Do not YSort canvas items that are not visible

Fixes an issue with nested YSorts not regarding visibility
This commit is contained in:
Bojidar Marinov 2019-04-09 15:49:38 +03:00
parent 846e7bbc53
commit 11e62cdc79
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GPG key ID: 4D546A8F1E091856

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@ -55,16 +55,18 @@ void _collect_ysort_children(VisualServerCanvas::Item *p_canvas_item, Transform2
int child_item_count = p_canvas_item->child_items.size();
VisualServerCanvas::Item **child_items = p_canvas_item->child_items.ptrw();
for (int i = 0; i < child_item_count; i++) {
if (r_items) {
r_items[r_index] = child_items[i];
child_items[i]->ysort_xform = p_transform;
child_items[i]->ysort_pos = p_transform.xform(child_items[i]->xform.elements[2]);
if (child_items[i]->visible) {
if (r_items) {
r_items[r_index] = child_items[i];
child_items[i]->ysort_xform = p_transform;
child_items[i]->ysort_pos = p_transform.xform(child_items[i]->xform.elements[2]);
}
r_index++;
if (child_items[i]->sort_y)
_collect_ysort_children(child_items[i], p_transform * child_items[i]->xform, r_items, r_index);
}
r_index++;
if (child_items[i]->sort_y)
_collect_ysort_children(child_items[i], p_transform * child_items[i]->xform, r_items, r_index);
}
}
@ -393,6 +395,10 @@ void VisualServerCanvas::canvas_item_set_visible(RID p_item, bool p_visible) {
ERR_FAIL_COND(!canvas_item);
canvas_item->visible = p_visible;
if (canvas_item->parent.is_valid() && canvas_item_owner.owns(canvas_item->parent)) {
_mark_ysort_dirty(canvas_item_owner.get(canvas_item->parent), canvas_item_owner);
}
}
void VisualServerCanvas::canvas_item_set_light_mask(RID p_item, int p_mask) {