button_state() const { MouseButton OS_UWP::get_mouse_button_state() const {
return last_button_state; return last_button_state;
} }

View file

@ -106,7 +106,7 @@ private:
bool control_mem; bool control_mem;
bool meta_mem; bool meta_mem;
bool force_quit; bool force_quit;
uint32_t last_button_state; MouseButton last_button_state = MOUSE_BUTTON_NONE;
CursorShape cursor_shape; CursorShape cursor_shape;
@ -173,7 +173,7 @@ public:
MouseMode get_mouse_mode() const; MouseMode get_mouse_mode() const;
virtual Point2 get_mouse_position() const; virtual Point2 get_mouse_position() const;
virtual int get_mouse_button_state() const; virtual MouseButton get_mouse_button_state() const;
virtual void set_window_title(const String &p_title); virtual void set_window_title(const String &p_title);
virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0); virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0);

View file

@ -161,7 +161,7 @@ Point2i DisplayServerWindows::mouse_get_position() const {
//return Point2(old_x, old_y); //return Point2(old_x, old_y);
} }
int DisplayServerWindows::mouse_get_button_state() const { MouseButton DisplayServerWindows::mouse_get_button_state() const {
return last_button_state; return last_button_state;
} }
@ -2391,41 +2391,41 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
switch (uMsg) { switch (uMsg) {
case WM_LBUTTONDOWN: { case WM_LBUTTONDOWN: {
mb->set_pressed(true); mb->set_pressed(true);
mb->set_button_index(1); mb->set_button_index(MOUSE_BUTTON_LEFT);
} break; } break;
case WM_LBUTTONUP: { case WM_LBUTTONUP: {
mb->set_pressed(false); mb->set_pressed(false);
mb->set_button_index(1); mb->set_button_index(MOUSE_BUTTON_LEFT);
} break; } break;
case WM_MBUTTONDOWN: { case WM_MBUTTONDOWN: {
mb->set_pressed(true); mb->set_pressed(true);
mb->set_button_index(3); mb->set_button_index(MOUSE_BUTTON_MIDDLE);
} break; } break;
case WM_MBUTTONUP: { case WM_MBUTTONUP: {
mb->set_pressed(false); mb->set_pressed(false);
mb->set_button_index(3); mb->set_button_index(MOUSE_BUTTON_MIDDLE);
} break; } break;
case WM_RBUTTONDOWN: { case WM_RBUTTONDOWN: {
mb->set_pressed(true); mb->set_pressed(true);
mb->set_button_index(2); mb->set_button_index(MOUSE_BUTTON_RIGHT);
} break; } break;
case WM_RBUTTONUP: { case WM_RBUTTONUP: {
mb->set_pressed(false); mb->set_pressed(false);
mb->set_button_index(2); mb->set_button_index(MOUSE_BUTTON_RIGHT);
} break; } break;
case WM_LBUTTONDBLCLK: { case WM_LBUTTONDBLCLK: {
mb->set_pressed(true); mb->set_pressed(true);
mb->set_button_index(1); mb->set_button_index(MOUSE_BUTTON_LEFT);
mb->set_double_click(true); mb->set_double_click(true);
} break; } break;
case WM_RBUTTONDBLCLK: { case WM_RBUTTONDBLCLK: {
mb->set_pressed(true); mb->set_pressed(true);
mb->set_button_index(2); mb->set_button_index(MOUSE_BUTTON_RIGHT);
mb->set_double_click(true); mb->set_double_click(true);
} break; } break;
case WM_MBUTTONDBLCLK: { case WM_MBUTTONDBLCLK: {
mb->set_pressed(true); mb->set_pressed(true);
mb->set_button_index(3); mb->set_button_index(MOUSE_BUTTON_MIDDLE);
mb->set_double_click(true); mb->set_double_click(true);
} break; } break;
case WM_MOUSEWHEEL: { case WM_MOUSEWHEEL: {
@ -2492,9 +2492,9 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
mb->set_alt_pressed(alt_mem); mb->set_alt_pressed(alt_mem);
//mb->is_alt_pressed()=(wParam&MK_MENU)!=0; //mb->is_alt_pressed()=(wParam&MK_MENU)!=0;
if (mb->is_pressed()) { if (mb->is_pressed()) {
last_button_state |= (1 << (mb->get_button_index() - 1)); last_button_state |= MouseButton(1 << (mb->get_button_index() - 1));
} else { } else {
last_button_state &= ~(1 << (mb->get_button_index() - 1)); last_button_state &= (MouseButton) ~(1 << (mb->get_button_index() - 1));
} }
mb->set_button_mask(last_button_state); mb->set_button_mask(last_button_state);
@ -2534,7 +2534,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
//send release for mouse wheel //send release for mouse wheel
Ref<InputEventMouseButton> mbd = mb->duplicate(); Ref<InputEventMouseButton> mbd = mb->duplicate();
mbd->set_window_id(window_id); mbd->set_window_id(window_id);
last_button_state &= ~(1 << (mbd->get_button_index() - 1)); last_button_state &= (MouseButton) ~(1 << (mbd->get_button_index() - 1));
mbd->set_button_mask(last_button_state); mbd->set_button_mask(last_button_state);
mbd->set_pressed(false); mbd->set_pressed(false);
Input::get_singleton()->accumulate_input_event(mbd); Input::get_singleton()->accumulate_input_event(mbd);

