Make ParticlesMaterial included with disable_3d=yes option

This commit is contained in:
volzhs 2018-08-25 02:23:40 +09:00
parent f123694b4e
commit 0e7178a740

View file

@ -564,6 +564,9 @@ void register_scene_types() {
/* REGISTER RESOURCES */
ClassDB::register_virtual_class<Shader>();
ClassDB::register_class<ParticlesMaterial>();
SceneTree::add_idle_callback(ParticlesMaterial::flush_changes);
ParticlesMaterial::init_shaders();
#ifndef _3D_DISABLED
ClassDB::register_virtual_class<Mesh>();
@ -581,10 +584,6 @@ void register_scene_types() {
SceneTree::add_idle_callback(SpatialMaterial::flush_changes);
SpatialMaterial::init_shaders();
ClassDB::register_class<ParticlesMaterial>();
SceneTree::add_idle_callback(ParticlesMaterial::flush_changes);
ParticlesMaterial::init_shaders();
ClassDB::register_class<MultiMesh>();
ClassDB::register_class<MeshLibrary>();