ProjectSettings: InputMap dialog fixes

Now the selection jumps to the correct action after a new event has been added.
Also sets the default device id for Joypad button events to 0.

(cherry picked from commit 92ac7067e6)
This commit is contained in:
Andreas Haas 2017-02-13 07:57:46 +01:00 committed by Rémi Verschelde
parent 919c1d627f
commit 12a1b517ca
2 changed files with 11 additions and 5 deletions

View file

@ -245,7 +245,7 @@ void ProjectSettings::_device_input_add() {
undo_redo->add_undo_method(this,"_settings_changed");
undo_redo->commit_action();
_show_last_added(ie);
_show_last_added(ie, name);
}
@ -283,12 +283,14 @@ void ProjectSettings::_press_a_key_confirm() {
undo_redo->add_undo_method(this,"_settings_changed");
undo_redo->commit_action();
_show_last_added(ie);
_show_last_added(ie, name);
}
void ProjectSettings::_show_last_added(const InputEvent& p_event) {
void ProjectSettings::_show_last_added(const InputEvent& p_event, const String &p_name) {
TreeItem *r = input_editor->get_root();
String name = p_name;
name.erase(0,6);
if (!r)
return;
r=r->get_children();
@ -296,6 +298,10 @@ void ProjectSettings::_show_last_added(const InputEvent& p_event) {
return;
bool found = false;
while(r){
if (r->get_text(0) != name) {
r=r->get_next();
continue;
}
TreeItem *child = r->get_children();
while(child){
Variant input = child->get_meta("__input");
@ -381,7 +387,7 @@ void ProjectSettings::_add_item(int p_item){
} break;
case InputEvent::JOYSTICK_BUTTON: {
device_id->set_val(3);
device_id->set_val(0);
device_index_label->set_text(TTR("Joystick Button Index:"));
device_index->clear();

View file

@ -111,7 +111,7 @@ class ProjectSettings : public AcceptDialog {
void _action_button_pressed(Object* p_obj, int p_column,int p_id);
void _wait_for_key(const InputEvent& p_event);
void _press_a_key_confirm();
void _show_last_added(const InputEvent& p_event);
void _show_last_added(const InputEvent& p_event, const String& p_name);
void _settings_prop_edited(const String& p_name);
void _settings_changed();