View file

@ -408,7 +408,7 @@ class DisplayServerWindows : public DisplayServer {
bool shift_mem = false; bool shift_mem = false;
bool control_mem = false; bool control_mem = false;
bool meta_mem = false; bool meta_mem = false;
uint32_t last_button_state = 0; MouseButton last_button_state = MOUSE_BUTTON_NONE;
bool use_raw_input = false; bool use_raw_input = false;
bool drop_events = false; bool drop_events = false;
bool in_dispatch_input_event = false; bool in_dispatch_input_event = false;
@ -449,7 +449,7 @@ public:
virtual void mouse_warp_to_position(const Point2i &p_to); virtual void mouse_warp_to_position(const Point2i &p_to);
virtual Point2i mouse_get_position() const; virtual Point2i mouse_get_position() const;
virtual int mouse_get_button_state() const; virtual MouseButton mouse_get_button_state() const;
virtual void clipboard_set(const String &p_text); virtual void clipboard_set(const String &p_text);
virtual String clipboard_get() const; virtual String clipboard_get() const;

View file

@ -330,7 +330,7 @@ void JoypadWindows::process_joypads() {
if (joy.state.dwPacketNumber != joy.last_packet) { if (joy.state.dwPacketNumber != joy.last_packet) {
int button_mask = XINPUT_GAMEPAD_DPAD_UP; int button_mask = XINPUT_GAMEPAD_DPAD_UP;
for (int j = 0; j <= 16; j++) { for (int j = 0; j <= 16; j++) {
input->joy_button(joy.id, j, joy.state.Gamepad.wButtons & button_mask); input->joy_button(joy.id, (JoyButton)j, joy.state.Gamepad.wButtons & button_mask);
button_mask = button_mask * 2; button_mask = button_mask * 2;
} }
@ -381,12 +381,12 @@ void JoypadWindows::process_joypads() {
for (int j = 0; j < 128; j++) { for (int j = 0; j < 128; j++) {
if (js.rgbButtons[j] & 0x80) { if (js.rgbButtons[j] & 0x80) {
if (!joy->last_buttons[j]) { if (!joy->last_buttons[j]) {
input->joy_button(joy->id, j, true); input->joy_button(joy->id, (JoyButton)j, true);
joy->last_buttons[j] = true; joy->last_buttons[j] = true;
} }
} else { } else {
if (joy->last_buttons[j]) { if (joy->last_buttons[j]) {
input->joy_button(joy->id, j, false); input->joy_button(joy->id, (JoyButton)j, false);
joy->last_buttons[j] = false; joy->last_buttons[j] = false;
} }
} }
@ -400,7 +400,7 @@ void JoypadWindows::process_joypads() {
for (int j = 0; j < joy->joy_axis.size(); j++) { for (int j = 0; j < joy->joy_axis.size(); j++) {
for (int k = 0; k < count; k++) { for (int k = 0; k < count; k++) {
if (joy->joy_axis[j] == axes[k]) { if (joy->joy_axis[j] == axes[k]) {
input->joy_axis(joy->id, j, axis_correct(values[k])); input->joy_axis(joy->id, (JoyAxis)j, axis_correct(values[k]));
break; break;
}; };
}; };
@ -410,7 +410,7 @@ void JoypadWindows::process_joypads() {
} }
void JoypadWindows::post_hat(int p_device, DWORD p_dpad) { void JoypadWindows::post_hat(int p_device, DWORD p_dpad) {
int dpad_val = 0; HatMask dpad_val = (HatMask)0;
// Should be -1 when centered, but according to docs: // Should be -1 when centered, but according to docs:
// "Some drivers report the centered position of the POV indicator as 65,535. Determine whether the indicator is centered as follows: // "Some drivers report the centered position of the POV indicator as 65,535. Determine whether the indicator is centered as follows:

View file

@ -204,7 +204,7 @@ void XRController3D::_notification(int p_what) {
// check button states // check button states
for (int i = 0; i < 16; i++) { for (int i = 0; i < 16; i++) {
bool was_pressed = (button_states & mask) == mask; bool was_pressed = (button_states & mask) == mask;
bool is_pressed = Input::get_singleton()->is_joy_button_pressed(joy_id, i); bool is_pressed = Input::get_singleton()->is_joy_button_pressed(joy_id, (JoyButton)i);
if (!was_pressed && is_pressed) { if (!was_pressed && is_pressed) {
emit_signal("button_pressed", i); emit_signal("button_pressed", i);
@ -304,7 +304,7 @@ bool XRController3D::is_button_pressed(int p_button) const {
return false; return false;
}; };
return Input::get_singleton()->is_joy_button_pressed(joy_id, p_button); return Input::get_singleton()->is_joy_button_pressed(joy_id, (JoyButton)p_button);
}; };
float XRController3D::get_joystick_axis(int p_axis) const { float XRController3D::get_joystick_axis(int p_axis) const {
@ -313,7 +313,7 @@ float XRController3D::get_joystick_axis(int p_axis) const {
return 0.0; return 0.0;
}; };
return Input::get_singleton()->get_joy_axis(joy_id, p_axis); return Input::get_singleton()->get_joy_axis(joy_id, (JoyAxis)p_axis);
}; };
real_t XRController3D::get_rumble() const { real_t XRController3D::get_rumble() const {

