Fixed editor from crashing when 'Playing' property of AudioStreamPlayer3D enabled.

This commit is contained in:
M. Huri 2021-10-12 23:24:31 +07:00
parent f9aec342dc
commit 0ddd664bef

View file

@ -382,7 +382,8 @@ Vector<AudioFrame> AudioStreamPlayer3D::_update_panning() {
PhysicsDirectSpaceState3D *space_state = PhysicsServer3D::get_singleton()->space_get_direct_state(world_3d->get_space());
for (Camera3D *camera : cameras) {
for (const Set<Camera3D *>::Element *E = world_3d->get_cameras().front(); E; E = E->next()) {
Camera3D *camera = E->get();
Viewport *vp = camera->get_viewport();
if (!vp->is_audio_listener_3d()) {
continue;