View file

@ -248,6 +248,8 @@ void CodeEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
} }
update(); update();
} break; } break;
default:
break;
} }
return; return;
} }

View file

@ -140,6 +140,8 @@ void SpinBox::_gui_input(const Ref<InputEvent> &p_event) {
accept_event(); accept_event();
} }
} break; } break;
default:
break;
} }
} }

View file

@ -3161,6 +3161,8 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
} }
} break; } break;
default:
break;
} }
} }

View file

@ -644,9 +644,9 @@ void Viewport::_process_picking() {
physics_last_mouse_state.meta = mb->is_meta_pressed(); physics_last_mouse_state.meta = mb->is_meta_pressed();
if (mb->is_pressed()) { if (mb->is_pressed()) {
physics_last_mouse_state.mouse_mask |= (1 << (mb->get_button_index() - 1)); physics_last_mouse_state.mouse_mask |= (MouseButton)(1 << (mb->get_button_index() - 1));
} else { } else {
physics_last_mouse_state.mouse_mask &= ~(1 << (mb->get_button_index() - 1)); physics_last_mouse_state.mouse_mask &= (MouseButton) ~(1 << (mb->get_button_index() - 1));
// If touch mouse raised, assume we don't know last mouse pos until new events come // If touch mouse raised, assume we don't know last mouse pos until new events come
if (mb->get_device() == InputEvent::DEVICE_ID_TOUCH_MOUSE) { if (mb->get_device() == InputEvent::DEVICE_ID_TOUCH_MOUSE) {
@ -2588,7 +2588,7 @@ void Viewport::_drop_mouse_focus() {
mb.instantiate(); mb.instantiate();
mb->set_position(c->get_local_mouse_position()); mb->set_position(c->get_local_mouse_position());
mb->set_global_position(c->get_local_mouse_position()); mb->set_global_position(c->get_local_mouse_position());
mb->set_button_index(i + 1); mb->set_button_index(MouseButton(i + 1));
mb->set_pressed(false); mb->set_pressed(false);
c->call(SceneStringNames::get_singleton()->_gui_input, mb); c->call(SceneStringNames::get_singleton()->_gui_input, mb);
} }
@ -2666,7 +2666,7 @@ void Viewport::_post_gui_grab_click_focus() {
//send unclick //send unclick
mb->set_position(click); mb->set_position(click);
mb->set_button_index(i + 1); mb->set_button_index(MouseButton(i + 1));
mb->set_pressed(false); mb->set_pressed(false);
gui.mouse_focus->call(SceneStringNames::get_singleton()->_gui_input, mb); gui.mouse_focus->call(SceneStringNames::get_singleton()->_gui_input, mb);
} }
@ -2684,7 +2684,7 @@ void Viewport::_post_gui_grab_click_focus() {
//send click //send click
mb->set_position(click); mb->set_position(click);
mb->set_button_index(i + 1); mb->set_button_index(MouseButton(i + 1));
mb->set_pressed(true); mb->set_pressed(true);
gui.mouse_focus->call_deferred(SceneStringNames::get_singleton()->_gui_input, mb); gui.mouse_focus->call_deferred(SceneStringNames::get_singleton()->_gui_input, mb);
} }

View file

@ -148,8 +148,8 @@ Point2i DisplayServer::mouse_get_position() const {
ERR_FAIL_V_MSG(Point2i(), "Mouse is not supported by this display server."); ERR_FAIL_V_MSG(Point2i(), "Mouse is not supported by this display server.");
} }
int DisplayServer::mouse_get_button_state() const { MouseButton DisplayServer::mouse_get_button_state() const {
ERR_FAIL_V_MSG(0, "Mouse is not supported by this display server."); ERR_FAIL_V_MSG(MOUSE_BUTTON_NONE, "Mouse is not supported by this display server.");
} }
void DisplayServer::clipboard_set(const String &p_text) { void DisplayServer::clipboard_set(const String &p_text) {

View file

@ -152,7 +152,7 @@ public:
virtual void mouse_warp_to_position(const Point2i &p_to); virtual void mouse_warp_to_position(const Point2i &p_to);
virtual Point2i mouse_get_position() const; virtual Point2i mouse_get_position() const;
virtual Point2i mouse_get_absolute_position() const; virtual Point2i mouse_get_absolute_position() const;
virtual int mouse_get_button_state() const; virtual MouseButton mouse_get_button_state() const;
virtual void clipboard_set(const String &p_text); virtual void clipboard_set(const String &p_text);
virtual String clipboard_get() const; virtual String clipboard_get() const;